/usr/include/oce/Graphic3d_Array1OfVector.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic3d_Array1OfVector_HeaderFile
#define _Graphic3d_Array1OfVector_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Standard_RangeError;
class Standard_DimensionMismatch;
class Standard_OutOfRange;
class Standard_OutOfMemory;
class Graphic3d_Vector;
class Graphic3d_Array1OfVector {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Standard_EXPORT Graphic3d_Array1OfVector(const Standard_Integer Low,const Standard_Integer Up);
Standard_EXPORT Graphic3d_Array1OfVector(const Graphic3d_Vector& Item,const Standard_Integer Low,const Standard_Integer Up);
Standard_EXPORT void Init(const Graphic3d_Vector& V) ;
Standard_EXPORT void Destroy() ;
~Graphic3d_Array1OfVector()
{
Destroy();
}
Standard_Boolean IsAllocated() const;
Standard_EXPORT const Graphic3d_Array1OfVector& Assign(const Graphic3d_Array1OfVector& Other) ;
const Graphic3d_Array1OfVector& operator =(const Graphic3d_Array1OfVector& Other)
{
return Assign(Other);
}
Standard_Integer Length() const;
Standard_Integer Lower() const;
Standard_Integer Upper() const;
void SetValue(const Standard_Integer Index,const Graphic3d_Vector& Value) ;
const Graphic3d_Vector& Value(const Standard_Integer Index) const;
const Graphic3d_Vector& operator ()(const Standard_Integer Index) const
{
return Value(Index);
}
Graphic3d_Vector& ChangeValue(const Standard_Integer Index) ;
Graphic3d_Vector& operator ()(const Standard_Integer Index)
{
return ChangeValue(Index);
}
protected:
private:
Standard_EXPORT Graphic3d_Array1OfVector(const Graphic3d_Array1OfVector& AnArray);
Standard_Integer myLowerBound;
Standard_Integer myUpperBound;
Standard_Address myStart;
Standard_Boolean isAllocated;
};
#define Array1Item Graphic3d_Vector
#define Array1Item_hxx <Graphic3d_Vector.hxx>
#define TCollection_Array1 Graphic3d_Array1OfVector
#define TCollection_Array1_hxx <Graphic3d_Array1OfVector.hxx>
#include <TCollection_Array1.lxx>
#undef Array1Item
#undef Array1Item_hxx
#undef TCollection_Array1
#undef TCollection_Array1_hxx
// other Inline functions and methods (like "C++: function call" methods)
#endif
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