This file is indexed.

/usr/share/games/freedroidrpg/dialogs/MO-RGGateGuard.dialog is in freedroidrpg-data 0.15.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
----------------------------------------------------------------------
 * This file is part of Freedroid
 *
 * Freedroid is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * Freedroid is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Freedroid; see the file COPYING. If not, write to the 
 * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, 
 * MA 02111-1307 USA
----------------------------------------------------------------------


If you have questions concerning FreedroidRPG, please send an email to:

freedroid-discussion@lists.sourceforge.net


Beginning of new chat dialog for character="XXXXX"
----------------------------------------------------------------------

<FirstTime LuaCode>
	show(0)
</LuaCode>

<EveryTime LuaCode>
	show(99)
</LuaCode>
----------------------------------------------------------------------

Nr=0 Text=_"Hi! I'm new here."
<LuaCode>
	npc_says(_"Great. Now back to where you came from. This is no place for you.")
	hide(0) show(1)
</LuaCode>
----------------------------------------------------------------------

Nr=1 Text=_"What's the matter with this gate?"
<LuaCode>
	npc_says(_"This is a gate to an automated bot factory we call the Hell Fortress.")
	npc_says(_"You must be crazy if you want to get in there. That place is full of bots.")
	npc_says(_"Get out of here. They might attack at any moment!")
	hide(1) show(2)
</LuaCode>
----------------------------------------------------------------------

Nr=2 Text=_"What if I just walk in there? Will you try to stop me?"
<LuaCode>
	npc_says(_"Of course not. Murdering you would be a complete waste of time.")
	npc_says(_"The bots and disruptor shield will take care of that for me.")
	npc_says(_"Just remember to give me your valuables before you commit suicide.")
	npc_says(_"You won't need any money once you're dead, and I could use it, eh?")
	hide(2) show(3)
</LuaCode>
----------------------------------------------------------------------

Nr=3 Text=_"Thanks for the advice."
<LuaCode>
	npc_says(_"You're dead if you don't take it.")
	hide(3)
</LuaCode>
----------------------------------------------------------------------

Nr=99 Text=_"I'll be going then."
<LuaCode>
	npc_says_random(_"Finally.", _"Don't come back.", _"It is dangerous here.", _"Leave and stay away.")
	show(1)
	end_dialog()
</LuaCode>
----------------------------------------------------------------------

End of chat dialog for character="XXXXX"