/usr/include/Wt/WTableView is in libwt-dev 3.3.6+dfsg-1.1.
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/*
* Copyright (C) 2009 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WT_WTABLEVIEW_H_
#define WT_WTABLEVIEW_H_
#include <Wt/WAbstractItemView>
#include <Wt/WContainerWidget>
namespace Wt {
class WContainerWidget;
class WModelIndex;
/*! \class WTableView Wt/WTableView Wt/WTableView
* \brief An MVC View widget for tabular data.
*
* The view displays data from a WAbstractItemModel in a table. It
* provides incremental rendering, without excessive use of client- or
* serverside resources.
*
* The rendering (and editing) of items is handled by a
* WAbstractItemDelegate, by default it uses WItemDelegate which
* renders data of all predefined roles (see also Wt::ItemDataRole),
* including text, icons, checkboxes, and tooltips.
*
* The view provides virtual scrolling in both horizontal and vertical
* directions, and can therefore be used to display large data models
* (with large number of columns and rows).
*
* The view may support editing of items, if the model indicates
* support (see the Wt::ItemIsEditable flag). You can define triggers
* that initiate editing of an item using setEditTriggers(). The
* actual editing is provided by the item delegate (you can set an
* appropriate delegate for one column using
* setItemDelegateForColumn()). Using setEditOptions() you can
* customize if and how the view deals with multiple editors.
*
* By default, all columns are given a width of 150px. Column widths
* of all columns can be set through the API method setColumnWidth(),
* and also by the user using handles provided in the header.
*
* If the model supports sorting (WAbstractItemModel::sort()), such as
* the WStandardItemModel, then you can enable sorting buttons in the
* header, using setSortingEnabled().
*
* You can allow selection on row or item level (using
* setSelectionBehavior()), and selection of single or multiple items
* (using setSelectionMode()), and listen for changes in the selection
* using the selectionChanged() signal.
*
* You may enable drag & drop support for this view, whith awareness
* of the items in the model. When enabling dragging (see
* setDragEnabled()), the current selection may be dragged, but only
* when all items in the selection indicate support for dragging
* (controlled by the \link Wt::ItemIsDragEnabled
* ItemIsDragEnabled\endlink flag), and if the model indicates a
* mime-type (controlled by WAbstractItemModel::mimeType()). Likewise,
* by enabling support for dropping (see setDropsEnabled()), the view
* may receive a drop event on a particular item, at least if the item
* indicates support for drops (controlled by the \link
* Wt::ItemIsDropEnabled ItemIsDropEnabled\endlink flag).
*
* You may also react to mouse click events on any item, by connecting
* to one of the clicked() or doubleClicked() signals.
*
* If a WTableView is not constrained in height (either by
* a layout manager or by setHeight()), then it will grow according
* to the size of the model.
*
* \ingroup modelview
*/
class WT_API WTableView : public WAbstractItemView
{
public:
/*! \brief Constructor
*/
WTableView(WContainerWidget *parent = 0);
virtual ~WTableView();
virtual WWidget *itemWidget(const WModelIndex& index) const;
virtual void setModel(WAbstractItemModel* model);
virtual void setColumnWidth(int column, const WLength& width);
virtual void setAlternatingRowColors(bool enable);
virtual void setRowHeight(const WLength& rowHeight);
virtual void setHeaderHeight(const WLength& height);
#ifndef WT_CNOR
using WAbstractItemView::setHeaderHeight;
#endif
virtual void setColumnBorder(const WColor& color);
virtual void resize(const WLength& width, const WLength& height);
virtual void setColumnHidden(int column, bool hidden);
virtual void setRowHeaderCount(int count);
virtual int pageCount() const;
virtual int pageSize() const;
virtual int currentPage() const;
virtual void setCurrentPage(int page);
virtual void scrollTo(const WModelIndex& index,
ScrollHint hint = EnsureVisible);
/*! \brief Scrolls the view x px left and y px top.
*/
void scrollTo(int x, int y);
/*! \brief set css overflow
*/
void setOverflow(WContainerWidget::Overflow overflow, WFlags< Orientation > orientation=(Horizontal|Vertical));
virtual void setHidden(bool hidden,
const WAnimation& animation = WAnimation());
/*! \brief Returns the model index corresponding to a widget.
*
* This returns the model index for the item that is or contains the
* given widget.
*/
WModelIndex modelIndexAt(WWidget *widget) const;
virtual EventSignal<WScrollEvent>& scrolled();
protected:
virtual void render(WFlags<RenderFlag> flags);
/*! \brief Called when rows or columns are inserted/removed.
*
* Override this method when you want to adjust the table's size when
* columns or rows are inserted or removed. The method is also called when
* the model is reset. The default implementation does nothing.
*/
virtual void adjustSize() {}
private:
class ColumnWidget : public WContainerWidget
{
public:
ColumnWidget(WTableView *view, int column);
int column() const { return column_; }
private:
int column_;
};
/* For Ajax implementation */
WContainerWidget *headers_, *canvas_, *table_;
WContainerWidget *headerContainer_, *contentsContainer_;
WContainerWidget *headerColumnsCanvas_, *headerColumnsTable_;
WContainerWidget *headerColumnsHeaderContainer_, *headerColumnsContainer_;
/* For plain HTML implementation */
WTable *plainTable_;
JSignal<int, int, std::string, std::string, WMouseEvent> dropEvent_;
JSignal<int, int, int, int> scrolled_;
/* Ajax only: First and last columns rendered (this somewhat
* redundant with the state contained in the widgets, but because
* columns are variable width, we cache these values as well). The
* first and last rows rendered can be derived from widget
* properties. */
int firstColumn_, lastColumn_;
/* Current size of the viewport */
int viewportLeft_, viewportWidth_, viewportTop_, viewportHeight_;
/* Desired rendered area */
int renderedFirstRow_, renderedLastRow_,
renderedFirstColumn_, renderedLastColumn_;
/* Scroll to to process after viewport height is known */
int scrollToRow_;
ScrollHint scrollToHint_;
bool columnResizeConnected_;
void updateTableBackground();
ColumnWidget *columnContainer(int renderedColumn) const;
void modelColumnsInserted(const WModelIndex& parent, int start, int end);
void modelColumnsAboutToBeRemoved(const WModelIndex& parent,
int start, int end);
void modelRowsInserted(const WModelIndex& parent, int start, int end);
void modelRowsAboutToBeRemoved(const WModelIndex& parent, int start, int end);
void modelRowsRemoved(const WModelIndex& parent, int start, int end);
void modelDataChanged(const WModelIndex& topLeft,
const WModelIndex& bottomRight);
virtual void modelLayoutChanged();
WWidget* renderWidget(WWidget* w, const WModelIndex& index);
int spannerCount(const Side side) const;
void setSpannerCount(const Side side, const int count);
void renderTable(const int firstRow, const int lastRow,
const int firstColumn, const int lastColumn);
void addSection(const Side side, const std::vector<WWidget *>& items);
void removeSection(const Side side);
int firstRow() const;
int lastRow() const;
int firstColumn() const;
int lastColumn() const;
void reset();
void rerenderHeader();
void rerenderData();
void adjustToViewport();
void computeRenderedArea();
WContainerWidget* headerContainer() { return headerContainer_; }
virtual WWidget *headerWidget(int column, bool contentsOnly = true);
void onViewportChange(int left, int top, int width, int height);
void onColumnResize();
void resetGeometry();
void handleSingleClick(bool headerColumns, const WMouseEvent& event);
void handleDblClick(bool headerColumns, const WMouseEvent& event);
void handleMouseWentDown(bool headerColumns, const WMouseEvent& event);
void handleMouseWentUp(bool headerColumns, const WMouseEvent& event);
WModelIndex translateModelIndex(bool headerColumns, const WMouseEvent& event);
void handleRootSingleClick(int u, const WMouseEvent& event);
void handleRootDoubleClick(int u, const WMouseEvent& event);
void handleRootMouseWentDown(int u, const WMouseEvent& event);
void handleRootMouseWentUp(int u, const WMouseEvent& event);
void updateItem(const WModelIndex& index,
int renderedRow, int renderedColumn);
virtual bool internalSelect(const WModelIndex& index, SelectionFlag option);
virtual void selectRange(const WModelIndex& first, const WModelIndex& last);
void shiftModelIndexRows(int start, int count);
void shiftModelIndexColumns(int start, int count);
void renderSelected(bool selected, const WModelIndex& index);
int renderedColumnsCount() const;
void defineJavaScript();
bool isRowRendered(const int row) const;
bool isColumnRendered(const int column) const;
void updateColumnOffsets();
void updateModelIndexes();
void updateModelIndex(const WModelIndex& index,
int renderedRow, int renderedColumn);
void onDropEvent(int renderedRow, int columnId,
std::string sourceId, std::string mimeType,
WMouseEvent event);
void deleteItem(int row, int col, WWidget *widget);
bool ajaxMode() const { return table_ != 0; }
double canvasHeight() const;
void setRenderedHeight(double th);
};
}
#endif // WT_WTABLEVIEW_H
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