/usr/include/oce/Prs3d_Text.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Prs3d_Text_HeaderFile
#define _Prs3d_Text_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Prs3d_Root_HeaderFile
#include <Prs3d_Root.hxx>
#endif
#ifndef _Handle_Prs3d_Presentation_HeaderFile
#include <Handle_Prs3d_Presentation.hxx>
#endif
#ifndef _Handle_Prs3d_Drawer_HeaderFile
#include <Handle_Prs3d_Drawer.hxx>
#endif
#ifndef _Handle_Prs3d_TextAspect_HeaderFile
#include <Handle_Prs3d_TextAspect.hxx>
#endif
class Prs3d_Presentation;
class Prs3d_Drawer;
class TCollection_ExtendedString;
class gp_Pnt;
class Prs3d_TextAspect;
//! A framework to define the display of texts. <br>
class Prs3d_Text : public Prs3d_Root {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! Defines the display of the text aText at the point AttachmentPoint. <br>
//! The drawer aDrawer specifies the display attributes which texts will have. <br>
//! The presentation object aPresentation stores the <br>
//! information defined in this framework. <br>
//! static void Draw (const Handle(Prs3d_Presentation)& <br>
//! aPresentation, const Handle(Prs3d_TextAspect)& <br>
//! anAspect, const TCollection_ExtendedString& aText, <br>
//! const gp_Pnt& AttachmentPoint); <br>
Standard_EXPORT static void Draw(const Handle(Prs3d_Presentation)& aPresentation,const Handle(Prs3d_Drawer)& aDrawer,const TCollection_ExtendedString& aText,const gp_Pnt& AttachmentPoint) ;
//! Defines the display of the text aText at the point <br>
//! AttachmentPoint. <br>
//! The text aspect object anAspect specifies the display <br>
//! attributes which texts will have. <br>
//! The presentation object aPresentation stores the <br>
//! information defined in this framework. <br>
//! This syntax could be used if you had not already <br>
//! defined text display attributes in a drawer or if you <br>
//! wanted to exceptionally overide the definition <br>
//! provided in your drawer. <br>
Standard_EXPORT static void Draw(const Handle(Prs3d_Presentation)& aPresentation,const Handle(Prs3d_TextAspect)& anAspect,const TCollection_ExtendedString& aText,const gp_Pnt& AttachmentPoint) ;
protected:
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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