/usr/include/oce/StdSelect_BRepHilighter.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _StdSelect_BRepHilighter_HeaderFile
#define _StdSelect_BRepHilighter_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Handle_StdSelect_ViewerSelector3d_HeaderFile
#include <Handle_StdSelect_ViewerSelector3d.hxx>
#endif
#ifndef _Handle_V3d_Viewer_HeaderFile
#include <Handle_V3d_Viewer.hxx>
#endif
#ifndef _Quantity_NameOfColor_HeaderFile
#include <Quantity_NameOfColor.hxx>
#endif
#ifndef _Handle_Prs3d_Drawer_HeaderFile
#include <Handle_Prs3d_Drawer.hxx>
#endif
#ifndef _StdSelect_TypeOfResult_HeaderFile
#include <StdSelect_TypeOfResult.hxx>
#endif
#ifndef _TColStd_MapOfInteger_HeaderFile
#include <TColStd_MapOfInteger.hxx>
#endif
#ifndef _StdSelect_IndexedDataMapOfOwnerPrs_HeaderFile
#include <StdSelect_IndexedDataMapOfOwnerPrs.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Handle_Visual3d_TransientManager_HeaderFile
#include <Handle_Visual3d_TransientManager.hxx>
#endif
#ifndef _Handle_V3d_View_HeaderFile
#include <Handle_V3d_View.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class StdSelect_ViewerSelector3d;
class V3d_Viewer;
class Prs3d_Drawer;
class Visual3d_TransientManager;
class V3d_View;
//! Tool to manage hilight of BRepOwners during the selection process <br>
//! -> Built with a ViewSelector3d. <br>
//! -> Can hilight all the detected elements at the mouse position or <br>
//! just the closest one. <br>
//! How Use It: <br>
//! TheSelector -> SelectPix (Xmouse,YMouse); <br>
//! TheBRepHilighter->Process (); <br>
//! <br>
//! When good choice <br>
//! <br>
//! toto = TheSelector->LastPicked(); <br>
class StdSelect_BRepHilighter {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT StdSelect_BRepHilighter();
Standard_EXPORT StdSelect_BRepHilighter(const Handle(StdSelect_ViewerSelector3d)& aSelector,const Handle(V3d_Viewer)& aViewer,const Quantity_NameOfColor acolor = Quantity_NOC_INDIANRED3,const StdSelect_TypeOfResult aType = StdSelect_TOR_SIMPLE);
Standard_EXPORT void Set(const Handle(StdSelect_ViewerSelector3d)& aSelector) ;
Standard_EXPORT void Set(const Handle(V3d_Viewer)& aViewer) ;
Standard_EXPORT void Set(const Quantity_NameOfColor acolor) ;
Standard_EXPORT void Set(const StdSelect_TypeOfResult atype) ;
//! updates the viewer with the selection. <br>
Standard_EXPORT void Process() ;
//! updates only the view with the selection. <br>
//! The updating will be made using immediate drawing which is far quicker. <br>
Standard_EXPORT void Process(const Handle(V3d_View)& aView,const Standard_Boolean DoubleBuffer = Standard_False) ;
//! Clears the hilight structures <br>
//! which were created during the selection action; <br>
//! must me called after each selection loop; <br>
//! <br>
Standard_EXPORT void Clear() ;
Standard_EXPORT const Handle_Prs3d_Drawer& Drawer() const;
protected:
private:
Standard_EXPORT void Update() ;
Standard_EXPORT void Update(const Handle(V3d_View)& aView,const Standard_Boolean DoubleBuffer = Standard_False) ;
Handle_StdSelect_ViewerSelector3d myselector;
Handle_V3d_Viewer myviewer;
Quantity_NameOfColor mycolor;
Handle_Prs3d_Drawer mydrwr;
StdSelect_TypeOfResult mytype;
TColStd_MapOfInteger myold;
TColStd_MapOfInteger mynew;
StdSelect_IndexedDataMapOfOwnerPrs myhimap;
Standard_Integer mynbpick;
Standard_Integer mylastindex;
Handle_Visual3d_TransientManager myManager;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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