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/*
* Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WT_DBO_COLLECTION_H_
#define WT_DBO_COLLECTION_H_
#include <cstddef>
#include <iterator>
#include <set>
#include <Wt/Dbo/ptr>
#include <Wt/Dbo/Session>
namespace Wt {
namespace Dbo {
struct DirectBinding;
struct DynamicBinding;
template <class Result, typename BindStrategy> class Query;
class SqlStatement;
/*! \class collection Wt/Dbo/collection Wt/Dbo/collection
* \brief An STL container for iterating query results.
*
* This is an STL-compatible container that is backed by an SQL
* query for fetching data.
*
* A %collection has two uses in Wt::Dbo:
* - to iterate the results of a Query;
* - to map the many-side of a Many-to-One or Many-to-Many relation.
*
* Its iterators implement the InputIterator requirements, meaning
* you have to traverse the results from begin() to end() solely by
* alternating between reading an element and incrementing the
* iterator. When the collection represents the results of a Query,
* you can only iterate the results just once: i.e. you can have
* only one begin() call.
*
* \code
* typedef dbo::collection< dbo::ptr<User> > Users;
* Users allUsers = session.find<User> ();
* for (Users::const_iterator i = allUsers.begin();
* i != allUsers.end(); ++i){
* dbo::ptr<User> user = *i;
* }
*
* The container is read only when it reflects results of a query.
* Otherwise, when involved in a Many-to-One or Many-to-Many
* relation, you may also insert() and erase() objects in it.
*
* You will typically iterate the container results for local
* processing, or copy the results into a standard STL container for
* extended processing. Not only the weak guarantees of the
* iterators make this recommended, but also in the current
* implementation of the library, all sql statements are
* non-reentrant prepared statements (this limitation is likely to
* be removed in the future): only one %collection, which is backed
* by the same SQL statement may be used at once per session. Thus,
* the following will fail:
*
* \code
* void iterateChildren(Wt::Dbo::ptr<Comment> comment)
* {
* typedef Wt::Dbo::collection<Wt::Dbo::ptr<Comment> > Comments;
* Comments children = comment->children;
*
* for (Comments::const_iterator i = children.begin(); i != children.end(); ++i) {
* std::cerr << "Comment: " << i->text << std::endl;
* iterateChildren(*i); // Illegal since will result in nested use of the same query.
* }
* }
* \endcode
*
* If you cannot gaurantee that during its iteration the same query
* will be reused, you should copy the results in a standard
* container. Note that this is no big overhead since dbo pointers
* are lightweight.
*
* \code
* void iterateChildren(Wt::Dbo::ptr<Comment> comment)
* {
* typedef std::vector<Wt::Dbo::ptr<Comment> > Comments;
*
* Comments children(comment->children.begin(), comment->children.end()); // copy into an STL container, freeing the underlying query for reuse
*
* for (Comments::const_iterator i = children.begin(); i != children.end(); ++i) {
* std::cerr << "Comment: " << i->text << std::endl;
* iterateChildren(*i); // Okay now.
* }
* }
* \endcode
*
* Before iterating a %collection, the session is flushed. In this
* way, the %collection will reflect any pending dirty changes.
*
* \ingroup dbo
*/
template <class C>
class collection
{
struct Activity {
std::set<C> inserted, erased;
std::set<C> transactionInserted, transactionErased;
};
public:
/*! \brief Value type.
*/
typedef C value_type;
typedef value_type key_type;
typedef const value_type& const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
class const_iterator;
/*! \brief Iterator.
*/
class iterator : public std::iterator<std::input_iterator_tag, C>
{
public:
/*! \brief Copy constructor.
*/
iterator(const iterator& other);
/*! \brief Destructor.
*/
~iterator();
/*! \brief Assignment operator.
*/
iterator& operator= (const iterator& other);
/*! \brief Dereference operator.
*/
C& operator*();
/*! \brief Dereference operator.
*/
C *operator->();
/*! \brief Comparison operator.
*
* Returns true if two iterators point to the same value in the
* same %collection, or point both to the end of a collection.
*/
bool operator== (const iterator& other) const;
/*! \brief Comparison operator.
*/
bool operator!= (const iterator& other) const;
/*! \brief Pre increment operator.
*/
iterator& operator++ ();
/*! \brief Post increment operator.
*/
iterator operator++ (int);
struct shared_impl {
const collection<C>& collection_;
SqlStatement *statement_;
value_type current_;
int useCount_;
bool queryEnded_;
unsigned posPastQuery_;
bool ended_;
shared_impl(const collection<C>& collection, SqlStatement *statement);
~shared_impl();
void fetchNextRow();
typename collection<C>::value_type& current();
};
private:
shared_impl *impl_;
iterator();
iterator(const collection<C>& collection, SqlStatement *statement);
void takeImpl();
void releaseImpl();
friend class collection<C>;
friend class const_iterator;
};
/*! \brief Const Iterator.
*/
class const_iterator : public std::iterator<std::input_iterator_tag, C>
{
public:
/*! \brief Copy constructor.
*/
const_iterator(const const_iterator& other);
/*! \brief Copy constructor.
*/
const_iterator(const typename collection<C>::iterator& other);
/*! \brief Assignment operator.
*/
const_iterator& operator= (const const_iterator& other);
/*! \brief Assignment operator.
*/
const_iterator& operator= (const iterator& other);
/*! \brief Dereference operator.
*/
C operator*();
/*! \brief Dereference operator.
*/
const C *operator->();
/*! \brief Comparison operator.
*
* Returns true if two iterators point to the same value in the
* same %collection.
*/
bool operator== (const const_iterator& other) const;
/*! \brief Comparison operator.
*/
bool operator!= (const const_iterator& other) const;
/*! \brief Pre increment operator.
*/
const_iterator& operator++ ();
/*! \brief Post increment operator.
*/
const_iterator operator++ (int);
private:
typename collection<C>::iterator impl_;
const_iterator();
const_iterator(const collection<C>& collection, SqlStatement *statement);
friend class collection<C>;
};
/*! \brief Default constructor.
*
* Constructs an empty %collection that is not bound to a database
* session or query.
*/
collection();
/*! \brief Copy constructor.
*/
collection(const collection<C>& other);
/*! \brief Assignment operator.
*/
collection<C>& operator=(const collection<C>& other);
/*! \brief Destructor.
*/
~collection();
/*! \brief Returns an iterator to the begin of the %collection.
*
* \sa end()
*/
iterator begin();
/*! \brief Returns an iterator to the end of the %collection.
*
* \sa begin()
*/
iterator end();
/*! \brief Returns a const iterator to the begin of the %collection.
*
* \sa end()
*/
const_iterator begin() const;
/*! \brief Returns a const iterator to the end of the %collection.
*
* \sa begin()
*/
const_iterator end() const;
/*! \brief Returns a reference to the first object.
*
* This is equivalent to:
* \code
* *(collection.begin())
* \endcode
*/
C front() const;
/*! \brief Returns the size.
*
* This will execute an SQL <tt>count(*)</tt> statement to fetch the
* size of the %collection without fetching all results.
*
* If the %collection represents the result of a Query, the underlying
* query is run only once, and its result is cached so that size() always
* returns the same value.
*/
size_type size() const;
/*! \brief Returns whether the collection is empty.
*
* Returns whether size() == 0
*/
bool empty() const;
/*! \brief Inserts an object.
*
* \note This is only implemented for %collections that are
* involved in a ManyToOne or ManyToMany relation, and not for
* collections that are used to iterated the result of a query.
*
* \sa erase()
*/
void insert(C c);
/*! \brief Removes an object.
*
* \note This is only implemented for %collections that are
* involved in a ManyToOne or ManyToMany relation, and not for
* collections that are used to iterated the result of a query.
*
* \sa insert()
*/
void erase(C c);
/*! \brief Clears the collection.
*
* \note This is only implemented for %collections that are
* involved in a ManyToOne or ManyToMany relation, and not for
* collections that are used to iterated the result of a query.
*
* \sa erase()
*/
void clear();
/*! \brief Returns the whether the collection contains an object.
*
* This creates a suitable query that checks whether the collection
* contains ptr<X> objects (without getting the entire collection from
* the database). The returned value is the number of times the collection
* contains the object (0 or 1).
*
* \sa find()
*
* \note This is (currently) only implemented for %collections that are
* involved in a ManyToOne or ManyToMany relation, and not for
* collections that are used to iterate the result of a query.
*/
int count(C c) const;
/*! \brief Returns the session to which this %collection is bound.
*/
Session *session() const { return session_; }
/*! \brief Returns the query that backs the collection.
*
* Returns the query that backs the collection. This can be used to
* search for a subset or to browse the results in a particular order.
*
* \sa count()
*
* \note This is (currently) only implemented for %collections that are
* involved in a ManyToOne or ManyToMany relation, and not for
* collections that are used to iterate the result of a query.
*/
Query<C, DynamicBinding> find() const;
const std::vector<C>& manualModeInsertions() const { return manualModeInsertions_; }
std::vector<C>& manualModeInsertions() { return manualModeInsertions_; }
const std::vector<C>& manualModeRemovals() const { return manualModeRemovals_; }
std::vector<C>& manualModeRemovals() { return manualModeRemovals_; }
private:
Session *session_;
enum { QueryCollection, RelationCollection } type_;
// Structure for a relation query
struct RelationData {
const std::string *sql;
MetaDboBase *dbo;
Impl::SetInfo *setInfo;
Activity *activity; // only for ManyToMany collections
};
struct QueryData {
SqlStatement *statement, *countStatement;
int size;
int useCount;
};
union {
QueryData *query;
RelationData relation;
} data_;
std::vector<C> manualModeInsertions_;
std::vector<C> manualModeRemovals_;
friend class DboAction;
friend class SessionAddAction;
friend class LoadBaseAction;
friend class SaveBaseAction;
friend class TransactionDoneAction;
template <class D> friend class weak_ptr;
template <class Result, typename BindStrategy> friend class Query;
collection(Session *session, SqlStatement *selectStatement,
SqlStatement *countStatement);
void setRelationData(MetaDboBase *dbo, const std::string *sql,
Impl::SetInfo *info);
Activity *activity() const { return data_.relation.activity; }
void resetActivity();
void releaseQuery();
SqlStatement *executeStatement() const;
void iterateDone() const;
};
}
}
#endif // WT_DBO_COLLECTION_H_
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