/usr/include/oce/Aspect_Window.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Aspect_Window_HeaderFile
#define _Aspect_Window_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Aspect_Window_HeaderFile
#include <Handle_Aspect_Window.hxx>
#endif
#ifndef _Handle_Aspect_GraphicDevice_HeaderFile
#include <Handle_Aspect_GraphicDevice.hxx>
#endif
#ifndef _Aspect_Background_HeaderFile
#include <Aspect_Background.hxx>
#endif
#ifndef _TCollection_AsciiString_HeaderFile
#include <TCollection_AsciiString.hxx>
#endif
#ifndef _Aspect_FillMethod_HeaderFile
#include <Aspect_FillMethod.hxx>
#endif
#ifndef _Aspect_Handle_HeaderFile
#include <Aspect_Handle.hxx>
#endif
#ifndef _Aspect_GradientBackground_HeaderFile
#include <Aspect_GradientBackground.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Quantity_NameOfColor_HeaderFile
#include <Quantity_NameOfColor.hxx>
#endif
#ifndef _Standard_CString_HeaderFile
#include <Standard_CString.hxx>
#endif
#ifndef _Aspect_TypeOfResize_HeaderFile
#include <Aspect_TypeOfResize.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Handle_Aspect_PixMap_HeaderFile
#include <Handle_Aspect_PixMap.hxx>
#endif
#ifndef _Quantity_Ratio_HeaderFile
#include <Quantity_Ratio.hxx>
#endif
#ifndef _Quantity_Parameter_HeaderFile
#include <Quantity_Parameter.hxx>
#endif
class Aspect_GraphicDevice;
class Aspect_WindowDefinitionError;
class Aspect_WindowError;
class Aspect_Background;
class Quantity_Color;
class Aspect_GradientBackground;
class Aspect_PixMap;
//! This class allows the definition of a window <br>
//! Warning: The position and size for the creation of the window <br>
//! are defined in Device Screen Unit (DSU) <br>
//! floating [0,1] space. <br>
class Aspect_Window : public MMgt_TShared {
public:
//! Modifies the window background. <br>
Standard_EXPORT virtual void SetBackground(const Aspect_Background& ABack) = 0;
//! Modifies the window background from a Named Color. <br>
Standard_EXPORT virtual void SetBackground(const Quantity_NameOfColor BackColor) = 0;
//! Modifies the window background. <br>
Standard_EXPORT virtual void SetBackground(const Quantity_Color& color) = 0;
//! Loads the window background from an image file <aName> <br>
//! defined with a supported format XWD,GIF or BMP <br>
//! and returns TRUE if the operation is successfull. <br>
Standard_EXPORT virtual Standard_Boolean SetBackground(const Standard_CString aName,const Aspect_FillMethod aMethod = Aspect_FM_CENTERED) = 0;
//! Loads the window background from a predefined bitmap. <br>
//! Warning: the bitmap and window must have the same depth. <br>
Standard_EXPORT virtual void SetBackground(const Aspect_Handle aBitmap) = 0;
//! Modifies the window gradient background. <br>
Standard_EXPORT virtual void SetBackground(const Aspect_GradientBackground& ABackground) = 0;
//! Activates/Deactivates the Double Buffering capability <br>
//! for this window. <br>
//! Warning: Double Buffering is always DISABLE by default <br>
//! If there is not enought ressources to activate the <br>
//! double-buffering the DB mode flag can be set to FALSE. <br>
Standard_EXPORT virtual void SetDoubleBuffer(const Standard_Boolean DBmode) = 0;
//! Flushs all graphics to the screen and Swap the Double <br>
//! buffer if Enable <br>
Standard_EXPORT virtual void Flush() const = 0;
//! Opens the window <me>. <br>
Standard_EXPORT virtual void Map() const = 0;
//! Closes the window <me>. <br>
Standard_EXPORT virtual void Unmap() const = 0;
//! Apply the resizing to the window <me>. <br>
Standard_EXPORT virtual Aspect_TypeOfResize DoResize() const = 0;
//! Apply the mapping change to the window <me>. <br>
//! and returns TRUE if the window is mapped at screen. <br>
Standard_EXPORT virtual Standard_Boolean DoMapping() const = 0;
//! Destroy the Window <br>
Standard_EXPORT virtual void Destroy() = 0;
//! Clear The Window in the Background Color <br>
Standard_EXPORT virtual void Clear() const = 0;
//! Clear The Window Area defined in PIXELS <br>
//! in the Background Color <br>
Standard_EXPORT virtual void ClearArea(const Standard_Integer XCenter,const Standard_Integer YCenter,const Standard_Integer Width,const Standard_Integer Height) const = 0;
//! Restore the BackingStored Window <me>. <br>
Standard_EXPORT virtual void Restore() const = 0;
//! Restore the BackingStored Window Area <br>
//! defined in PIXELS. <br>
Standard_EXPORT virtual void RestoreArea(const Standard_Integer XCenter,const Standard_Integer YCenter,const Standard_Integer Width,const Standard_Integer Height) const = 0;
//! Dumps the Window to an image file (PNG, BMP, JPEG, GIF) with <br>
Standard_EXPORT virtual Standard_Boolean Dump(const Standard_CString aFilename,const Standard_Real aGammaValue = 1.0) const = 0;
//! Dumps the Window Area defined by his center and PIXEL size <br>
//! to an image file with <br>
//! an optional gamma correction value according to the graphic system <br>
Standard_EXPORT virtual Standard_Boolean DumpArea(const Standard_CString aFilename,const Standard_Integer Xc,const Standard_Integer Yc,const Standard_Integer Width,const Standard_Integer Height,const Standard_Real aGammaValue = 1.0) const = 0;
//! dump the full contents of the window to a pixmap. <br>
Standard_EXPORT virtual Handle_Aspect_PixMap ToPixMap() const = 0;
//! Loads the XWD file to this Window. <br>
//! Returns TRUE if the loading occurs normaly. <br>
//! Warning: Note that the Window is enlarged automatically <br>
Standard_EXPORT virtual Standard_Boolean Load(const Standard_CString aFilename) const = 0;
//! Loads the XWD file to Window Area defined by his center <br>
Standard_EXPORT virtual Standard_Boolean LoadArea(const Standard_CString aFilename,const Standard_Integer Xc,const Standard_Integer Yc,const Standard_Integer Width,const Standard_Integer Height) const = 0;
//! Returns the window background. <br>
Standard_EXPORT Aspect_Background Background() const;
//! Returns the current image background string <br>
//! or NULL if nothing is defined. <br>
Standard_EXPORT Standard_CString BackgroundImage() const;
//! Returns the current image background fill mode. <br>
Standard_EXPORT Aspect_FillMethod BackgroundFillMethod() const;
//! Returns the window gradient background. <br>
Standard_EXPORT Aspect_GradientBackground GradientBackground() const;
//! Returns the background bitmap handle or <br>
//! 0 when nothing is defined <br>
Aspect_Handle HBackground() const;
//! Returns the Graphic Device associated to this Window. <br>
Standard_EXPORT Handle_Aspect_GraphicDevice GraphicDevice() const;
//! Returns True if the window <me> is opened <br>
//! and False if the window is closed. <br>
Standard_EXPORT virtual Standard_Boolean IsMapped() const = 0;
//! Returns True if the window <me> is virtual <br>
Standard_EXPORT Standard_Boolean IsVirtual() const;
//! Setup the virtual state <br>
Standard_EXPORT void SetVirtual(const Standard_Boolean theVirtual) ;
//! Returns The Window RATIO equal to the physical <br>
//! WIDTH/HEIGHT dimensions <br>
Standard_EXPORT virtual Quantity_Ratio Ratio() const = 0;
//! Returns The Window POSITION in DSU <br>
Standard_EXPORT virtual void Position(Quantity_Parameter& X1,Quantity_Parameter& Y1,Quantity_Parameter& X2,Quantity_Parameter& Y2) const = 0;
//! Returns The Window POSITION in PIXEL <br>
Standard_EXPORT virtual void Position(Standard_Integer& X1,Standard_Integer& Y1,Standard_Integer& X2,Standard_Integer& Y2) const = 0;
//! Returns The Window SIZE in DSU <br>
Standard_EXPORT virtual void Size(Quantity_Parameter& Width,Quantity_Parameter& Height) const = 0;
//! Returns The Window SIZE in PIXEL <br>
Standard_EXPORT virtual void Size(Standard_Integer& Width,Standard_Integer& Height) const = 0;
//! Returns The Window SIZE in MM <br>
Standard_EXPORT virtual void MMSize(Standard_Real& Width,Standard_Real& Height) const = 0;
//! Returns the DSU value depending of the PIXEL value. <br>
Standard_EXPORT virtual Quantity_Parameter Convert(const Standard_Integer PV) const = 0;
//! Returns the PIXEL value depending of the DSU value. <br>
Standard_EXPORT virtual Standard_Integer Convert(const Quantity_Parameter DV) const = 0;
//! Returns the DSU position depending of the PIXEL position. <br>
Standard_EXPORT virtual void Convert(const Standard_Integer PX,const Standard_Integer PY,Quantity_Parameter& DX,Quantity_Parameter& DY) const = 0;
//! Returns the PIXEL position depending of the DSU position. <br>
Standard_EXPORT virtual void Convert(const Quantity_Parameter DX,const Quantity_Parameter DY,Standard_Integer& PX,Standard_Integer& PY) const = 0;
//! Returns the BackingStore capability for this Window . <br>
//! If Answer is True Exposure can be recovered by <br>
//! Restore RestoreArea methods . <br>
//! If Answer is False,Application must Redraw <br>
//! the exposed area. <br>
Standard_EXPORT virtual Standard_Boolean BackingStore() const = 0;
//! Returns the DoubleBuffer state. <br>
Standard_EXPORT virtual Standard_Boolean DoubleBuffer() const = 0;
DEFINE_STANDARD_RTTI(Aspect_Window)
protected:
//! Initializes the datas of a Window. <br>
Standard_EXPORT Aspect_Window(const Handle(Aspect_GraphicDevice)& aGraphicDevice);
Handle_Aspect_GraphicDevice MyGraphicDevice;
Aspect_Background MyBackground;
TCollection_AsciiString MyBackgroundImage;
Aspect_FillMethod MyBackgroundFillMethod;
Aspect_Handle MyHBackground;
Aspect_GradientBackground MyGradientBackground;
Standard_Boolean MyIsVirtual;
private:
};
#include <Aspect_Window.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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