/usr/share/elmerpost/tcl/sphere.tcl is in elmer-common 6.1.0.svn.5396.dfsg2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 | #/*****************************************************************************
# *
# * Elmer, A Finite Element Software for Multiphysical Problems
# *
# * Copyright 1st April 1995 - , CSC - IT Center for Science Ltd., Finland
# *
# * This program is free software; you can redistribute it and/or
# * modify it under the terms of the GNU General Public License
# * as published by the Free Software Foundation; either version 2
# * of the License, or (at your option) any later version.
# *
# * This program is distributed in the hope that it will be useful,
# * but WITHOUT ANY WARRANTY; without even the implied warranty of
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# * GNU General Public License for more details.
# *
# * You should have received a copy of the GNU General Public License
# * along with this program (in file fem/GPL-2); if not, write to the
# * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
# * Boston, MA 02110-1301, USA.
# *
# *****************************************************************************/
#*******************************************************************************
#*
#* Sphere display parameter settings
#*
#*******************************************************************************
#*
#* Author: Juha Ruokolainen
#*
#* Address: CSC - IT Center for Science Ltd.
#* Keilaranta 14, P.O. BOX 405
#* 02101 Espoo, Finland
#* Tel. +358 0 457 2723
#* Telefax: +358 0 457 2302
#* EMail: Juha.Ruokolainen@csc.fi
#*
#* Date: 26 Sep 1995
#*
#* Modified by:
#*
#* Date of modification:
#*
#*******************************************************************************
#
#
#
#
#
# 22 Apr 1996
#
set SphereStyle 0
set SphereLineStyle 0
set SphereQuality 1
set SphereRadiusScale 1
set SphereColor "none"
set SphereRadius "none"
set SphereThreshold "none"
set SphereFloor 0.0
set SphereCeiling 0.0
set sceil 100.0
set sfloor 0.0
set SphereThresholdMin 0.0
set SphereThresholdMax 1.0
proc sphere_set_ceil { sceil } {
global SphereCeiling SphereThresholdMin SphereThresholdMax
set a [@ ($SphereThresholdMax-$SphereThresholdMin)*$sceil/100.0+$SphereThresholdMin]
set SphereCeiling $a
}
proc sphere_set_floor { sfloor } {
global SphereFloor SphereThresholdMin SphereThresholdMax
set a [@ ($SphereThresholdMax-$SphereThresholdMin)*$sfloor/100.0+$SphereThresholdMin]
set SphereFloor $a
}
proc sphere_set_sceil { } {
global SphereCeiling SphereThresholdMin SphereThresholdMax sceil
set sceil [@ 100*($SphereCeiling-$SphereThresholdMin)/($SphereThresholdMax-$SphereThresholdMin)]
set sceil [@ $sceil<0.0?0.0:$sceil]
set sceil [@ $sceil>100.0?100.0:$sceil]
}
proc sphere_set_sfloor { } {
global SphereFloor SphereThresholdMin SphereThresholdMax sfloor
set sfloor [@ 100*($SphereFloor-$SphereThresholdMin)/($SphereThresholdMax-$SphereThresholdMin)]
set sfloor [@ $sfloor<0.0?0.0:$sfloor]
set sfloor [@ $sfloor>100.0?100.0:$sfloor]
}
proc sphere_edit { } {
global SphereStyle SphereLineStyle SphereQuality SphereRadius SphereColor SphereRadiusScale
global SphereThreshold SphereCeiling SphereFloor
global sceil sfloor
if { [winfo exists .sphere] } {
wm iconify .sphere
wm deiconify .sphere
return
}
toplevel .sphere
place_window .sphere
# frame .sphere.style
# label .sphere.style.label -text "Sphere Style: "
# radiobutton .sphere.style.line -value 0 -variable SphereStyle -text "Line"
# radiobutton .sphere.style.surf -value 1 -variable SphereStyle -text "Surface"
# radiobutton .sphere.style.both -value 2 -variable SphereStyle -text "Both"
#
# pack .sphere.style -side top
# pack .sphere.style.label -side left
# pack .sphere.style.line -side left -fill x
# pack .sphere.style.surf -side left -fill x
# pack .sphere.style.both -side left -fill x
#
# frame .sphere.line
# label .sphere.line.label -text "Line Style: "
# radiobutton .sphere.line.line -value 0 -variable SphereLineStyle -text "Line"
# radiobutton .sphere.line.cyli -value 1 -variable SphereLineStyle -text "Solid"
#
# pack .sphere.line -side top
# pack .sphere.line.label -side left
# pack .sphere.line.line -side left -fill x
# pack .sphere.line.cyli -side left -fill x
#
# frame .sphere.edge
# label .sphere.edge.label -text "Edge Style: "
# radiobutton .sphere.edge.all -value 0 -variable SphereEdgeStyle -text "All"
# radiobutton .sphere.edge.free -value 1 -variable SphereEdgeStyle -text "Free"
#
# pack .sphere.edge -side top
# pack .sphere.edge.label -side left
# pack .sphere.edge.all -side left -fill x
# pack .sphere.edge.free -side left -fill x
#
frame .sphere.qual
label .sphere.qual.label -text "Sphere Quality: "
entry .sphere.qual.entry -relief sunken -width 5 -textvariable SphereQuality
pack .sphere.qual -side top
pack .sphere.qual.label -side left
pack .sphere.qual.entry -side left -fill x
frame .sphere.radi
label .sphere.radi.label -text "Radius Scale: "
entry .sphere.radi.entry -relief sunken -width 5 -textvariable SphereRadiusScale
pack .sphere.radi -side top
pack .sphere.radi.label -side left
pack .sphere.radi.entry -side left -fill x
#
# sphere thresholding
#
frame .sphere.thres
label .sphere.thres.label -text "Threshold Variable: "
button .sphere.thres.but -textvariable SphereThreshold \
-command { set SphereThreshold [make_scalar_list]; \
UpdateVariable "SphereThreshold"; \
sphere_set_floor $sfloor; sphere_set_ceil $sceil }
UpdateVariable "SphereThreshold"
sphere_set_floor $sfloor;
sphere_set_ceil $sceil
pack .sphere.thres -side top
pack .sphere.thres.label -side left -fill x
pack .sphere.thres.but -side left -fill x
frame .sphere.floor
label .sphere.floor.floorlab -text "Min: "
entry .sphere.floor.floor -relief sunken -width 12 -textvariable SphereFloor
bind .sphere.floor.floor <Return> { sphere_set_sfloor }
slider .sphere.floor.slider -relief raised -bd 2 -orient horizontal \
-from 0.0 -to 100.0 -resol 0.5 -digits 4 \
-variable sfloor -command { sphere_set_floor }
frame .sphere.ceil
label .sphere.ceil.ceillab -text "Max: "
entry .sphere.ceil.ceil -relief sunken -width 12 -textvariable SphereCeiling
bind .sphere.ceil.ceil <Return> { sphere_set_sceil }
slider .sphere.ceil.slider -relief raised -bd 2 -orient horizontal \
-from 0.0 -to 100.0 -resol 0.5 -digits 4 \
-variable sceil -command { sphere_set_ceil }
pack .sphere.floor -side top
pack .sphere.floor.floorlab -side left -fill x
pack .sphere.floor.floor -side left -fill x
pack .sphere.floor.slider -side left
pack .sphere.ceil -side top
pack .sphere.ceil.ceillab -side left -fill x
pack .sphere.ceil.ceil -side left -fill x
pack .sphere.ceil.slider -side left
#
# sphere color variable
#
frame .sphere.colvari
label .sphere.colvari.label -text "Color Variable: "
button .sphere.colvari.but -textvariable SphereColor -command { set SphereColor [make_scalar_list] }
pack .sphere.colvari -side top
pack .sphere.colvari.label -side left
pack .sphere.colvari.but -side left -fill x
#
# sphere radius variable
#
frame .sphere.radvari
label .sphere.radvari.label -text "Radius Variable: "
button .sphere.radvari.but -textvariable SphereRadius -command { set SphereRadius [make_scalar_list] }
pack .sphere.radvari -side top
pack .sphere.radvari.label -side left
pack .sphere.radvari.but -side left -fill x
#
# buttons
#
frame .sphere.buttons
button .sphere.buttons.apply -text "Apply" -command "UpdateObject; play"
button .sphere.buttons.close -text "Close" -command "destroy .sphere"
pack .sphere.buttons -side top
pack .sphere.buttons.apply -side left
pack .sphere.buttons.close -side left -fill x
}
|