/usr/include/oce/InterfaceGraphic_PrimitiveArray.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | #ifndef _InterfaceGraphic_PrimitiveArray_header_file_
#define _InterfaceGraphic_PrimitiveArray_header_file_
/*
FILE: InterfaceGraphic_PrimitiveArray.hxx
Created 16/06/2000 : ATS,SPK : G005
This file contains definitios of internal structures for
PARRAY and DARRAY primitives, used in OpenGl package for presentation
*/
#include <InterfaceGraphic_telem.hxx>
#include <InterfaceGraphic_degeneration.hxx>
#define MVERTICE 1
#define MVNORMAL 2
#define MVCOLOR 4
#define MVTEXEL 8
typedef enum {
TelUnknownArrayType,
TelPointsArrayType,
TelPolylinesArrayType,
TelSegmentsArrayType,
TelPolygonsArrayType,
TelTrianglesArrayType,
TelQuadranglesArrayType,
TelTriangleStripsArrayType,
TelQuadrangleStripsArrayType,
TelTriangleFansArrayType
} TelPrimitivesArrayType;
typedef enum
{
VBOEdges,
VBOVertices,
VBOVcolours,
VBOVnormals,
VBOVtexels,
VBOMaxType
} VBODataType;
typedef struct {
TelPrimitivesArrayType type; /* Array type */
Tint format; /* Array datas format */
Tint num_vertexs; /* Number of vertexs */
Tint num_bounds; /* Number of bounds */
Tint num_edges; /* Number of edges */
Tint *bounds; /* Bounds array */
Tint *edges; /* Edges array vertex index */
tel_colour fcolours; /* Facet colour values */
tel_point vertices; /* Vertices */
Tint *vcolours; /* Vertex colour values */
tel_point vnormals; /* Vertex normals */
tel_texture_coord vtexels; /* Texture Coordinates */
Tchar *edge_vis; /* Edge visibility flag*/
Tchar *keys; /* Vertex keys*/
Tuint bufferVBO[VBOMaxType]; /* VBO IDs for *edges, vertices, vcolours, vnormals, vtexels.
default = -1. VBO - Vertex Buffer Object */
Tint flagBufferVBO; /* this flag is responded for bufferVBO load status.
-1 - Not Initial BufferVBO. Default mean.
0 - Error by allocated memory in Graphic Device.
Not Initial BufferVBO.
1 - Initial BufferVBO */
Tint VBOEnabled; /* -1 - it is not known VBO status
0 - draw object without VBO
1 - draw object with VBO */
Standard_Address contextId; /* remember context for VBO */
} CALL_DEF_PARRAY;
#endif /* _InterfaceGraphic_PrimitiveArray_header_file_ */
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