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/usr/include/oce/Prs3d_Arrow.hxx is in liboce-visualization-dev 0.9.1-3.

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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Prs3d_Arrow_HeaderFile
#define _Prs3d_Arrow_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Prs3d_Root_HeaderFile
#include <Prs3d_Root.hxx>
#endif
#ifndef _Handle_Prs3d_Presentation_HeaderFile
#include <Handle_Prs3d_Presentation.hxx>
#endif
#ifndef _Quantity_PlaneAngle_HeaderFile
#include <Quantity_PlaneAngle.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
class Prs3d_Presentation;
class gp_Pnt;
class gp_Dir;


//! provides class methods to draw an arrow at a given <br>
//!          location, along a given direction and using a given <br>
//!          angle. <br>
class Prs3d_Arrow  : public Prs3d_Root {
public:

  void* operator new(size_t,void* anAddress) 
  {
    return anAddress;
  }
  void* operator new(size_t size) 
  {
    return Standard::Allocate(size); 
  }
  void  operator delete(void *anAddress) 
  {
    if (anAddress) Standard::Free((Standard_Address&)anAddress); 
  }

  //! Defines the representation of the arrow defined by <br>
//! the location point aLocation, the direction <br>
//! aDirection and the length aLength. <br>
//! The angle anAngle defines the angle of opening of the arrow head. <br>
//! The presentation object aPresentation stores the <br>
//! information defined in this framework. <br>
  Standard_EXPORT   static  void Draw(const Handle(Prs3d_Presentation)& aPresentation,const gp_Pnt& aLocation,const gp_Dir& aDirection,const Quantity_PlaneAngle anAngle,const Quantity_Length aLength) ;
  //! Defines the representation of the arrow defined by <br>
//! the location point aLocation, the direction vector <br>
//! aDirection and the length aLength. <br>
//! The angle anAngle defines the angle of opening of <br>
//! the arrow head, and the drawer aDrawer specifies <br>
//! the display attributes which arrows will have. <br>
//!  With this syntax, no presentation object is created. <br>
  Standard_EXPORT   static  void Fill(const Handle(Prs3d_Presentation)& aPresentation,const gp_Pnt& aLocation,const gp_Dir& aDirection,const Quantity_PlaneAngle anAngle,const Quantity_Length aLength) ;





protected:





private:





};





// other Inline functions and methods (like "C++: function call" methods)


#endif