/usr/bin/avg_checkspeed is in python-libavg 1.8.1-3+b1.
This file is owned by root:root, with mode 0o755.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | #! /usr/bin/python
# -*- coding: utf-8 -*-
# libavg - Media Playback Engine.
# Copyright (C) 2003-2014 Ulrich von Zadow
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# Current versions can be found at www.libavg.de
#
# Original author of this file is Robert Parcus <betoparcus@gmail.com>
from libavg import *
import random
class SpeedDiv(app.MainDiv):
def onArgvParserCreated(self, parser):
usage = '%prog [options]\n' \
'Checks libavg performance by creating lots of nodes. ' \
'Displays a frame time graph and executes for 20 secs.'
parser.set_usage(usage)
parser.add_option('--use-fx', '-f', dest='useFX',
action='store_true', default=False,
help='display everything using a NullFX to test FX overhead')
parser.add_option('--video', '-i', dest='video',
action='store_true', default=False,
help='show videos instead of images')
parser.add_option('--audio', '-a', dest='audio',
action='store_true', default=False,
help='when showing videos, use videos with an audio channel')
parser.add_option('--create-nodes', '-c', dest='create',
action='store_true', default=False,
help='destroy and recreate all nodes every 400 ms')
parser.add_option('--move', '-m', dest='move',
action='store_true', default=False,
help='move nodes every frame')
parser.add_option('--blur', '-b', dest='blur',
action='store_true', default=False,
help='apply a BlurFXNode to the nodes')
parser.add_option('--color', '-o', dest='color',
action='store_true', default=False,
help='apply gamma to the nodes, causing the color correction shader to activate')
parser.add_option('--vsync', '-s', dest='vsync',
action='store_true', default=False,
help='sync output to vertical refresh')
parser.add_option('--num-objs', '-n', dest='numObjs',
type='int', default=-1,
help='number of objects to create [Default: 200 images or 40 videos]')
parser.add_option('--profile', '-p', dest='profile',
action='store_true', default=False,
help='enable profiling output, note that profiling makes things slower')
def onArgvParsed(self, options, args, parser):
self.__optUseFX = options.useFX
self.__optVideo = options.video
self.__optAudio = options.audio
self.__optCreate = options.create
self.__optMove = options.move
self.__optBlur = options.blur
self.__optColor = options.color
self.__optVsync = options.vsync
self.__optNumObjs = options.numObjs
if self.__optNumObjs < 1:
if self.__optVideo:
self.__optNumObjs = 40
else:
self.__optNumObjs = 200
log = avg.logger
log.configureCategory(log.Category.CONFIG, log.Severity.DBG)
if options.profile:
log.configureCategory(log.Category.PROFILE, log.Severity.DBG)
def onInit(self):
if not self.__optVsync:
player.setFramerate(1000)
self.mediadir = utils.getMediaDir(None, 'data')
self.__createNodes()
app.instance.debugPanel.toggleWidget(app.debugpanel.FrametimeGraphWidget)
if self.__optCreate:
player.setInterval(400, self.__createNodes)
# Ignore the first frame for the 20 sec-limit so long startup times don't
# break things.
player.setTimeout(0, lambda: player.setTimeout(20000, player.stop))
def onFrame(self):
if self.__optMove:
self.__moveNodes()
def __createNodes(self):
self.__nodes = []
for i in xrange(self.__optNumObjs):
pos = (random.randrange(800-64), random.randrange(600-64))
if self.__optVideo:
if self.__optAudio:
fname = "mpeg1-48x48-sound.avi"
else:
fname = "mpeg1-48x48.mov"
node = avg.VideoNode(pos=pos, href=fname, loop=True, parent=self)
node.play()
else:
node = avg.ImageNode(pos=pos, href="rgb24alpha-64x64.png", parent=self)
if self.__optUseFX:
node.setEffect(avg.NullFXNode())
if self.__optBlur:
node.setEffect(avg.BlurFXNode(10))
if self.__optColor:
node.gamma = (1.1, 1.1, 1.1)
self.__nodes.append(node)
if self.__optCreate:
player.setTimeout(300, self.__deleteNodes)
def __deleteNodes(self):
for node in self.__nodes:
node.unlink(True)
self.__nodes = []
def __moveNodes(self):
for node in self.__nodes:
node.pos = (random.randrange(800-64), random.randrange(600-64))
if __name__ == '__main__':
app.App().run(SpeedDiv(), app_resolution='800x600')
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