/usr/bin/avg_checktouch is in python-libavg 1.8.1-3+b1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | #! /usr/bin/python
# -*- coding: utf-8 -*-
# libavg - Media Playback Engine.
# Copyright (C) 2003-2014 Ulrich von Zadow
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# Current versions can be found at www.libavg.de
from libavg import *
class TouchApp(app.MainDiv):
def onArgvParsed(self, options, args, parser):
if self.settings.getBoolean("app_fullscreen"):
self.settings.set("app_resolution", "") # use screen resolution
def onInit(self):
self.subscribe(avg.Node.CURSOR_DOWN, self.__onDown)
app.instance.debugPanel.toggleTouchVisualization()
def __onDown(self, event):
# if event.source == avg.MOUSE:
# print event.type, event.button
# else:
# print event.type
if (event.contact):
event.contact.subscribe(avg.Contact.CURSOR_MOTION, self.__onContact)
event.contact.subscribe(avg.Contact.CURSOR_UP, self.__onContact)
contact = event.contact
# print "new contact: ", contact.id, event.pos, contact.age, \
# contact.distancefromstart, contact.motionangle, contact.motionvec, \
# contact.distancetravelled
def __onContact(self, event):
contact = event.contact
# print event.type, contact.id, event.pos, contact.age, \
# contact.distancefromstart, contact.motionangle, contact.motionvec, \
# contact.distancetravelled, event.speed
if __name__ == "__main__":
app.App().run(TouchApp(), app_resolution="800x600", multitouch_enabled="true")
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