/usr/include/oce/Image_GImage.gxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#include <Image_FlipType.hxx>
#include <gp_Dir.hxx>
#include <gp_Pln.hxx>
#ifdef TRACE
static int Verbose = 0 ;
#endif
#define MYPIXELFIELD ((Image_PixelField *)myPixelField)
Image_GImage::Image_GImage ( const Standard_Integer x,
const Standard_Integer y,
const Standard_Integer dx,
const Standard_Integer dy,
const anyPixel& Back)
: Image_Image( STANDARD_TYPE(Aspect_Pixel) )
{
myX = x ; myY = y ;
myBackgroundPixel = Back ;
myPixelField = ( Standard_Address ) new Image_PixelField( dx, dy, Back ) ;
}
void Image_GImage::PixelFieldDestroy()
{ if ( myPixelField ) {
MYPIXELFIELD->Destroy() ;
myPixelField = NULL ;
}
}
void Image_GImage::Destroy()
{
#ifdef TRACE
cout << "Image_GImage::Destroy()\n" ;
#endif
Image_Image::Destroy() ;
PixelFieldDestroy() ;
}
Standard_Boolean Image_GImage::isSamePixel(
const Standard_Integer X,
const Standard_Integer Y,
const Handle(Image_Image)& anotherImage,
const Standard_Integer anotherX,
const Standard_Integer anotherY ) const
{ Handle(Image_GImage) aImage =
Handle(Image_GImage)::DownCast( anotherImage ) ;
return ( Pixel( X,Y ) == aImage->Pixel( anotherX,anotherY ) ) ;
}
const Image_PixelField& Image_GImage::PixelField() const
{
return ( *((Image_PixelField *)myPixelField) ) ;
}
Standard_Integer Image_GImage::Height() const {
return ( MYPIXELFIELD->Height() ) ;
}
Standard_Integer Image_GImage::Width() const {
return ( MYPIXELFIELD->Width() ) ;
}
Standard_Integer Image_GImage::LowerX() const {
return ( myX ) ;
}
Standard_Integer Image_GImage::LowerY() const {
return ( myY ) ;
}
Standard_Integer Image_GImage::UpperX() const {
return ( myX+Width()-1 ) ;
}
Standard_Integer Image_GImage::UpperY() const {
return ( myY+Height()-1 ) ;
}
void Image_GImage::Clear () {
Standard_Integer x,y ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
for ( y = LowerY() ; y <= UpY ; y++ ) {
for ( x = LowerX() ; x <= UpX ; x++ ) {
SetPixel( x, y , myBackgroundPixel ) ;
}
}
}
void Image_GImage::SetOrigin (const Standard_Integer X,
const Standard_Integer Y ) {
myX = X ; myY = Y ;
}
void Image_GImage::Row( const Standard_Integer X,
const Standard_Integer Y,
Image_PixelRow& PR) const {
Standard_Integer TheLength = Min (PR.Length(), UpperX()-X+1);
Standard_Integer L = PR.Lower() ;
for (Standard_Integer i=0; i< TheLength; i++) {
PR(L+i) = Pixel(X+i,Y);
}
}
void Image_GImage::SetRow( const Standard_Integer X,
const Standard_Integer Y,
const Image_PixelRow& PR) {
Standard_Integer TheLength = Min (PR.Length(), UpperX()-X+1);
Standard_Integer L = PR.Lower() ;
for (Standard_Integer i=0; i< TheLength; i++) {
MutPixel(X+i,Y) = PR(L+i) ;
}
}
void Image_GImage::Dump() const
{ Standard_Integer x, y ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
cout << "Image Origin :" << myX << "," << myY << endl ;
cout << "Back Pixel :" << myBackgroundPixel << endl ;
cout << "Pixel Field :" << endl ;
for ( y = LowerY() ; y <= UpY ; y++ ) {
for ( x = LowerX() ; x <= UpX ; x++ ) {
cout << Pixel(x,y) << " " ;
}
cout << "\n" << flush ;
}
}
void Image_GImage::SwapRow (const Standard_Integer I,
const Standard_Integer J)
{ anyPixel P ;
Standard_Integer Up = UpperX() ;
for (Standard_Integer i = LowerX(); i <= Up; i++) {
P = Pixel(i,I);
MutPixel(i,I) = Pixel(i,J);
MutPixel(i,J) = P;
}
}
void Image_GImage::SwapCol (const Standard_Integer I,
const Standard_Integer J)
{ anyPixel P ;
Standard_Integer Up = UpperY() ;
for (Standard_Integer i = LowerY(); i <= Up; i ++) {
P = Pixel(I,i);
MutPixel(I,i) = Pixel(J,i);
MutPixel(J,i) = P;
}
}
void Image_GImage::Rotate90()
{ Standard_Integer x,y ;
Standard_Integer UpY = MYPIXELFIELD->UpperY() ;
Standard_Integer UpX = MYPIXELFIELD->UpperX() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Height(),
MYPIXELFIELD->Width(),
myBackgroundPixel ) ;
for ( y = 0 ; y <= UpY ; y++ )
for ( x = 0 ; x <= UpX ; x++ )
NewPixelField->SetValue( UpY-y , x ,MYPIXELFIELD->Value( x , y ) );
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
}
void Image_GImage::FlipMainDiagonal()
{ Standard_Integer x,y ;
Standard_Integer UpY = MYPIXELFIELD->UpperY() ;
Standard_Integer UpX = MYPIXELFIELD->UpperX() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Height(),
MYPIXELFIELD->Width(),
myBackgroundPixel ) ;
for ( y = 0 ; y <= UpY ; y++ )
for ( x = 0 ; x <= UpX ; x++ )
NewPixelField->SetValue( y , x , MYPIXELFIELD->Value( x , y ) );
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
}
void Image_GImage::Rotate270()
{ Standard_Integer x,y ;
Standard_Integer UpY = MYPIXELFIELD->UpperY() ;
Standard_Integer UpX = MYPIXELFIELD->UpperX() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Height(),
MYPIXELFIELD->Width(),
myBackgroundPixel ) ;
for ( y = 0 ; y <= UpY ; y++ )
for ( x = 0 ; x <= UpX ; x++ )
NewPixelField->SetValue( y , UpX-x ,MYPIXELFIELD->Value( x,y ));
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
}
void Image_GImage::FlipAntiDiagonal()
{ Standard_Integer x,y ;
Standard_Integer Height = MYPIXELFIELD->Height() ;
Standard_Integer Width = MYPIXELFIELD->Width() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Height(),
MYPIXELFIELD->Width(),
myBackgroundPixel ) ;
Standard_Integer NewUpY = NewPixelField->UpperY() ;
Standard_Integer NewUpX = NewPixelField->UpperX() ;
for ( y = 0 ; y < Height ; y++ )
for ( x = 0 ; x < Width ; x++ )
NewPixelField->SetValue( NewUpX-y, NewUpY-x,
MYPIXELFIELD->Value( x,y ) ) ;
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
}
void Image_GImage::Rotate180()
{ anyPixel P ;
Standard_Integer x, y, HalfX, HalfY, W ;
HalfX = Width() / 2 ;
HalfY = Height() / 2 ;
W = Width() ;
for ( y = 0 ; y < HalfY ; y++ ){
for ( x = 0 ; x < W ; x++ ) {
P =Pixel( LowerX()+x , LowerY()+y);
MutPixel( LowerX()+x , LowerY()+y )=Pixel( UpperX()-x , UpperY()-y);
MutPixel( UpperX()-x , UpperY()-y )=P ;
}
}
if ( Height() % 2 ) {
// Swap Half of the center ROW
for ( x = 0 , y = HalfY ; x <= HalfX ; x++ ) {
P =Pixel( LowerX()+x , LowerY()+y);
MutPixel( LowerX()+x , LowerY()+y )=Pixel( UpperX()-x , LowerY()+y);
MutPixel( UpperX()-x , LowerY()+y )= P ;
}
}
}
void Image_GImage::FlipHorizontal()
{ anyPixel P ;
Standard_Integer x, y, HalfY ;
Standard_Integer UpX = UpperX() ;
HalfY = Height() / 2 ;
for ( x = LowerX() ; x <= UpX ; x++ ){
for ( y = 0 ; y < HalfY ; y++ ) {
P = Pixel( x , LowerY()+y ) ;
MutPixel( x , LowerY()+y ) = Pixel( x , UpperY()-y ) ;
MutPixel( x , UpperY()-y ) = P ;
}
}
}
void Image_GImage::FlipVertical()
{ anyPixel P ;
Standard_Integer x, y, HalfX ;
Standard_Integer UpY = UpperY() ;
HalfX = Width() / 2 ;
for ( y = LowerY() ; y <= UpY ; y++ ){
for ( x = 0 ; x < HalfX ; x++ ) {
P = Pixel( LowerX()+x , y ) ;
MutPixel( LowerX()+x , y ) = Pixel( UpperX()-x , y ) ;
MutPixel( UpperX()-x , y ) = P ;
}
}
}
void Image_GImage::Transpose(const Image_FlipType aType)
{ switch (aType) {
case Image_FT_VERTICAL:
FlipVertical() ;
break;
case Image_FT_HORIZONTAL:
FlipHorizontal() ;
break;
case Image_FT_MAINDIAGONAL:
FlipMainDiagonal() ;
break;
case Image_FT_ANTIDIAGONAL:
FlipAntiDiagonal() ;
break;
case Image_FT_CENTER:
case Image_FT_180:
Rotate180() ;
break;
case Image_FT_90:
Rotate90() ;
break;
case Image_FT_270:
Rotate270() ;
break;
default :
cout << "Unknown ImageFlipType\n" ;
}
}
void Image_GImage::PixelFieldCopyTo( Image_PixelField& Dst,
const Standard_Integer Lowx ,
const Standard_Integer Lowy ,
const Standard_Integer Upx ,
const Standard_Integer Upy ,
const Standard_Integer DstLowx ,
const Standard_Integer DstLowy ) const
{ Standard_Integer x,y,nx,ny ;
if ( Lowy < DstLowy ) {
if ( Lowx < DstLowx ) {
y = Lowy ; ny = DstLowy ;
while( y <= Upy ) {
x = Lowx ; nx = DstLowx ;
while( x <= Upx ) {
#ifdef TRACE
if ( Verbose ) {
cout << "PixelFieldCopy( (" << x << "," << y << "," <<
MYPIXELFIELD->Value( x , y ) <<
") to (" << nx << "," << ny << ")" << endl << flush ;
}
#endif
Dst.SetValue( nx, ny ,MYPIXELFIELD->Value( x , y ) );
x++ ; nx++ ;
}
y++ ; ny++ ;
}
}
else {
y = Lowy ; ny = DstLowy ;
while( y <= Upy ) {
x = Upx ; nx = DstLowx + ( Upx - Lowx ) ;
while( x >= Lowx ) {
#ifdef TRACE
if ( Verbose ) {
cout << "PixelFieldCopy( (" << x << "," << y << "," <<
MYPIXELFIELD->Value( x , y ) <<
") to (" << nx << "," << ny << ")" << endl << flush ;
}
#endif
Dst.SetValue( nx, ny ,MYPIXELFIELD->Value( x , y ) );
x-- ; nx-- ;
}
y++ ; ny++ ;
}
}
}
else {
if ( Lowx < DstLowx ) {
y = Upy ; ny = DstLowy + ( Upy - Lowy ) ;
while( y >= Lowy ) {
x = Lowx ; nx = DstLowx ;
while( x <= Upx ) {
#ifdef TRACE
if ( Verbose ) {
cout << "PixelFieldCopy( (" << x << "," << y << "," <<
MYPIXELFIELD->Value( x , y ) <<
") to (" << nx << "," << ny << ")" << endl << flush ;
}
#endif
Dst.SetValue( nx, ny ,MYPIXELFIELD->Value( x , y ) );
x++ ; nx++ ;
}
y-- ; ny-- ;
}
}
else {
y = Upy ; ny = DstLowy + ( Upy - Lowy ) ;
while( y >= Lowy ) {
x = Upx ; nx = DstLowx + ( Upx - Lowx ) ;
while( x >= Lowx ) {
#ifdef TRACE
if ( Verbose ) {
cout << "PixelFieldCopy( (" << x << "," << y << "," <<
MYPIXELFIELD->Value( x , y ) <<
") to (" << nx << "," << ny << ")" << endl << flush ;
}
#endif
Dst.SetValue( nx, ny ,MYPIXELFIELD->Value( x , y ) );
x-- ; nx-- ;
}
y-- ; ny-- ;
}
}
}
}
void Image_GImage::PixelFieldCopyFrom(const Image_PixelField& Src,
const Standard_Integer Lowx ,
const Standard_Integer Lowy ,
const Standard_Integer Upx ,
const Standard_Integer Upy ,
const Standard_Integer DstLowx ,
const Standard_Integer DstLowy )
{ Standard_Integer x,y,nx,ny ;
if ( Lowy < DstLowy ) {
if ( Lowx < DstLowx ) {
y = Lowy ; ny = DstLowy ;
while( y <= Upy ) {
x = Lowx ; nx = DstLowx ;
while( x <= Upx ) {
MYPIXELFIELD->SetValue( nx, ny ,Src.Value( x , y ) );
x++ ; nx++ ;
}
y++ ; ny++ ;
}
}
else {
y = Lowy ; ny = DstLowy ;
while( y <= Upy ) {
x = Upx ; nx = DstLowx + ( Upx - Lowx ) ;
while( x >= Lowx ) {
MYPIXELFIELD->SetValue( nx, ny ,Src.Value( x , y ) );
x-- ; nx-- ;
}
y++ ; ny++ ;
}
}
}
else {
if ( Lowx < DstLowx ) {
y = Upy ; ny = DstLowy + ( Upy - Lowy ) ;
while( y >= Lowy ) {
x = Lowx ; nx = DstLowx ;
while( x <= Upx ) {
MYPIXELFIELD->SetValue( nx, ny ,Src.Value( x , y ) );
x++ ; nx++ ;
}
y-- ; ny-- ;
}
}
else {
y = Upy ; ny = DstLowy + ( Upy - Lowy ) ;
while( y >= Lowy ) {
x = Upx ; nx = DstLowx + ( Upx - Lowx ) ;
while( x >= Lowx ) {
MYPIXELFIELD->SetValue( nx, ny ,Src.Value( x , y ) );
x-- ; nx-- ;
}
y-- ; ny-- ;
}
}
}
}
void Image_GImage::Shift(const Standard_Integer XShift,
const Standard_Integer YShift )
{ Standard_Integer x, y, nx, ny, Upy, Upx ;
Standard_Integer LowX, LowY, UpX, UpY ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Width(),
MYPIXELFIELD->Height(),
myBackgroundPixel) ;
LowX = Max( LowerX(), LowerX()-XShift ) ;
UpX = Min( UpperX(), LowX+Width()-Abs(XShift)-1 ) ;
LowY = Max( LowerY(), LowerY()-YShift ) ;
UpY = Min( UpperY(), LowY+Height()-Abs(YShift)-1 ) ;
y = ( LowY - myY ) ;
Upy = ( UpY - myY ) ;
ny = y + YShift ;
x = ( LowX - myX ) ;
Upx = ( UpX - myX ) ;
nx = x + XShift ;
if ( LowX <= UpX && LowY <= UpY ) {
PixelFieldCopyTo( *NewPixelField, x,y ,Upx,Upy, nx,ny ) ;
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
}
void Image_GImage::Fill(const Handle(Image_Image)& aImage )
{ Standard_Integer x, y, nx, ny, Upx, Upy ;
Standard_Integer LowX, LowY, UpX, UpY ;
Handle(Image_GImage) SrcImage = Handle(Image_GImage)::DownCast( aImage ) ;
LowX = Max( LowerX(), SrcImage->LowerX() ) ;
UpX = Min( UpperX(), SrcImage->UpperX() ) ;
LowY = Max( LowerY(), SrcImage->LowerY() ) ;
UpY = Min( UpperY(), SrcImage->UpperY() ) ;
y = ( LowY - SrcImage->LowerY() ) ;
Upy = ( UpY - SrcImage->LowerY() ) ;
ny = ( LowY - LowerY() ) ;
x = ( LowX - SrcImage->LowerX() ) ;
Upx = ( UpX - SrcImage->LowerX() ) ;
nx = ( LowX - LowerX() ) ;
if ( LowX <= UpX && LowY <= UpY ) {
PixelFieldCopyFrom( SrcImage->PixelField(), x,y, Upx,Upy, nx,ny ) ;
}
}
void Image_GImage::Fill(const Handle(Image_Image)& aImage ,
const Standard_Integer SrcX ,
const Standard_Integer SrcY,
const Standard_Integer SrcWidth,
const Standard_Integer SrcHeight,
const Standard_Integer DstX,
const Standard_Integer DstY )
{ Standard_Integer x, y, nx, ny, Upx, Upy ;
Standard_Integer LowX, LowY, UpX, UpY ;
Standard_Integer nLowX, nLowY, nUpX, nUpY ;
Handle(Image_GImage) SrcImage = Handle(Image_GImage)::DownCast( aImage ) ;
// Clipped PixelField in SrcImage
LowX = Max( SrcX, SrcImage->LowerX() ) ;
UpX = Min( SrcImage->UpperX(), SrcX+SrcWidth-1 ) ;
LowY = Max( SrcY, SrcImage->LowerY() ) ;
UpY = Min( SrcImage->UpperY(), SrcY+SrcHeight-1 ) ;
// UnClipped PixelField in DstImage from Clipped PixelField of SrcImage
nLowX = DstX ;
nUpX = DstX+(UpX-LowX)+1 ;
nLowY = DstY ;
nUpY = DstY+(UpY-LowY)+1 ;
// Clipped PixelField in DstImage and recompute Clipped PixelField in SrcImage
if ( nLowX > UpperX() ) {
return ;
}
else if ( nLowX < LowerX() ) {
LowX += ( LowerX()-nLowX ) ;
nLowX = LowerX() ;
}
if ( nLowY > UpperY() ) {
return ;
}
else if ( nLowY < LowerY() ) {
LowY += ( LowerY()-nLowY ) ;
nLowY = LowerY() ;
}
if ( nUpX < LowerX() ) {
return ;
}
else if ( nUpX > UpperX() ) {
UpX -= ( nUpX - UpperX() ) ;
nUpX = UpperX() ;
}
if ( nUpY < LowerY() ) {
return ;
}
else if ( nUpY > UpperY() ) {
UpY -= ( nUpY - UpperY() ) ;
nUpY = UpperY() ;
}
// Translate to PixelField Coordinate
y = ( LowY - SrcImage->LowerY() ) ;
Upy = ( UpY - SrcImage->LowerY() ) ;
x = ( LowX - SrcImage->LowerX() ) ;
Upx = ( UpX - SrcImage->LowerX() ) ;
ny = ( nLowY - LowerY() ) ;
nx = ( nLowX - LowerX() ) ;
if ( LowX <= UpX && LowY <= UpY ) {
PixelFieldCopyFrom( SrcImage->PixelField(), x,y, Upx,Upy, nx,ny ) ;
}
}
void Image_GImage::FillRect(const anyPixel& aPixel ,
const Standard_Integer SrcX ,
const Standard_Integer SrcY,
const Standard_Integer SrcWidth,
const Standard_Integer SrcHeight )
{ Standard_Integer ux, lx, uy, ly, x, y ;
Standard_Integer LowX, LowY, UpX, UpY ;
LowX = Max( SrcX, LowerX() ) ;
UpX = Min( UpperX(), SrcX+SrcWidth-1 ) ;
LowY = Max( SrcY, LowerY() ) ;
UpY = Min( UpperY(), SrcY+SrcHeight-1 ) ;
ly = ( LowY - myY ) ;
uy = ( UpY - myY ) ;
lx = ( LowX - myX ) ;
ux = ( UpX - myX ) ;
if ( LowX <= UpX && LowY <= UpY ) {
for ( y = ly ; y <= uy ; y++ ) {
for ( x = lx ; x <= ux ; x++ ) {
MYPIXELFIELD->SetValue( x, y, aPixel ) ;
}
}
}
}
static int w_compute_clip(
Standard_Integer LowX,
Standard_Integer LowY,
Standard_Integer UpX,
Standard_Integer UpY ,
Standard_Integer *x1,
Standard_Integer *y1,
Standard_Integer *x2,
Standard_Integer *y2)
{ Standard_Integer *c,c1,c2 ;
Standard_Integer *x,*y;
register Standard_Integer flag = 0 ;
#ifdef TRACE
Standard_Integer Tclip = 0 ;
#endif
if ( *x1 < LowX ) c1 = 1 ;
else if( *x1 > UpX ) c1 = 2 ;
else c1 = 0;
if ( *y1 < LowY ) c1 = c1 | 4 ;
else if( *y1 > UpY ) c1 = c1 | 8 ;
if ( *x2 < LowX ) c2 = 1 ;
else if( *x2 > UpX ) c2 = 2 ;
else c2 = 0;
if ( *y2 < LowY ) c2 = c2 | 4 ;
else if( *y2 > UpY ) c2 = c2 | 8 ;
flag = 0;
if ( c1 ) flag = 1 ;
if ( c2 ) flag = flag | 2;
#ifdef TRACE
if ( Tclip )
printf("w_clip( %d,%d %d,%d 0x%2x,0x%2x)\n", *x1,*y1,*x2,*y2,c1,c2);
#endif
while ( c1 || c2 ) {
flag ++ ;
if ( c1 & c2 ) return (-1); /* Les 2 points sont du meme cote */
if ( c1 ) {
c = &c1 ;
x = x1 ;
y = y1 ;
}
else {
c = &c2 ;
x = x2 ;
y = y2 ;
}
if ( *c & 1 ){
*y = *y1 + Standard_Integer(
(float)(*y2)*(0-*x1)/(float)(*x2-*x1) -
(float)(*y1)*(0-*x1)/(float)(*x2-*x1) ) ;
*x = 0 ;
#ifdef TRACE
if ( Tclip )
printf("clip left x,y,c %d %d %x\n",*x,*y,*c);
#endif
}
else if ( *c & 2 ){
*y = *y1 + Standard_Integer(
(float)(*y2)*(UpX-*x1)/(float)(*x2-*x1) -
(float)(*y1)*(UpX-*x1)/(float)(*x2-*x1) ) ;
*x = UpX ;
#ifdef TRACE
if ( Tclip )
printf("clip right x,y,c %d %d %x\n",*x,*y,*c);
#endif
}
else if ( *c & 4 ) {
*x = *x1 + Standard_Integer(
(float)(*x2)*(0-*y1)/(float)(*y2-*y1) -
(float)(*x1)*(0-*y1)/(float)(*y2-*y1) ) ;
*y = 0 ;
#ifdef TRACE
if ( Tclip )
printf("clip bottom x,y,c %d %d %x\n",*x,*y,*c);
#endif
}
else if ( *c & 8 ) {
*x = *x1 + Standard_Integer(
(float)(*x2)*(UpY-*y1)/(float)(*y2-*y1) -
(float)(*x1)*(UpY-*y1)/(float)(*y2-*y1) ) ;
*y = UpY ;
#ifdef TRACE
if ( Tclip )
printf("clip top x,y,c %d %d %x\n",*x,*y,*c);
#endif
}
if ( *x < 0 ) *c = 1 ;
else if( *x > UpX ) *c = 2 ;
else *c = 0 ;
if ( *y < 0 ) *c = *c | 4 ;
else if( *y > UpY ) *c = *c | 8 ;
#ifdef TRACE
if ( Tclip ) {
printf("recomputed code,c1,c2 %x %x,%x\n ",*c,c1,c2);
}
#endif
}
return (flag);
}
void Image_GImage::DrawLine(const anyPixel& aPixel ,
const Standard_Integer X1 ,
const Standard_Integer Y1,
const Standard_Integer X2,
const Standard_Integer Y2 )
{ Standard_Integer x0,y0,x1,y1,x,y,dx,dy,d, incrE, incrNE ;
Standard_Integer i, tmp ;
Standard_Real m ;
Standard_Boolean SwapXY = 0 ;
Standard_Boolean XAxisMirror = 0 ;
Standard_Boolean YAxisMirror = 0 ;
// From : "Computer Graphics , Principles and Practice, Foley & Van Dam"
//Clip
x0 = X1 ;
y0 = Y1 ;
x1 = X2 ;
y1 = Y2 ;
i = w_compute_clip( LowerX(), LowerY(), UpperX(), UpperY(), &x0,&y0,&x1,&y1 );
#ifdef TRACE
if ( Verbose )
cout << form("DrawLine( clip : %d )\n", i ) << flush ;
#endif
if ( i == -1 ) return ; // Clipped Line
//Draw
dy = y1 - y0 ;
dx = x1 - x0 ;
if ( dx == 0 ) {
// Vertical line
Standard_Integer inc = ( dy > 0 )? 1 : -1 ;
for ( i = y0 ; i != y1 ; i+= inc ) SetPixel( x0,i, aPixel );
}
else if ( dy == 0 ) {
// Horizontal line
Standard_Integer inc = ( dx > 0 )? 1 : -1 ;
for ( i = x0 ; i != x1 ; i+= inc ) SetPixel( i, y0, aPixel ) ;
SetPixel( x1,y1, aPixel ) ;
}
else if ( Abs(dy) == Abs(dx) ) {
Standard_Integer incx = ( dx > 0 )? 1 : -1 ;
Standard_Integer incy = ( dy > 0 )? 1 : -1 ;
for ( x=x0,y=y0 ; x != x1 ; x+=incx , y+=incy ) SetPixel(x,y,aPixel);
SetPixel( x1,y1, aPixel ) ;
}
else {
dy = y1 - y0 ;
dx = x1 - x0 ;
m = Standard_Real(dy) / Standard_Real(dx) ;
#ifdef TRACE
if ( Verbose )
cout << form("DrawLine( m = %.2f )\n", m ) ;
#endif
if ( m < -1. || m > 1. ) {
SwapXY = 1 ;
tmp = x0 ; x0 = y0 ; y0 = tmp ;
tmp = x1 ; x1 = y1 ; y1 = tmp ;
dy = y1 - y0 ;
dx = x1 - x0 ;
m = Standard_Real(dy) / Standard_Real(dx) ;
}
if ( m >= -1. && m <= 1. ) {
if ( ( m > 0. && ( dy < 0 ) ) ||
( m < 0. && ( dy > 0 ) ) ) {
// Draw line from ( x0,y0 ) to ( x0-dx ,y0-dy ) and make
// a Mirror on X and Y Axis
#ifdef TRACE
if ( Verbose )
cout << "DrawLine( X and Y Axis Symetrie )\n" << flush ;
#endif
YAxisMirror++ ;
x1 = x0 - dx ;
XAxisMirror++ ;
y1 = y0 - dy ;
dy = y1 - y0 ;
dx = x1 - x0 ;
m = Standard_Real(dy) / Standard_Real(dx) ;
}
if ( m < 0. ) {
// Draw line from ( x0,y0 ) to ( x1, y0-dy and make
// a Mirror on X Axis
#ifdef TRACE
if ( Verbose )
cout << "DrawLine( X Axis Symetrie )\n" << flush ;
#endif
XAxisMirror++ ;
y1 = y0 - dy ;
dy = y1 - y0 ;
dx = x1 - x0 ;
m = Standard_Real(dy) / Standard_Real(dx) ;
}
dy = y1 - y0 ;
dx = x1 - x0 ;
d = 2 * dy - dx ; // Initial value for d
incrE = 2 * dy ; // Increment used for move to E
incrNE = 2 * (dy-dx) ; // Increment used for move to NE
x = x0 ;
y = y0 ;
Standard_Integer xp,yp ;
xp = x ;
yp = y ;
if ( SwapXY ) {
tmp = xp ; xp = yp ; yp = tmp ;
}
SetPixel( xp,yp, aPixel ) ; // Start Pixel
while ( x < x1 ) {
if ( d <= 0 ) {
d += incrE ; // Choose E
x += 1 ;
}
else {
d += incrNE ; // Choose NE
x += 1 ;
y += 1 ;
}
xp = (YAxisMirror==1)? (x0 - (x-x0)) : x ;
yp = (XAxisMirror==1)? (y0 - (y-y0)) : y ;
if ( SwapXY == 1 ) {
tmp = xp ; xp = yp ; yp = tmp ;
}
SetPixel( xp,yp, aPixel ) ;
}
}
}
}
void Image_GImage::CirclePixels( const anyPixel& aPixel ,
const Standard_Integer X ,
const Standard_Integer Y,
const Standard_Integer x,
const Standard_Integer y,
const Standard_Integer LowX,
const Standard_Integer LowY,
const Standard_Integer UpX,
const Standard_Integer UpY)
{ Standard_Integer NX, NY ;
NX = X+x , NY = Y+y ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
NY = Y-y ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
NX = X-x ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
NY = Y+y ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
if ( x != y ) {
NX = X+y , NY = Y+x ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
NY = Y-x ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
NX = X-y ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
NY = Y+x ;
if ( NX >= LowX && NX <= UpX && NY >= LowY && NY <= UpY )
SetPixel( NX, NY,aPixel ) ;
}
}
#ifdef IMPLEMENTED
void Image_GImage::DrawCircle(const anyPixel& aPixel ,
const Standard_Integer X ,
const Standard_Integer Y,
const Standard_Integer R )
{ Standard_Integer x, y, d, deltaE, deltaSE ;
Standard_Integer LowX = LowerX() ;
Standard_Integer LowY = LowerY() ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
// From : "Computer Graphics , Principles and Practice, Foley & Van Dam"
x = 0 ;
y = R ;
d = 1 - R ;
deltaE = 3 ;
deltaSE = -2 * R + 5 ;
CirclePixels ( aPixel, X, Y, x, y, LowX,LowY,UpX,UpY ) ;
while ( y > x ) {
if ( d < 0 ) { // Select E
d += deltaE ;
deltaE += 2 ;
deltaSE += 2 ;
x++ ;
}
else {
d += deltaSE ;
deltaE += 2 ;
deltaSE += 4 ;
x++ ;
y-- ;
}
CirclePixels ( aPixel, X, Y, x, y, LowX,LowY,UpX,UpY ) ;
}
}
#endif
void Image_GImage::DrawRect(const anyPixel& aPixel ,
const Standard_Integer SrcX ,
const Standard_Integer SrcY,
const Standard_Integer SrcWidth,
const Standard_Integer SrcHeight )
{ Standard_Integer ux, lx, uy, ly, x, y ;
Standard_Integer LowX, LowY, UpX, UpY ;
LowX = Max( SrcX, LowerX() ) ;
UpX = Min( UpperX(), SrcX+SrcWidth-1 ) ;
if ( LowX <= UpX ) {
lx = ( LowX - myX ) ;
ux = ( UpX - myX ) ;
y = SrcY ;
if ( y >= LowerY() && y <= UpperY() ) {
y -= myY ;
for ( x = lx ; x <= ux ; x++ ) MYPIXELFIELD->SetValue(x,y,aPixel) ;
}
y = SrcY + SrcHeight - 1;
if ( y >= LowerY() && y <= UpperY() ) {
y -= myY ;
for ( x = lx ; x <= ux ; x++ ) MYPIXELFIELD->SetValue(x,y,aPixel) ;
}
}
LowY = Max( SrcY, LowerY() ) ;
UpY = Min( UpperY(), SrcY+SrcHeight-1 ) ;
if ( LowY <= UpY ) {
ly = ( LowY - myY ) ;
uy = ( UpY - myY ) ;
x = SrcX ;
if ( x >= LowerX() && x <= UpperX() ) {
x -= myX ;
for ( y = ly ; y <= uy ; y++ ) MYPIXELFIELD->SetValue(x,y,aPixel) ;
}
x = SrcX + SrcWidth - 1;
if ( x >= LowerX() && x <= UpperX() ) {
x -= myX ;
for ( y = ly ; y <= uy ; y++ ) MYPIXELFIELD->SetValue(x,y,aPixel) ;
}
}
}
void Image_GImage::Resize(const Standard_Real XOffset,
const Standard_Real aCoefX,
const Standard_Real YOffset,
const Standard_Real aCoefY)
{ Standard_Integer X, Y, nLowX, nLowY, nUpX, nUpY ;
anyPixel aPixel ;
Standard_Integer LowX = LowerX() ;
Standard_Integer LowY = LowerY() ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
if ( aCoefX == 0. || aCoefY == 0. ) {
cout << "Image_GImage::Resize() singular transformation\n" ;
}
nLowX = Standard_Integer( IntegerPart( LowX * aCoefX + XOffset ) ) ;
nLowY = Standard_Integer( IntegerPart( LowY * aCoefY + YOffset ) ) ;
nUpX = Standard_Integer( IntegerPart( UpX * aCoefX + XOffset ) ) ;
nUpY = Standard_Integer( IntegerPart( UpY * aCoefY + YOffset ) ) ;
Image_PixelField *NewPixelField =
new Image_PixelField( nUpX-nLowX+1,
nUpY-nLowY+1,
myBackgroundPixel) ;
for( Y = LowY ; Y <= UpY ; Y++ ) {
for( X = LowX ; X <= UpX ; X++ ) {
aPixel = Pixel( X, Y ) ;
if ( X >= nLowX && X <= nUpX && Y >= nLowY && Y <= nUpY )
NewPixelField->SetValue(X-nLowX,Y-nLowY,aPixel);
}
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
myX = nLowX ; myY = nLowY ;
}
void Image_GImage::Clip(const Standard_Integer X,
const Standard_Integer Y,
const Standard_Integer Width,
const Standard_Integer Height )
{ Standard_Integer nx, x, ny, y, Upx, Upy ;
Standard_Integer LowX, LowY, UpY, UpX ;
Image_PixelField* NewPixelField =
new Image_PixelField( Width ,
Height ,
myBackgroundPixel) ;
LowX = Max( X, myX );
UpX = Min( UpperX(), X+Width-1 ) ;
LowY = Max( Y, myY );
UpY = Min( UpperY(), Y+Height-1 ) ;
y = ( LowY - myY ) ;
Upy = ( UpY - myY ) ;
ny = ( LowY - Y ) ;
x = ( LowX - myX ) ;
Upx = ( UpX - myX ) ;
nx = ( LowX - X ) ;
if ( LowX <= UpX && LowY <= UpY ) {
PixelFieldCopyTo( *NewPixelField, x, y, Upx, Upy, nx, ny ) ;
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
myX = X ; myY = Y ;
}
void Image_GImage::Affine(
const Image_PixelInterpolation& aInterpolation,
const gp_GTrsf2d& aTrsf )
{ Standard_Integer X, Y, nLowX, nLowY, nUpX, nUpY;
Standard_Real SX, SY ;
anyPixel aPixel ;
Standard_Integer LowX = LowerX() ;
Standard_Integer LowY = LowerY() ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
if ( aTrsf.Form() == gp_Identity ) return ;
else if ( aTrsf.Form() == gp_Translation ) {
Translate( aInterpolation, aTrsf.Value( 1, 3 ), aTrsf.Value( 2, 3 ) ) ;
return ;
}
else if ( aTrsf.Form() == gp_Rotation ) {
}
else if ( aTrsf.Form() == gp_Scale ) {
Zoom( aInterpolation, aTrsf.Value( 1, 1 ), aTrsf.Value( 2, 2 ) ) ;
return ;
}
if ( aTrsf.IsSingular() ) {
cout << "Image_GImage::Affine() singular transformation\n" ;
}
gp_GTrsf2d InvTrsf( aTrsf ) ; InvTrsf.Invert() ;
nLowX = myX ;
nLowY = myY ;
nUpX = UpperX() ;
nUpY = UpperY() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Width(),
MYPIXELFIELD->Height(),
myBackgroundPixel) ;
for( Y = nLowY ; Y <= nUpY ; Y++ ) {
for( X = nLowX ; X <= nUpX ; X++ ) {
SX = X ; SY = Y ;
InvTrsf.Transforms( SX, SY ) ;
if ( aInterpolation.Interpolate( this, SX, SY,
LowX, LowY, UpX, UpY, aPixel ) ) {
NewPixelField->SetValue( X-nLowX, Y-nLowY, aPixel ) ;
}
}
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
myX = nLowX ; myY = nLowY ;
}
void Image_GImage::Affine(
const Image_PixelInterpolation& aInterpolation,
const gp_Trsf& aTrsf )
{ Standard_Integer X, Y, nLowX, nLowY, nUpX, nUpY;
Standard_Real SX, SY, SZ ;
anyPixel aPixel ;
Standard_Integer LowX = LowerX() ;
Standard_Integer LowY = LowerY() ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
if ( aTrsf.Form() == gp_Identity ) return ;
else if ( aTrsf.Form() == gp_Translation ) {
Translate( aInterpolation, aTrsf.Value( 1, 4 ), aTrsf.Value( 2, 4 ) ) ;
return ;
}
else if ( aTrsf.Form() == gp_Rotation ) {
}
else if ( aTrsf.Form() == gp_Scale ) {
Zoom( aInterpolation, aTrsf.Value( 1, 1 ), aTrsf.Value( 2, 2 ) ) ;
return ;
}
gp_Trsf InvTrsf = aTrsf.Inverted() ;
Standard_Real RmyX = Standard_Real(myX) ;
Standard_Real RmyY = Standard_Real(myY) ;
gp_Pln Pln( gp_Pnt( RmyX, RmyY, 0. ),
gp_Dir( 0., 0., 1. )
) ;
Pln.Transform( aTrsf ) ;
Standard_Real a,b,c,d ;
Pln.Coefficients( a,b,c,d ) ;
if ( c == 0. ) {
cout << "Image_GImage::Affine() singular transformation\n" ;
return ;
}
nLowX = myX ;
nLowY = myY ;
nUpX = UpperX() ;
nUpY = UpperY() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Width(),
MYPIXELFIELD->Height(),
myBackgroundPixel) ;
for( Y = nLowY ; Y <= nUpY ; Y++ ) {
for( X = nLowX ; X <= nUpX ; X++ ) {
SX = X ; SY = Y ; SZ = - ( d + a*SX + b*SY ) / c ;
InvTrsf.Transforms( SX, SY, SZ ) ;
if ( aInterpolation.Interpolate( this, SX, SY,
LowX, LowY, UpX, UpY, aPixel ) ) {
NewPixelField->SetValue( X-nLowX, Y-nLowY, aPixel ) ;
}
}
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
myX = nLowX ; myY = nLowY ;
}
void Image_GImage::Rotate(
const Image_PixelInterpolation& aInterpolation,
const Quantity_PlaneAngle aAngle )
{ Standard_Integer X, Y, nLowX, nLowY, nUpX, nUpY;
Standard_Real SX, SY ;
anyPixel aPixel ;
#ifdef USE_GP
gp_Pnt2d Pnt( 0, 0 ) ;
pg_GTrsf2d Trsf ;
#endif
Standard_Integer LowX = LowerX() ;
Standard_Integer LowY = LowerY() ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
nLowX = myX ;
nLowY = myY ;
nUpX = UpperX() ;
nUpY = UpperY() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Width(),
MYPIXELFIELD->Height(),
myBackgroundPixel) ;
#ifdef USE_GP
Trsf.SetRotation( Pnt, -aAngle ) ;
#endif
for( Y = nLowY ; Y <= nUpY ; Y++ ) {
for( X = nLowX ; X <= nUpX ; X++ ) {
#ifdef USE_GP
SX = X ; SY = Y ;
Trsf.Transforms( SX, SY ) ;
#else
SX = X*Cos(-aAngle) + Y*Sin(-aAngle) ;
SY = -X*Sin(-aAngle) + Y*Cos(-aAngle) ;
#endif
if ( aInterpolation.Interpolate( this, SX, SY,
LowX, LowY, UpX, UpY, aPixel ) ) {
NewPixelField->SetValue( X-nLowX, Y-nLowY, aPixel ) ;
}
}
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
myX = nLowX ; myY = nLowY ;
}
void Image_GImage::Zoom(const Image_PixelInterpolation& aInterpolation,
const Standard_Real aCoefX,
const Standard_Real aCoefY )
{ Standard_Integer X, Y, nLowX, nLowY, nUpX, nUpY ;
anyPixel aPixel ;
Standard_Integer LowX = LowerX() ;
Standard_Integer LowY = LowerY() ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
if ( aCoefX == 0. || aCoefY == 0. ) {
cout << "Image_GImage::Zoom() singular transformation\n" ;
}
nLowX = Standard_Integer( IntegerPart( LowX * aCoefX ) ) ;
nLowY = Standard_Integer( IntegerPart( LowY * aCoefY ) ) ;
#ifdef OLD
nUpX = nLowX + ( Width() * aCoefX + 0.5 ) - 1 ;
nUpY = nLowY + ( Height() * aCoefY + 0.5 ) - 1 ;
#else
nUpX = Standard_Integer( IntegerPart( UpX * aCoefX ) ) ;
nUpY = Standard_Integer( IntegerPart( UpY * aCoefY ) ) ;
#endif
Image_PixelField *NewPixelField =
new Image_PixelField( nUpX-nLowX+1,
nUpY-nLowY+1,
myBackgroundPixel) ;
for( Y = nLowY ; Y <= nUpY ; Y++ ) {
for( X = nLowX ; X <= nUpX ; X++ ) {
if ( aInterpolation.Interpolate( this, X/aCoefX, Y/aCoefY,
LowX, LowY, UpX, UpY, aPixel ) ) {
NewPixelField->SetValue( X-nLowX, Y-nLowY, aPixel ) ;
}
}
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
myX = nLowX ; myY = nLowY ;
}
void Image_GImage::Translate(
const Image_PixelInterpolation& aInterpolation,
const Standard_Real DX,
const Standard_Real DY )
{ Standard_Integer X, Y, nLowX, nLowY, nUpX, nUpY ;
anyPixel aPixel ;
Standard_Integer LowX = LowerX() ;
Standard_Integer LowY = LowerY() ;
Standard_Integer UpX = UpperX() ;
Standard_Integer UpY = UpperY() ;
Image_PixelField *NewPixelField =
new Image_PixelField( MYPIXELFIELD->Width(),
MYPIXELFIELD->Height(),
myBackgroundPixel) ;
nLowX = myX ;
nLowY = myY ;
nUpX = UpperX() ;
nUpY = UpperY() ;
for( Y = nLowY ; Y <= nUpY ; Y++ ) {
for( X = nLowX ; X <= nUpX ; X++ ) {
if ( aInterpolation.Interpolate( this, X-DX, Y-DY,
LowX, LowY, UpX, UpY, aPixel ) ) {
NewPixelField->SetValue( X-nLowX, Y-nLowY, aPixel ) ;
}
}
}
PixelFieldDestroy() ;
myPixelField = ( Standard_Address ) NewPixelField ;
}
void Image_GImage::InternalDup( const Handle(Image_Image)& aImage ) {
Handle(Image_GImage) GImage = Handle(Image_GImage)::DownCast(aImage) ;
// Image Origin is set in Image_Gimage constructor
PixelFieldCopyFrom( GImage->PixelField(),
0, 0,
(GImage->PixelField()).UpperX(),
(GImage->PixelField()).UpperY(),
0, 0 ) ;
Image_Image::InternalDup( aImage ) ;
}
void Image_GImage::SetBackgroundPixel ( const anyPixel& aPixel ) {
myBackgroundPixel = aPixel ;
}
const anyPixel& Image_GImage::BackgroundPixel () const {
return myBackgroundPixel;
}
void Image_GImage::SetPixel(const Standard_Integer X,
const Standard_Integer Y,
const Aspect_Pixel& aPixel) {
//Assume that aPixel has similar type than Pixel from Image PixelField
MYPIXELFIELD->SetValue(X-myX,Y-myY,(( anyPixel& )aPixel)) ;
}
void Image_GImage::SetPixel(const Standard_Integer X,
const Standard_Integer Y,
const Image_PixelAddress& aPixel) {
//Assume that aPixel has similar type than Pixel from Image PixelField
MYPIXELFIELD->SetValue(X-myX,Y-myY,*(( anyPixel* )aPixel)) ;
}
const anyPixel& Image_GImage::Pixel(const Standard_Integer X,
const Standard_Integer Y) const {
return ( MYPIXELFIELD->Value(X-myX,Y-myY) ) ;
}
void Image_GImage::Pixel(const Standard_Integer X,
const Standard_Integer Y,
Image_PixelAddress& aPixel) const {
//Assume that aPixel has similar type than Pixel from Image PixelField
aPixel = ( Image_PixelAddress )
&( MYPIXELFIELD->Value(X-myX,Y-myY ) );
}
void Image_GImage::Pixel(const Standard_Integer X,
const Standard_Integer Y,
Aspect_Pixel& aPixel) const {
//Assume that aPixel has similar type than Pixel from Image PixelField
( anyPixel& )aPixel = MYPIXELFIELD->Value(X-myX,Y-myY ) ;
}
anyPixel& Image_GImage::MutPixel(const Standard_Integer X,
const Standard_Integer Y) {
return ( MYPIXELFIELD->ChangeValue(X-myX,Y-myY) ) ;
}
void Image_GImage::SetPixel (const Standard_Integer X,
const Standard_Integer Y,
const anyPixel & aPixel) {
MYPIXELFIELD->SetValue(X-myX,Y-myY,aPixel);
}
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