This file is indexed.

/usr/include/pike8.0/pike/gc.h is in pike8.0-dev 8.0.388-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
/*
|| This file is part of Pike. For copyright information see COPYRIGHT.
|| Pike is distributed under GPL, LGPL and MPL. See the file COPYING
|| for more information.
*/

#ifndef GC_H
#define GC_H

#include "global.h"
#include "callback.h"
#include "queue.h"
#include "threads.h"
#include "interpret.h"
#include "pike_rusage.h"

/* 1: Normal operation. 0: Disable automatic gc runs. -1: Disable
 * completely. */
extern int gc_enabled;

/* As long as the gc time is less than gc_time_ratio, aim to run the
 * gc approximately every time the ratio between the garbage and the
 * total amount of allocated things is this. */
extern double gc_garbage_ratio_low;

/* When more than this fraction of the time is spent in the gc, aim to
 * minimize it as long as the garbage ratio is less than
 * gc_garbage_ratio_high. (Note that the intervals currently are
 * measured in real time since cpu time typically is thread local.) */
extern double gc_time_ratio;

/* If the garbage ratio gets up to this value, disregard gc_time_ratio
 * and start running the gc as often as it takes so that it doesn't
 * get any higher. */
extern double gc_garbage_ratio_high;

/* If there's very little garbage, the gc can settle on extremely long
 * intervals that won't pick up an increased garbage rate until it's
 * too late. This is the minimum time ratio between the gc running
 * time and the gc interval time to avoid that. */
extern double gc_min_time_ratio;

/* When predicting the next gc interval, use a decaying average with
 * this slowness factor. It should be a value less than 1.0 that
 * specifies the weight to give to the old average value. The
 * remaining weight up to 1.0 is given to the last reading. */
extern double gc_average_slowness;

/* The above are used to calculate the threshold on the number of
 * allocations since the last gc round before another is scheduled.
 * Put a cap on that threshold to avoid very small intervals. */
#define GC_MIN_ALLOC_THRESHOLD 1000

/* The upper limit on the threshold is set to avoid wrap-around only.
 * We need some space above it since num_allocs can go beyond the
 * threshold if it takes a while until the gc can run. */
#define GC_MAX_ALLOC_THRESHOLD (ALLOC_COUNT_TYPE_MAX - 10000000)

/* Callback called when gc() starts. */
extern struct svalue gc_pre_cb;

/* Callback called when the mark and sweep phase of the gc() is done. */
extern struct svalue gc_post_cb;

/* Callback called for each object that is to be destructed explicitly
 * by the gc().
 */
extern struct svalue gc_destruct_cb;

/* Callback called when the gc() is about to exit. */
extern struct svalue gc_done_cb;

/* #define GC_MARK_DEBUG */

/* If we only have 32 bits we need to make good use of them for the
 * alloc counter since it can get high, but if we have 64 it's best to
 * stay away from unsigned since rotten compilers like MSVC haven't
 * had the energy to implement conversion from that type to floating
 * point. :P */
#ifdef INT64
#define ALLOC_COUNT_TYPE INT64
#define ALLOC_COUNT_TYPE_MAX MAX_INT64
#define PRINT_ALLOC_COUNT_TYPE PRINTINT64"d"
#else
#define ALLOC_COUNT_TYPE unsigned long
#define ALLOC_COUNT_TYPE_MAX ULONG_MAX
#define PRINT_ALLOC_COUNT_TYPE "lu"
#endif

extern int num_objects, got_unlinked_things;
extern ALLOC_COUNT_TYPE num_allocs, alloc_threshold, saved_alloc_threshold;
PMOD_EXPORT extern int Pike_in_gc;
extern int gc_generation;
extern int gc_trace, gc_debug;
#ifdef CPU_TIME_MIGHT_NOT_BE_THREAD_LOCAL
extern cpu_time_t auto_gc_time;
#endif

extern struct callback *gc_evaluator_callback;
#ifdef PIKE_DEBUG
extern void *gc_svalue_location;
#endif

#ifdef DO_PIKE_CLEANUP
extern int gc_destruct_everything;
extern int gc_keep_markers;
#else
#define gc_destruct_everything 0
#define gc_keep_markers 0
#endif

#define ADD_GC_CALLBACK() do { if(!gc_evaluator_callback)  gc_evaluator_callback=add_to_callback(&evaluator_callbacks,(callback_func)do_gc,0,0); }while(0)

#define LOW_GC_ALLOC(OBJ) do {						\
 extern int d_flag;							\
 num_objects++;								\
 num_allocs++;								\
 DO_IF_DEBUG(								\
   if(d_flag) CHECK_INTERPRETER_LOCK();					\
   if(Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE)	\
     Pike_fatal("Allocating new objects within gc is not allowed!\n");	\
 )									\
 if (Pike_in_gc) remove_marker(OBJ);					\
} while (0)

#ifdef ALWAYS_GC
#define GC_ALLOC(OBJ) do{						\
  LOW_GC_ALLOC(OBJ);							\
  ADD_GC_CALLBACK();							\
} while(0)
#else
#define GC_ALLOC(OBJ)  do{						\
  LOW_GC_ALLOC(OBJ);							\
  if(num_allocs >= alloc_threshold)					\
    ADD_GC_CALLBACK();							\
} while(0)
#endif

#ifdef PIKE_DEBUG

/* Use this when reallocating a block that you've used any gc_check or
 * gc_mark function on. The new block must take over all references
 * that pointed to the old block. */
#define GC_REALLOC_BLOCK(OLDPTR, NEWPTR) do {				\
  extern int d_flag;							\
  if (d_flag) CHECK_INTERPRETER_LOCK();					\
  if (Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE)	\
    gc_move_marker ((OLDPTR), (NEWPTR));				\
} while (0)

/* Use this when freeing blocks that you've used any gc_check or
 * gc_mark function on and that can't contain references. */
#define GC_FREE_SIMPLE_BLOCK(PTR) do {					\
  extern int d_flag;							\
  if(d_flag) CHECK_INTERPRETER_LOCK();					\
  if (Pike_in_gc == GC_PASS_CHECK)					\
    Pike_fatal("No free is allowed in this gc pass.\n");		\
  else									\
    remove_marker(PTR);							\
} while (0)

/* Use this when freeing blocks that you've used any gc_check or
 * gc_mark function on and that can contain references. */
#define GC_FREE_BLOCK(PTR) do {						\
  extern int d_flag;							\
  if(d_flag) CHECK_INTERPRETER_LOCK();					\
  if (Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE)	\
    Pike_fatal("Freeing objects within gc is not allowed.\n");		\
} while (0)

#else
#define GC_REALLOC_BLOCK(OLDPTR, NEWPTR) do {				\
    if (Pike_in_gc > GC_PASS_PREPARE && Pike_in_gc < GC_PASS_FREE)	\
      gc_move_marker ((OLDPTR), (NEWPTR));				\
  } while (0)
#define GC_FREE_SIMPLE_BLOCK(PTR) do {} while (0)
#define GC_FREE_BLOCK(PTR) do {} while (0)
#endif

#define GC_FREE(PTR) do {						\
  GC_FREE_BLOCK(PTR);							\
  DO_IF_DEBUG(								\
    if(num_objects < 1)							\
      Pike_fatal("Panic!! less than zero objects!\n");			\
  );									\
  num_objects-- ;							\
}while(0)

struct gc_rec_frame;

struct marker
{
  struct marker *next;
  struct gc_rec_frame *frame;	/* Pointer to the cycle check rec frame. */
  void *data;
  INT32 refs;
  /* Internal references (both weak and nonweak). Increased during
   * check pass. */
  INT32 weak_refs;
  /* Weak (implying internal) references. Increased during check pass.
   * Set to -1 during check pass if it reaches the total number of
   * references. Set to 0 during mark pass if a nonweak reference is
   * found. Decreased during zap weak pass as gc_do_weak_free() is
   * called. */
#ifdef PIKE_DEBUG
  INT32 xrefs;
  /* Known external references. Increased by gc_mark_external(). */
  INT32 saved_refs;
  /* References at beginning of gc. Set by pretouch and check passes.
   * Decreased by gc_do_weak_free() as weak references are removed. */
  unsigned INT32 flags;
#else
  unsigned INT16 flags;
#endif
};

#define GC_MARKED		0x0001
/* The thing has less internal references than references, or has been
 * visited by reference from such a thing. Set in the mark pass. */
#define GC_NOT_REFERENCED	0x0002
/* The thing has only internal references and is not referenced from a
 * marked thing. Set in the check pass and cleared in the mark
 * pass. */
#define GC_CYCLE_CHECKED	0x0004
/* The thing has been pushed in the cycle check pass. */
#define GC_LIVE			0x0008
/* The thing is a live object (i.e. not destructed and got a destroy
 * function) or is referenced from a live object. Set in the cycle
 * check pass. */
#define GC_LIVE_OBJ		0x0010
/* The thing is a live object. Set in the cycle check pass. */
#define GC_GOT_DEAD_REF		0x0040
/* 1.  The thing has lost all references but since it can't be freed
 *     inside the gc, it's been given an extra ref to stay around
 *     until the free pass. Set in the mark, cycle check or zap weak
 *     passes.
 * 2.  The thing is in a cycle and isn't GC_LIVE. It's given an
 *     extra ref so that the refcount garb doesn't recurse when the
 *     cycle is freed. Set but not cleared in the cycle check pass.
 *     Thus this flag is set on things that was dead but later marked
 *     as live, and they won't have the extra ref in that case (cf
 *     GC_GOT_EXTRA_REF). */
#define GC_FREE_VISITED		0x0080
/* The thing has been visited in the zap weak pass, which uses the
 * mark pass code to remove references to things that got nonweak
 * references but only weak external references. */
#define GC_USER_1		0x0100
#define GC_USER_2		0x0200
#define GC_USER_3		0x0400
/* Flags free for use in the gc callbacks for the specific data types.
 * E.g. multisets use these flags on the multiset_data blocks. */

#define GC_PRETOUCHED		0x4000
/* The thing has been visited by debug_gc_touch() in the pretouch pass. */
#define GC_POSTTOUCHED		0x8000
/* The thing has been visited by debug_gc_touch() in the posttouch pass. */

#ifdef PIKE_DEBUG
#define GC_IS_REFERENCED	0x00040000
/* The thing has been visited by gc_is_referenced() in the mark pass. */
#define GC_XREFERENCED		0x00080000
/* The thing has been visited by gc_mark_external() and thus has a
 * known external reference. Set in the check and locate passes. */
#define GC_DO_FREE		0x00100000
/* The thing has been visited by gc_do_free(). Set in the free pass. */
#define GC_GOT_EXTRA_REF	0x00200000
/* The thing has got an extra reference by the gc. */
#define GC_WEAK_FREED		0x00400000
/* The thing has only weak (external) references left and will be
 * freed. Set in the mark and zap weak passes. */
#define GC_CHECKED_AS_WEAK	0x00800000
/* The thing has been visited by gc_checked_as_weak(). */
#define GC_WATCHED		0x01000000
/* The thing has been set under watch by gc_watch(). */
#define GC_CLEANUP_LEAKED	0x02000000
/* The thing was reported as leaked by the cleanup code. The extra
 * unaccounted refs to it have been/will be freed there too. Thus
 * later frees of this object are logged since the "legitimate" free
 * might still take place so the thing runs out of refs too early. */
#endif

PMOD_EXPORT struct marker *pmod_get_marker (void *p);
PMOD_EXPORT struct marker *pmod_find_marker (void *p);

#define get_marker debug_get_marker
#define find_marker debug_find_marker

#include "block_alloc_h.h"
PTR_HASH_ALLOC_FIXED_FILL_PAGES(marker, n/a);

#undef get_marker
#undef find_marker

#ifdef DYNAMIC_MODULE
#define get_marker(X) ((struct marker *) debug_malloc_pass(pmod_get_marker(X)))
#define find_marker(X) ((struct marker *) debug_malloc_pass(pmod_find_marker(X)))
#else
#define get_marker(X) ((struct marker *) debug_malloc_pass(debug_get_marker(X)))
#define find_marker(X) ((struct marker *) debug_malloc_pass(debug_find_marker(X)))
#endif

extern size_t gc_ext_weak_refs;

typedef void gc_cycle_check_cb (void *data, int weak);

struct gc_frame;
void count_memory_in_ba_mixed_frames(size_t *num, size_t *size);
void count_memory_in_gc_rec_frames(size_t *num, size_t *size);
void count_memory_in_mc_markers(size_t *num, size_t *size);
struct callback *debug_add_gc_callback(callback_func call,
				 void *arg,
				 callback_func free_func);
void dump_gc_info(void);
int attempt_to_identify(void *something, void **inblock);
void describe_location(void *real_memblock,
		       int real_type,
		       void *location,
		       int indent,
		       int depth,
		       int flags);
void debug_gc_fatal(void *a, int flags, const char *fmt, ...);
void debug_gc_fatal_2 (void *a, int type, int flags, const char *fmt, ...);
void low_describe_something(void *a,
			    int t,
			    int indent,
			    int depth,
			    int flags,
			    void *inblock);
void describe_something(void *a, int t, int indent, int depth, int flags, void *inblock);
PMOD_EXPORT void describe(void *x);
void debug_describe_svalue(struct svalue *s);
void gc_watch(void *a);
void debug_gc_touch(void *a);
PMOD_EXPORT int real_gc_check(void *a);
PMOD_EXPORT int real_gc_check_weak(void *a);
void exit_gc(void);
void locate_references(void *a);
void debug_gc_add_extra_ref(void *a);
void debug_gc_free_extra_ref(void *a);
int debug_gc_is_referenced(void *a);
int gc_mark_external (void *a, const char *place);
void debug_really_free_gc_frame(struct gc_frame *l);
int gc_do_weak_free(void *a);
void gc_delayed_free(void *a, int type);
void debug_gc_mark_enqueue(queue_call call, void *data);
int real_gc_mark(void *a DO_IF_DEBUG (COMMA int type));
void gc_move_marker (void *old_thing, void *new_thing);
PMOD_EXPORT void gc_cycle_enqueue(gc_cycle_check_cb *checkfn, void *data, int weak);
void gc_cycle_run_queue(void);
int gc_cycle_push(void *x, struct marker *m, int weak);
void do_gc_recurse_svalues(struct svalue *s, int num);
void do_gc_recurse_short_svalue(union anything *u, int type);
int gc_do_free(void *a);
size_t do_gc(void *ignored, int explicit_call);
void f__gc_status(INT32 args);
void f_implicit_gc_real_time (INT32 args);
void f_count_memory (INT32 args);
void f_identify_cycle(INT32 args);
void cleanup_gc(void);

#if defined (PIKE_DEBUG) && defined (DEBUG_MALLOC)
#define DMALLOC_TOUCH_MARKER(X, EXPR) (get_marker(X), (EXPR))
#else
#define DMALLOC_TOUCH_MARKER(X, EXPR) (EXPR)
#endif

#ifdef PIKE_DEBUG
#define gc_mark(DATA, TYPE) real_gc_mark (DATA, TYPE)
#else
#define gc_mark(DATA, TYPE) real_gc_mark (DATA)
#endif

#define gc_check(VP) \
  DMALLOC_TOUCH_MARKER(VP, real_gc_check(debug_malloc_pass(VP)))
#define gc_check_weak(VP) \
  DMALLOC_TOUCH_MARKER(VP, real_gc_check_weak(debug_malloc_pass(VP)))

/* An object is considered live if its program has the flag
 * PROGRAM_LIVE_OBJ set. That flag gets set if:
 * o  There's a destroy LFUN,
 * o  a program event callback is set with pike_set_prog_event_callback,
 * o  an exit callback is set with set_exit_callback, or
 * o  any inherited program has PROGRAM_LIVE_OBJ set.
 * */
#define gc_object_is_live(OBJ) \
  ((OBJ)->prog && (OBJ)->prog->flags & PROGRAM_LIVE_OBJ)

#ifdef GC_MARK_DEBUG

void gc_mark_enqueue (queue_call fn, void *data);
void gc_mark_run_queue(void);
void gc_mark_discard_queue(void);

#else  /* !GC_MARK_DEBUG */

extern struct pike_queue gc_mark_queue;
#define gc_mark_enqueue(FN, DATA) do {					\
    DO_IF_DEBUG (							\
      if (Pike_in_gc != GC_PASS_MARK && Pike_in_gc != GC_PASS_ZAP_WEAK)	\
	gc_fatal ((DATA), 0,						\
		  "gc_mark_enqueue() called in invalid gc pass.\n");	\
    );									\
    enqueue (&gc_mark_queue, (FN), (DATA));				\
  } while (0)
#define gc_mark_run_queue() run_queue (&gc_mark_queue)
#define gc_mark_discard_queue() discard_queue (&gc_mark_queue)

#endif	/* !GC_MARK_DEBUG */

#if defined (PIKE_DEBUG) || defined (GC_MARK_DEBUG)

PMOD_EXPORT extern void *gc_found_in;
PMOD_EXPORT extern int gc_found_in_type;
PMOD_EXPORT extern const char *gc_found_place;

#define GC_ENTER(THING, TYPE)						\
  do {									\
    void *orig_gc_found_in = gc_found_in;				\
    int orig_gc_found_in_type = gc_found_in_type;			\
    gc_found_in = (THING);						\
    gc_found_in_type = (TYPE);						\
    do

#define GC_LEAVE							\
    while (0);								\
    gc_found_in = orig_gc_found_in;					\
    gc_found_in_type = orig_gc_found_in_type;				\
  } while (0)

static INLINE int ATTRIBUTE((unused)) debug_gc_check (void *a, const char *place)
{
  int res;
  const char *orig_gc_found_place = gc_found_place;
  gc_found_place = place;
  res = gc_check (a);
  gc_found_place = orig_gc_found_place;
  return res;
}

static INLINE int ATTRIBUTE((unused)) debug_gc_check_weak (void *a, const char *place)
{
  int res;
  const char *orig_gc_found_place = gc_found_place;
  gc_found_place = place;
  res = gc_check_weak (a);
  gc_found_place = orig_gc_found_place;
  return res;
}

#define debug_gc_check_svalues(S, NUM, PLACE)				\
  do {									\
    const char *orig_gc_found_place = gc_found_place;			\
    gc_found_place = (PLACE);						\
    gc_check_svalues ((S), (NUM));					\
    gc_found_place = orig_gc_found_place;				\
  } while (0)

#define debug_gc_check_weak_svalues(S, NUM, PLACE)			\
  do {									\
    const char *orig_gc_found_place = gc_found_place;			\
    gc_found_place = (PLACE);						\
    gc_check_weak_svalues ((S), (NUM));					\
    gc_found_place = orig_gc_found_place;				\
  } while (0)

#else  /* !defined (PIKE_DEBUG) && !defined (GC_MARK_DEBUG) */

#define GC_ENTER(THING, TYPE) do
#define GC_LEAVE while (0)
#define debug_gc_check(X, PLACE) gc_check (X)
#define debug_gc_check_weak(X, PLACE) gc_check_weak (X)
#define debug_gc_check_svalues(S, NUM, PLACE) gc_check_svalues ((S), (NUM))
#define debug_gc_check_weak_svalues(S, NUM, PLACE) gc_check_weak_svalues ((S), (NUM))

#endif	/* !defined (PIKE_DEBUG) && !defined (GC_MARK_DEBUG) */

#define gc_fatal \
  fprintf(stderr, "%s:%d: GC fatal:\n", __FILE__, __LINE__), debug_gc_fatal
#define gc_fatal_2 \
  fprintf(stderr, "%s:%d: GC fatal:\n", __FILE__, __LINE__), debug_gc_fatal_2

#ifdef PIKE_DEBUG

#define gc_checked_as_weak(X) do {					\
  get_marker(X)->flags |= GC_CHECKED_AS_WEAK;				\
} while (0)
#define gc_assert_checked_as_weak(X) do {				\
  if (!(find_marker(X)->flags & GC_CHECKED_AS_WEAK))			\
    Pike_fatal("A thing was checked as nonweak but "			\
	       "marked or cycle checked as weak.\n");			\
} while (0)
#define gc_assert_checked_as_nonweak(X) do {				\
  if (find_marker(X)->flags & GC_CHECKED_AS_WEAK)			\
    Pike_fatal("A thing was checked as weak but "			\
	       "marked or cycle checked as nonweak.\n");		\
} while (0)

#else  /* !PIKE_DEBUG */

#define gc_checked_as_weak(X) do {} while (0)
#define gc_assert_checked_as_weak(X) do {} while (0)
#define gc_assert_checked_as_nonweak(X) do {} while (0)

#endif	/* !PIKE_DEBUG */

#define gc_recurse_svalues(S,N)						\
  (Pike_in_gc == GC_PASS_CYCLE ?					\
   gc_cycle_check_svalues((S), (N)) :					\
   Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ?	\
   gc_mark_svalues((S), (N)) :						\
   (visit_svalues ((S), (N), REF_TYPE_NORMAL, NULL), 0))
#define gc_recurse_short_svalue(U,T)					\
  (Pike_in_gc == GC_PASS_CYCLE ?					\
   gc_cycle_check_short_svalue((U), (T)) :				\
   Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ?	\
   gc_mark_short_svalue((U), (T)) :					\
   visit_short_svalue ((U), (T), REF_TYPE_NORMAL, NULL))
#define gc_recurse_weak_svalues(S,N)					\
  (Pike_in_gc == GC_PASS_CYCLE ?					\
   gc_cycle_check_weak_svalues((S), (N)) :				\
   Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ?	\
   gc_mark_weak_svalues((S), (N)) :					\
   (visit_svalues ((S), (N), REF_TYPE_WEAK, NULL), 0))
#define gc_recurse_weak_short_svalue(U,T)				\
  (Pike_in_gc == GC_PASS_CYCLE ?					\
   gc_cycle_check_weak_short_svalue((U), (T)) :				\
   Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ?	\
   gc_mark_weak_short_svalue((U), (T)) :				\
   visit_short_svalue ((U), (T), REF_TYPE_WEAK, NULL))

#define GC_RECURSE_THING(V, T)						\
  (DMALLOC_TOUCH_MARKER(V, Pike_in_gc == GC_PASS_CYCLE) ?		\
   PIKE_CONCAT(gc_cycle_check_, T)(V, 0) :				\
   Pike_in_gc == GC_PASS_MARK || Pike_in_gc == GC_PASS_ZAP_WEAK ?	\
   PIKE_CONCAT3(gc_mark_, T, _as_referenced)(V) :			\
   PIKE_CONCAT3 (visit_,T,_ref) (debug_malloc_pass (V),			\
				 REF_TYPE_NORMAL, NULL))
#define gc_recurse_array(V) GC_RECURSE_THING((V), array)
#define gc_recurse_mapping(V) GC_RECURSE_THING((V), mapping)
#define gc_recurse_multiset(V) GC_RECURSE_THING((V), multiset)
#define gc_recurse_object(V) GC_RECURSE_THING((V), object)
#define gc_recurse_program(V) GC_RECURSE_THING((V), program)

#ifdef PIKE_DEBUG
#define gc_is_referenced(X) \
  DMALLOC_TOUCH_MARKER(X, debug_gc_is_referenced(debug_malloc_pass(X)))
#else
#define gc_is_referenced(X) !(get_marker(X)->flags & GC_NOT_REFERENCED)
#endif

#define add_gc_callback(X,Y,Z) \
  dmalloc_touch(struct callback *,debug_add_gc_callback((X),(Y),(Z)))

#ifndef PIKE_DEBUG
#define gc_add_extra_ref(X) (++*(INT32 *)(X))
#define gc_free_extra_ref(X)
#else
#define gc_add_extra_ref(X) debug_gc_add_extra_ref(debug_malloc_pass(X))
#define gc_free_extra_ref(X) debug_gc_free_extra_ref(debug_malloc_pass(X))
#endif

#define GC_PASS_PREPARE		 50
#define GC_PASS_PRETOUCH	 90
#define GC_PASS_CHECK		100
#define GC_PASS_MARK		200
#define GC_PASS_CYCLE		250
#define GC_PASS_ZAP_WEAK	260
#define GC_PASS_POSTTOUCH	270
#define GC_PASS_FREE		300
#define GC_PASS_KILL		400
#define GC_PASS_DESTRUCT	500

#define GC_PASS_LOCATE -1
#define GC_PASS_DISABLED -2

#ifdef PIKE_DEBUG
extern int gc_in_cycle_check;
#endif

/* Use WEAK < 0 for strong links. The gc makes these assumptions about
 * them:
 *
 * 1.  All strong links are recursed before any other links, i.e.
 *     strong links must be passed to gc_cycle_check_* last. This also
 *     means that if following a strong link causes nonstrong links to
 *     be followed recursively then there can only be one strong link
 *     in a thing.
 * 2.  There can never be a cycle consisting of only strong links.
 *
 * Warning: This is unusable other than internally; you'll never be
 * able to guarantee the second assumption since strong links are used
 * internally for parent object and program relations. */

#define GC_CYCLE_ENTER(X, TYPE, WEAK) do {				\
  void *_thing_ = (X);							\
  struct marker *_m_ = get_marker(_thing_);				\
  if (!(_m_->flags & GC_MARKED)) {					\
    DO_IF_DEBUG(							\
      if (gc_in_cycle_check)						\
	Pike_fatal("Recursing immediately in gc cycle check.\n");	\
      gc_in_cycle_check = 1;						\
    );									\
    if (gc_cycle_push(_thing_, _m_, (WEAK))) {

#define GC_CYCLE_ENTER_OBJECT(X, WEAK) do {				\
  struct object *_thing_ = (X);						\
  struct marker *_m_ = get_marker(_thing_);				\
  if (!(_m_->flags & GC_MARKED)) {					\
    if (gc_object_is_live (_thing_))					\
      _m_->flags |= GC_LIVE|GC_LIVE_OBJ;				\
    DO_IF_DEBUG(							\
      if (gc_in_cycle_check)						\
	Pike_fatal("Recursing immediately in gc cycle check.\n");	\
      gc_in_cycle_check = 1;						\
    );									\
    if (gc_cycle_push(_thing_, _m_, (WEAK))) {

#define GC_CYCLE_LEAVE							\
    }									\
    DO_IF_DEBUG(gc_in_cycle_check = 0);					\
  }									\
} while (0)

/* Generic API to follow refs in arbitrary structures (experimental).
 *
 * The check/mark/cycle check callbacks in the gc might be converted
 * to this. Global state is fair play by design; the intention is to
 * use thread local storage when the time comes. */

/* A visit_thing_fn is made for every type of refcounted block. An
 * INT32 refcounter is assumed to be first in every block.
 * The visit_thing_fn should start by calling the visit_enter function
 * with src_thing, the base type and extra as arguments. Then
 * visit_thing_fn should call visit_ref exactly once for every
 * refcounted ref inside src_thing, in a stable order. dst_thing is
 * then the target of the ref, ref_type describes the type of the ref
 * itself (REF_TYPE_*), visit_dst is the visit_thing_fn for the target
 * block, and extra is an arbitrary value passed along to visit_dst.
 * After visit_ref has been called for all refcounted things, visit_leave
 * should be called with the same arguments as the initial call of
 * visit_enter.
 *
 * action identifies some action that the visit_thing_fn should take
 * (VISIT_*). Also, visit_ref_cb is likely to get a return value that
 * identifies an action that should be taken on the ref.
 *
 * visit_thing_fn's must be reentrant. visit_dst might be called
 * immediately, queued and called later, or not called at all. */

typedef void visit_thing_fn (void *src_thing, int action, void *extra);
typedef void visit_enter_cb (void *thing, int type, void *extra);
typedef void visit_ref_cb (void *dst_thing, int ref_type,
			   visit_thing_fn *visit_dst, void *extra);
typedef void visit_leave_cb (void *thing, int type, void *extra);
PMOD_EXPORT extern visit_enter_cb *visit_enter;
PMOD_EXPORT extern visit_ref_cb *visit_ref;
PMOD_EXPORT extern visit_leave_cb *visit_leave;

#define REF_TYPE_STRENGTH 0x03	/* Bits for normal/weak/strong. */
#define REF_TYPE_NORMAL	0x00	/* Normal (nonweak and nonstrong) ref. */
#define REF_TYPE_WEAK	0x01	/* Weak ref. */
#define REF_TYPE_STRONG	0x02	/* Strong ref. Note restrictions above. */

#define REF_TYPE_INTERNAL 0x04	/* "Internal" ref. */
/* An "internal" ref is one that should be considered internal within
 * a structure that is treated as one unit on the pike level. E.g. the
 * refs from mappings and multisets to their data blocks are internal.
 * In general, if the target block isn't one of the eight referenced
 * pike types then the ref is internal. Internal refs must not make up
 * a cycle. They don't count towards the lookahead distance in
 * f_count_memory. */

#define VISIT_NORMAL 0
/* Alias for zero which indicates normal (no) action: Visit all refs
 * to all (refcounted) blocks and do nothing else. */

#define VISIT_COMPLEX_ONLY 0x01
/* Bit flag. If this is set, only follow refs to blocks that might
 * contain more refs. */

#define VISIT_COUNT_BYTES 0x02
/* Add the number of bytes allocated for the block to
 * mc_counted_bytes, then visit the refs. Never combined with
 * VISIT_COMPLEX_ONLY. */

#define VISIT_MODE_MASK 0x0F
/* Bitmask for visit mode selection. The rest is flags. */

#define VISIT_NO_REFS 0x10
/* Don't visit any refs. Typically set when lookahead is negative as
   an optimization. */

#define VISIT_FLAGS_MASK 0xF0
/* Bitmask for visit flags. */

/* Map between type and visit function for the standard ref types. */
PMOD_EXPORT extern visit_thing_fn *const visit_fn_from_type[MAX_TYPE + 1];
PMOD_EXPORT TYPE_T type_from_visit_fn (visit_thing_fn *fn);

PMOD_EXPORT TYPE_FIELD real_visit_svalues (struct svalue *s, size_t num,
					   int ref_type, void *extra);

static INLINE int ATTRIBUTE((unused)) real_visit_short_svalue (union anything *u, TYPE_T t,
								   int ref_type, void *extra)
{
  check_short_svalue (u, t);
  if (REFCOUNTED_TYPE(t))
    visit_ref (u->ptr, ref_type, visit_fn_from_type[t], extra);
  return 0;
}
#define visit_short_svalue(U, T, REF_TYPE, EXTRA)				\
  (real_visit_short_svalue (debug_malloc_pass ((U)), (T), (REF_TYPE), (EXTRA)))

#ifdef DEBUG_MALLOC
static INLINE TYPE_FIELD ATTRIBUTE((unused)) dmalloc_visit_svalues (struct svalue *s, size_t num,
									int ref_type, char *l, void *extra)
{
  return real_visit_svalues (dmalloc_check_svalues (s, num, l),
			     num, ref_type, extra);
}
#define visit_svalues(S, NUM, REF_TYPE, EXTRA)				\
  dmalloc_visit_svalues ((S), (NUM), (REF_TYPE), (EXTRA), DMALLOC_LOCATION())
static INLINE void ATTRIBUTE((unused)) dmalloc_visit_svalue (struct svalue *s,
								 int ref_type, void *extra, char *l)
{
  int t = TYPEOF(*s);
  check_svalue (s);
  dmalloc_check_svalue (s, l);
  if (REFCOUNTED_TYPE(t)) {
    if (t == PIKE_T_FUNCTION) visit_function (s, ref_type, extra);
    else visit_ref (s->u.ptr, ref_type, visit_fn_from_type[t], extra);
  }
}
#define visit_svalue(S, REF_TYPE, EXTRA)				\
  dmalloc_visit_svalue ((S), (REF_TYPE), (EXTRA), DMALLOC_LOCATION())
#else
#define visit_svalues real_visit_svalues
static INLINE void ATTRIBUTE((unused)) visit_svalue (struct svalue *s, int ref_type, void *extra)
{
  int t = TYPEOF(*s);
  check_svalue (s);
  if (REFCOUNTED_TYPE(t)) {
    if (t == PIKE_T_FUNCTION) visit_function (s, ref_type, extra);
    else visit_ref (s->u.ptr, ref_type, visit_fn_from_type[t], extra);
  }
}
#endif


/* Memory counting */

PMOD_EXPORT extern int mc_pass;
PMOD_EXPORT extern size_t mc_counted_bytes;
PMOD_EXPORT int mc_count_bytes (void *thing);

void init_mc(void);
void exit_mc(void);

#endif