This file is indexed.

/usr/include/oce/Graphic2d_Buffer.hxx is in liboce-visualization-dev 0.9.1-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic2d_Buffer_HeaderFile
#define _Graphic2d_Buffer_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Graphic2d_Buffer_HeaderFile
#include <Handle_Graphic2d_Buffer.hxx>
#endif

#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Handle_Aspect_WindowDriver_HeaderFile
#include <Handle_Aspect_WindowDriver.hxx>
#endif
#ifndef _Standard_ShortReal_HeaderFile
#include <Standard_ShortReal.hxx>
#endif
#ifndef _Aspect_TypeOfDrawMode_HeaderFile
#include <Aspect_TypeOfDrawMode.hxx>
#endif
#ifndef _Graphic2d_ViewPtr_HeaderFile
#include <Graphic2d_ViewPtr.hxx>
#endif
#ifndef _Graphic2d_SequenceOfPrimitives_HeaderFile
#include <Graphic2d_SequenceOfPrimitives.hxx>
#endif
#ifndef _Graphic2d_SequenceOfGraphicObject_HeaderFile
#include <Graphic2d_SequenceOfGraphicObject.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Handle_Graphic2d_View_HeaderFile
#include <Handle_Graphic2d_View.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Handle_Graphic2d_GraphicObject_HeaderFile
#include <Handle_Graphic2d_GraphicObject.hxx>
#endif
#ifndef _Handle_Graphic2d_Primitive_HeaderFile
#include <Handle_Graphic2d_Primitive.hxx>
#endif
#ifndef _Quantity_PlaneAngle_HeaderFile
#include <Quantity_PlaneAngle.hxx>
#endif
#ifndef _Quantity_Factor_HeaderFile
#include <Quantity_Factor.hxx>
#endif
#ifndef _Handle_Graphic2d_ViewMapping_HeaderFile
#include <Handle_Graphic2d_ViewMapping.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class Aspect_WindowDriver;
class Graphic2d_View;
class Graphic2d_GraphicObject;
class Graphic2d_Primitive;
class Graphic2d_ViewMapping;


//! This class constructs a 2D graphic buffer in a view.   It <br>
//! manages a set of graphic objects and/or primitives. <br>
//! To draw the buffer, the following elements are required: <br>
//! -   the override color <br>
//! -   the font <br>
//! -   a solid line type <br>
//! -   thickness of 1 pixel. <br>
//! With this category , the user can drag the geometry <br>
//! stored in the buffer without changing the fixed <br>
//! background.   This mechanism is reserved for the <br>
//! special driver Aspect_WindowDriver:   if no other <br>
//! driver has been defined, nothing will be drawn.   Both <br>
//! this driver and view mapping are used to draw the buffer. <br>
//! Warning <br>
//! -   This class manages dragging only.   It does not <br>
//!   manage "sketching" or "rubberbanding".   For example: <br>
//!   -   There is no empty constructor for this <br>
//!    primitive.   Therefore we must create a primitive <br>
//!    in a dummy object simply to add this primitive to the buffer. <br>
//!   -   There is no Buffer->Add (anArrayOfPoints) <br>
//!    method.   Therefor it is not possible to add <br>
//!    shapes to the buffer. <br>
//!   -   There are no Polyline->ChangeApoint () nor <br>
//!    Circle->ChangeRadius () methods.   Therefore <br>
//!    we must call the primitive's destructor to modify <br>
//!    the definition of one primitive in a buffer. <br>
//! -   The Graphic2d_Image class is a primitive.   For <br>
//!   this class, we replace the definition of the image <br>
//!   with a rectangle with the same size and the same position. <br>
//! -   You can add or remove primitives to the buffer <br>
//!   after creating and displaying it again. <br>
class Graphic2d_Buffer : public MMgt_TShared {

public:

  //!	Creates an empty graphic buffer in the view <aView>. <br>
//!		A graphic buffer manages a set of graphic objects <br>
//!		and/or primitives. <br>
//!		A buffer color and font index can be defined, <br>
//!		in place of the default overrideColor or systemFont. <br>
//!		When the drawmode is REPLACE the buffer is drawn with <br>
//!		the right color and background drawing is used for <br>
//!		restoring it at Erase() time. <br>
//!		When the drawmode is XOR the buffer is drawn or erase <br>
//!		with an optimal color depending of the background color <br>
//!		but some side effects can appears depending of <br>
//!		background drawing pixels values. <br>
  Standard_EXPORT   Graphic2d_Buffer(const Handle(Graphic2d_View)& aView,const Quantity_Length aPivotX,const Quantity_Length aPivotY,const Standard_Integer aWidthIndex = 0,const Standard_Integer aColorIndex = 0,const Standard_Integer aFontIndex = 0,const Aspect_TypeOfDrawMode aDrawMode = Aspect_TODM_REPLACE);
  //!	Deletes the graphic buffer <me>. <br>
  Standard_EXPORT     void Destroy() ;
~Graphic2d_Buffer()
{
  Destroy();
}
  //!	Adds the graphic object <anObject> in the graphic <br>
//!		buffer <me>. <br>
  Standard_EXPORT     void Add(const Handle(Graphic2d_GraphicObject)& anObject) ;
  //!	Adds the primitive <aPrimitive> in the graphic <br>
//!		buffer <me>. <br>
  Standard_EXPORT     void Add(const Handle(Graphic2d_Primitive)& aPrimitive) ;
  //!     Removes the object <anObject> from the graphic <br>
//!              buffer <me>. <br>
  Standard_EXPORT     void Remove(const Handle(Graphic2d_GraphicObject)& anObject) ;
  //!     Removes the primitive <aPrimitive> from the graphic <br>
//!              buffer <me>. <br>
  Standard_EXPORT     void Remove(const Handle(Graphic2d_Primitive)& aPrimitive) ;
  //!	Clears the graphic buffer <me>. <br>
//!		Removes all the primitives from the graphic buffer <me>. <br>
  Standard_EXPORT     void Clear() ;
  //!	Updates the default buffer color with a new <br>
//!		color index defines in the user ColorMap. <br>
//!         	Update the default buffer font with a new <br>
//!		font index defines in the user FontMap. <br>
//!		Update the default buffer drawmode with <br>
//!		REPLACE or XOR . <br>
//!		You can specify the width index <br>
//!		- -1 draw all lines with the largest width <br>
//!		  defined in the buffer <me> <br>
//!		- 0 draw all lines with the default width <br>
//!		  defined in the driver (1 pixel) <br>
//!		- draw all lines with the specified width <br>
//!		  <aWidthIndex> <br>
//!		You can specify the color index <br>
//!		- -1 draw all primitives with the color of <br>
//!		  the first primitive color defined in the buffer. <br>
//!		- 0 draw all primitives with the default color. <br>
//!		You can specify the font index <br>
//!		- -1 draw all text primitives with the font of <br>
//!		  the first primitive text defined in the buffer. <br>
//!		- 0 draw all text primitives with the default font. <br>
//!  Warning:	The buffer is redisplayed again if it was posted. <br>
  Standard_EXPORT     void SetAttrib(const Standard_Integer aWidthIndex,const Standard_Integer aColorIndex,const Standard_Integer aFontIndex,const Aspect_TypeOfDrawMode aDrawMode) ;
  //!	Updates the buffer pivot position. <br>
//!  Warning:	The buffer is redisplayed again if it was posted. <br>
  Standard_EXPORT     void SetPivot(const Quantity_Length aPivotX,const Quantity_Length aPivotY) ;
  //!	Updates the buffer pivot position with the actual position. <br>
  Standard_EXPORT     void SetPivot() ;
  //!	Moves the graphic buffer <me> at the specified <br>
//!		position. The new position of the buffer is : <br>
//!		(<aPivotX> + <aDeltaX>, <aPivotY> + <aDeltaY>) <br>
  Standard_EXPORT     void Move(const Quantity_Length aDeltaX,const Quantity_Length aDeltaY) ;
  //!	Rotates the graphic buffer <me> with the specified <br>
//!		absolute counter clockwise angle from the pivot X axis. <br>
  Standard_EXPORT     void Rotate(const Quantity_PlaneAngle anAngle) ;
  //!	Scales the graphic buffer <me> with the specified <br>
//!		absolute scale factor from the pivot point. <br>
  Standard_EXPORT     void Scale(const Quantity_Factor aFactor) ;
  //!	Returns the view which manages the graphic buffer <me>. <br>
  Standard_EXPORT     Handle_Graphic2d_View View() const;
  //!	Returns Standard_True if the graphic buffer <me> <br>
//!		is empty, Standard_False if not. <br>
  Standard_EXPORT     Standard_Boolean IsEmpty() const;
  //!	Returns Standard_True if the primitive <aPrimitive> <br>
//!		is in the graphic buffer <me>, Standard_False if not. <br>
  Standard_EXPORT     Standard_Boolean IsIn(const Handle(Graphic2d_Primitive)& aPrimitive) const;
  //!	Returns Standard_True if the graphic object <anObject> <br>
//!		is in the graphic buffer <me>, Standard_False if not. <br>
  Standard_EXPORT     Standard_Boolean IsIn(const Handle(Graphic2d_GraphicObject)& anObject) const;
  //!	Post the graphic buffer in the current View driver <br>
//! and display it. <br>
//!  Warning: The view driver must be defined and of type WindowDriver <br>
//! or nothing is drawn . <br>
  Standard_EXPORT     void Post() ;
  //!	Post the graphic buffer in a View driver and display it. <br>
  Standard_EXPORT     void Post(const Handle(Aspect_WindowDriver)& aDriver,const Handle(Graphic2d_ViewMapping)& aViewMapping,const Standard_Real aXPosition,const Standard_Real aYPosition,const Standard_Real aScale) ;
  //!	Unpost the graphic buffer from the view and erase it. <br>
  Standard_EXPORT     void UnPost() ;
  //!	Returns Standard_True if the graphic buffer <me> <br>
//!		is posted in the view, Standard_False if not. <br>
  Standard_EXPORT     Standard_Boolean IsPosted() const;
  //!	Returns the value of the rotation angle of the <br>
//!		graphic buffer <me>. <br>
  Standard_EXPORT     Quantity_PlaneAngle Angle() const;
  //!	Returns the value of the scale factor of the <br>
//!		graphic buffer <me>. <br>
  Standard_EXPORT     Quantity_Factor Scale() const;
  //!	Returns the actual value of the X pivot point. <br>
//!		of the graphic buffer <me>. <br>
  Standard_EXPORT     Quantity_Length Xpivot() const;
  //!	Returns the actual value of the Y pivot point. <br>
//!		of the graphic buffer <me>. <br>
  Standard_EXPORT     Quantity_Length Ypivot() const;

friend class Graphic2d_View;


  DEFINE_STANDARD_RTTI(Graphic2d_Buffer)

protected:




private: 

  //!	Returns Standard_True if the graphic buffer <me> <br>
//!		is posted in the view with the driver <aDriver>, <br>
//!		Standard_False if not. <br>
  Standard_EXPORT     Standard_Boolean IsPosted(const Handle(Aspect_WindowDriver)& aDriver) const;
  //!	Update the internal buffer with new primitives <br>
//!		if any and draw it at screen. <br>
  Standard_EXPORT     void Draw() ;
  //!	Erase the internal buffer from the screen. <br>
  Standard_EXPORT     void Erase() ;
  //!	Erase and Reload the internal graphic buffer before <br>
//!		drawing to the current drawer. <br>
//!		Keep the actual position if <ResetPosition> is FALSE. <br>
  Standard_EXPORT     void ReLoad(const Standard_Boolean ResetPosition = Standard_True) ;
  //!	Returns Standard_True if the buffer contains <br>
//!		lines and the maximum width of the lines in the <br>
//!		buffer <me> <br>
  Standard_EXPORT     Standard_Boolean MaxWidth(Quantity_Length& theWidth,Standard_Integer& theIndex) const;

Standard_Integer myBufferId;
Standard_Boolean myBufferIsPosted;
Handle_Aspect_WindowDriver myDriver;
Standard_ShortReal myPivotX;
Standard_ShortReal myPivotY;
Standard_Integer myWidthIndex;
Standard_Integer myColorIndex;
Standard_Integer myFontIndex;
Aspect_TypeOfDrawMode myDrawMode;
Graphic2d_ViewPtr myPView;
Graphic2d_SequenceOfPrimitives myPrimitives;
Graphic2d_SequenceOfGraphicObject myObjects;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif