/usr/include/Wt/WPushButton is in libwt-dev 3.3.6+dfsg-1.1.
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/*
* Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WPUSHBUTTON_H_
#define WPUSHBUTTON_H_
#include <Wt/WAnchor>
#include <Wt/WFormWidget>
#include <Wt/WJavaScript>
#include <Wt/WLink>
#include <Wt/WText>
namespace Wt {
/*! \class WPushButton Wt/WPushButton Wt/WPushButton
* \brief A widget that represents a push button.
*
* To act on a button click, connect a slot to the clicked() signal.
*
* \if cpp
* Usage example:
* \code
* Wt::WPushButton *ok = new Wt::WPushButton("Okay");
* ok->clicked().connect(ok, &Wt::WPushButton::disable);
* ok->clicked().connect(this, &MyClass::processData);
* \endcode
* \endif
*
* %WPushButton is an \link WWidget::setInline(bool) inline \endlink widget.
*
* <h3>CSS</h3>
*
* The widget corresponds to the HTML <tt><button></tt> tag (with some
* exceptions in the bootstrap theme).
*/
class WT_API WPushButton : public WFormWidget
{
public:
/*! \brief Creates a push button.
*/
WPushButton(WContainerWidget *parent = 0);
/*! \brief Creates a push button with given label text.
*
* The default text format is PlainText.
*/
WPushButton(const WString& text, WContainerWidget *parent = 0);
/*! \brief Creates a push button with given label text.
*/
WPushButton(const WString& text, TextFormat textFormat, WContainerWidget *parent = 0);
virtual ~WPushButton();
/*! \brief Sets the default property.
*
* This has only a functional meaning for a button in a dialog
* footer, as it becomes associated with pressing 'enter' in the
* dialog.
*
* A default button may be rendered in a different style, depending
* on the theme.
*/
void setDefault(bool enabled);
/*! \brief Returns whether the button is a default button.
*
* \sa setDefault()
*/
bool isDefault() const;
/*! \brief Sets whether the button is checkable.
*
* A checkable button can be checked and unchecked, and clicking
* will toggle between these two states.
*
* \sa setChecked(bool)
*/
void setCheckable(bool checkable);
/*! \brief Returns whether a button is checkable.
*
* \sa setCheckable()
*/
bool isCheckable() const;
/*! \brief Sets the button state.
*
* This is ignored for a button which is not checkable.
*
* This method does not emit one of the checked() or unChecked()
* signals.
*
* \sa setCheckable(), setChecked(), setUnChecked()
*/
void setChecked(bool checked);
/*! \brief Checks the button.
*
* Does not emit the checked() signal.
*
* \sa setChecked(bool)
*/
void setChecked();
/*! \brief Unchecks the button.
*
* Does not emit the unChecked() signal.
*
* \sa setChecked(bool)
*/
void setUnChecked();
/*! \brief Returns the button state.
*
* \sa setChecked()
*/
bool isChecked() const;
/*! \brief Sets the button text.
*
* The default text format is Wt::PlainText.
*
* When the current text format is Wt::XHTMLText, and \p text is
* literal (not created using WString::tr()), it is parsed using an
* XML parser which discards malicious tags and attributes
* silently. When the parser encounters an XML parse error, the
* textFormat is changed to Wt::PlainText.
*
* Returns whether the text could be set using the current
* textFormat. A return value of \c false indicates that the text
* format was changed in order to be able to accept the new text.
*
* \sa setTextFormat()
*/
bool setText(const WString& text);
/*! \brief Returns the button text.
*
* \sa setText()
*/
const WString& text() const { return text_.text; }
/*! \brief Sets the text format.
*
* The textFormat controls how the string should be interpreted:
* either as plain text, which is displayed literally, or as
* XHTML-markup.
*
* When changing the textFormat to Wt::XHTMLText, and the
* current text is literal (not created using WString::tr()), the
* current text is parsed using an XML parser which discards
* malicious tags and attributes silently. When the parser
* encounters an XML parse error, the textFormat is left unchanged,
* and this method returns false.
*
* Returns whether the textFormat could be set for the current text.
*
* The default format is Wt::PlainText.
*/
bool setTextFormat(TextFormat format);
/*! \brief Returns the text format.
*
* \sa setTextFormat()
*/
TextFormat textFormat() const { return text_.format; }
/*! \brief Sets an icon.
*
* The icon is placed to the left of the text.
*/
void setIcon(const WLink& link);
/*! \brief Returns the icon.
*
* \sa setIcon()
*/
WLink icon() const { return icon_; }
/*! \brief Sets a destination link.
*
* This method can be used to make the button behave like a WAnchor
* (or conversely, an anchor look like a button) and redirect to
* another URL when clicked.
*
* The \p link may be to a URL, a resource, or an internal path.
*
* By default, a button does not link to an URL and you should
* listen to the clicked() signal to react to a click event.
*
* \warning In Bootstrap theme, you should set a link before it's rendered
* since it commit's the button to be rendered as an anchor.
* (see also http://redmine.emweb.be/issues/1802).
*/
void setLink(const WLink& link);
/*! \brief Returns the destination link.
*
* \sa setLink()
*/
const WLink& link() const { return linkState_.link; }
/*! \brief Sets a destination URL (<b>deprecated</b>).
*
* \deprecated Use setLink() insteadd.
*/
void setRef(const std::string& url);
/*! \brief Returns the destination URL (<b>deprecated</b>).
*
* When the button refers to a resource, the current resource URL is
* returned. Otherwise, the URL is returned that was set using
* setRef().
*
* \sa setRef(), WResource::url()
*
* \deprecated Use link() instead.
*/
std::string ref() const { return linkState_.link.url(); }
/*! \brief Sets a destination resource (<b>deprecated</b>).
*
* This method can be used to make the button behave like a WAnchor
* (or conversely, an anchor look like a button) and redirect to
* another resource when clicked.
*
* A resource specifies application-dependent content, which may be
* generated by your application on demand.
*
* This sets the \p resource as the destination of the button,
* and is an alternative to setRef(). The resource may be cleared by
* passing \p resource = \c 0.
*
* The button does not assume ownership of the resource.
*
* \sa setRef()
*
* \deprecated Use setLink() instead.
*/
void setResource(WResource *resource);
/*! \brief Returns the destination resource (<b>deprecated</b>).
*
* Returns \c 0 if no resource has been set.
*
* \sa setResource()
*
* \deprecated Use link() instead.
*/
WResource *resource() const { return linkState_.link.resource(); }
/*! \brief Returns the current value.
*
* Returns an empty string, since a button has no value.
*/
virtual WT_USTRING valueText() const;
/*! \brief Sets the current value.
*
* Has no effect, since a button has not value.
*/
virtual void setValueText(const WT_USTRING& value);
/*! \brief Sets the link target.
*
* This sets the target where the linked contents should be displayed.
* The default target is TargetSelf.
*/
void setLinkTarget(AnchorTarget target);
/*! \brief Returns the location where the linked content should be
* displayed.
*
* \sa setLinkTarget()
*/
AnchorTarget linkTarget() const { return linkState_.link.target(); }
/*! \brief Links a popup menu to the button.
*
* When the button is clicked, the linked popup menu is shown.
*/
void setMenu(WPopupMenu *menu);
/*! \brief Returns an associated popup menu.
*
* \sa setMenu()
*/
WPopupMenu *menu() const { return popupMenu_; }
virtual void refresh();
/*! \brief %Signal emitted when the button gets checked.
*
* This signal is emitted when the user checks the button.
*
* You can use the clicked() signal to react to any change of the
* button state.
*
* \sa setCheckable()
*/
EventSignal<>& checked();
/*! \brief %Signal emitted when the button gets unchecked.
*
* This signal is emitted when the user unchecks the button.
*
* You can use the clicked() signal to react to any change of the
* button state.
*
* \sa setCheckable()
*/
EventSignal<>& unChecked();
virtual bool setFirstFocus();
private:
static const char *CHECKED_SIGNAL;
static const char *UNCHECKED_SIGNAL;
static const int BIT_TEXT_CHANGED = 0;
static const int BIT_ICON_CHANGED = 1;
static const int BIT_ICON_RENDERED = 2;
static const int BIT_LINK_CHANGED = 3;
static const int BIT_DEFAULT = 4;
static const int BIT_IS_CHECKABLE = 5;
static const int BIT_IS_CHECKED = 6;
static const int BIT_CHECKED_CHANGED = 7;
WAnchor::LinkState linkState_;
WText::RichText text_;
WLink icon_;
std::bitset<8> flags_;
WPopupMenu *popupMenu_;
protected:
virtual void updateDom(DomElement& element, bool all);
virtual DomElementType domElementType() const;
virtual void propagateRenderOk(bool deep);
virtual void getDomChanges(std::vector<DomElement *>& result,
WApplication *app);
virtual void propagateSetEnabled(bool enabled);
virtual void enableAjax();
private:
void doRedirect();
void resourceChanged();
void renderHRef(DomElement& href);
void toggled();
};
}
#endif // WPUSHBUTTON_H_
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