/usr/include/oce/Prs2d_Angle.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Prs2d_Angle_HeaderFile
#define _Prs2d_Angle_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Prs2d_Angle_HeaderFile
#include <Handle_Prs2d_Angle.hxx>
#endif
#ifndef _Standard_ShortReal_HeaderFile
#include <Standard_ShortReal.hxx>
#endif
#ifndef _Prs2d_Dimension_HeaderFile
#include <Prs2d_Dimension.hxx>
#endif
#ifndef _Handle_Graphic2d_GraphicObject_HeaderFile
#include <Handle_Graphic2d_GraphicObject.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Prs2d_TypeOfArrow_HeaderFile
#include <Prs2d_TypeOfArrow.hxx>
#endif
#ifndef _Prs2d_ArrowSide_HeaderFile
#include <Prs2d_ArrowSide.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Handle_Graphic2d_Drawer_HeaderFile
#include <Handle_Graphic2d_Drawer.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Aspect_FStream_HeaderFile
#include <Aspect_FStream.hxx>
#endif
class Graphic2d_CircleDefinitionError;
class Graphic2d_GraphicObject;
class gp_Pnt2d;
class TCollection_ExtendedString;
class Graphic2d_Drawer;
//! Constructs the primitive Angle <br>
class Prs2d_Angle : public Prs2d_Dimension {
public:
//! create an angle: <br>
//! between the line defined by the points <br>
//! anAttachtPnt1 and anAttachPnt2 and <br>
//! the line defined by the points <br>
//! anAttachPnt1 and anAttachPnt3 <br>
//! Radius of this angle is the distance <br>
//! between <anAttachPnt1> and <anOffsetPoint> points. <br>
//! <anArrAngle> in degree <br>
Standard_EXPORT Prs2d_Angle(const Handle(Graphic2d_GraphicObject)& aGraphicObject,const gp_Pnt2d& anAttachPnt1,const gp_Pnt2d& anAttachPnt2,const gp_Pnt2d& anAttachPnt3,const Quantity_Length aRadius,const TCollection_ExtendedString& aText,const Standard_Real aTxtScale = 3.0,const Standard_Real anArrAngle = 15.0,const Standard_Real anArrLength = 10.0,const Prs2d_TypeOfArrow anArrType = Prs2d_TOA_OPENED,const Prs2d_ArrowSide anArrow = Prs2d_AS_BOTHAR,const Standard_Boolean IsReverseArrow = Standard_False);
//! allows to get the properties of the angle <br>
Standard_EXPORT void Values(gp_Pnt2d& aPnt1,gp_Pnt2d& aPnt2,gp_Pnt2d& aPnt3,Quantity_Length& aRad) const;
Standard_EXPORT virtual void Save(Aspect_FStream& aFStream) const;
DEFINE_STANDARD_RTTI(Prs2d_Angle)
protected:
virtual void CalcTxtPos(const Standard_Boolean theFromAbs = Standard_False) ;
//! Draws the angle <me>. <br>
Standard_EXPORT void Draw(const Handle(Graphic2d_Drawer)& aDrawer) ;
//! Draws element <anIndex> of the angle <me>. <br>
Standard_EXPORT virtual void DrawElement(const Handle(Graphic2d_Drawer)& aDrawer,const Standard_Integer anIndex) ;
//! Draws vertex <anIndex> of the angle <me>. <br>
Standard_EXPORT virtual void DrawVertex(const Handle(Graphic2d_Drawer)& aDrawer,const Standard_Integer anIndex) ;
//! Returns Standard_True if the angle <me> is picked, <br>
//! Standard_False if not. <br>
Standard_EXPORT Standard_Boolean Pick(const Standard_ShortReal X,const Standard_ShortReal Y,const Standard_ShortReal aPrecision,const Handle(Graphic2d_Drawer)& aDrawer) ;
private:
Standard_ShortReal myCentX;
Standard_ShortReal myCentY;
Standard_ShortReal myRad;
Standard_ShortReal myFAngle;
Standard_ShortReal mySAngle;
};
#include <Prs2d_Angle.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
|