/usr/include/Wt/WMediaPlayer is in libwt-dev 3.3.6+dfsg-1.1.
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/*
* Copyright (C) 2011 Emweb bvba, Leuven, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WMEDIA_PLAYER_H_
#define WMEDIA_PLAYER_H_
#include <Wt/WCompositeWidget>
#include <Wt/WJavaScript>
#include <Wt/WLink>
namespace Wt {
/*! \class WMediaPlayer Wt/WMediaPlayer Wt/WMediaPlayer
* \brief A media player
*
* This widget implements a media player, suitable to play video or
* audio, and with a customizable user-interface.
*
* To support cross-browser playing of video or audio content, you may
* need to provide the contents appropriately encoded. For audio, at
* least an MP3 or MP4 audio (M4A) encoding should be supplied, while
* for video the M4V encoding should be provided. Additional encodings
* are beneficial since they increase the chance that native HTML
* <tt><video></tt> or <tt><audio></tt> elements can be
* used (which may be hardware accelerated), instead of the flash
* player. See <a
* href="http://www.jplayer.org/latest/developer-guide/#reference-html5-media">
* HTML5 browser media support</a>.
*
* You need to specify the encoding types you are going to use when
* instantiating the media player, since based on the chosen
* encodings, a particular suitable implementation will be used. Thus,
* you need to call addSource() immediately, but you may pass empty
* URLs if you do not yet want to load media.
*
* The player provides a user-interface to control the playback which
* may be freely customized, and which is independent of the
* underlying media technology (HTML video or Flash player). The
* controls user-interface may be implemented as a %Wt widget, where
* the controls (buttons, progress bars, and text widgets) are bound
* directly to the video player component (client-side).
*
* This widget relies on a third-party JavaScript component <a
* href="http://www.jplayer.org/">jPlayer</a>, which is
* distributed together with %Wt.
*
* The default user-interface can be themed using jPlayer themes. The
* theme is global (it applies to all media player instances), and is
* configured by loading a CSS stylesheet.
*
* The following code creates a video using the default controls:
* \if cpp
* \code
* useStyleSheet(WApplication::relativeRsourcesUrl() + "jPlayer/skin/jplayer.blue.monday.css");
*
* WMediaPlayer *player = new WMediaPlayer(WMediaPlayer::Video);
*
* player->addSource(WMediaPlayer::M4V, "video.m4v");
* player->addSource(WMediaPlayer::OGV, "video.ogv");
* player->addSource(WMediaPlayer::PosterImage, "poster.png");
*
* \endcode
* \elseif java
* \code
* ...
* \endcode
* \endif
*
* Alternatively, a custom widget may be set which implements the
* controls, using setControlsWidget(). In this case, you should add
* to this widget the buttons, text place holders, and progress bars
* and bind them to the media player using the setButton(), setText()
* and setProgressBar() methods. The controls widget is integrated in
* the media player, and this has as unique benefit (for a video
* player) that they may also be shown when the video player is
* maximized.
*
* Finally, you may want to control the media player only through
* widgets external to the media player. This may be configured by
* setting \c 0 as controlsWidget. In this case however, full screen
* mode should not be used since there is no way to restore the
* original size.
*/
class WT_API WMediaPlayer : public WCompositeWidget
{
public:
/*! \brief An enumeration for a media encoding.
*
* \sa addSource()
* \sa http://www.jplayer.org/latest/developer-guide/#jPlayer-media-encoding
*/
enum Encoding {
PosterImage, //!< The poster image (e.g. JPG/PNG) for a video
MP3, //!< Audio: MP3 encoding (<b>essential audio</b> format)
M4A, //!< Audio: MP4 encoding (<b>essential audio</b> format)
OGA, //!< Audio: OGG encoding
WAV, //!< Audio: WAV (uncompressed) format
WEBMA, //!< Audio: WebM encoding
FLA, //!< Audio: Flash format
M4V, //!< Video: MP4 encoding (<b>essential video</b> format)
OGV, //!< Video: OGG encoding
WEBMV, //!< Video: WebM encoding
FLV //!< Video: Flash format
};
/*! \brief An enumeration for a media type.
*/
enum MediaType {
Audio, //!< Defines an audio player
Video //!< Defines a video player
};
/*! \brief An enumeration for a button function.
*
* \sa setButton(), button()
*/
enum ButtonControlId {
VideoPlay, //!< Play button which overlays the video (for Video only)
Play, //!< Play button, is hidden while playing
Pause, //!< Pause button, is hidden while paused
Stop, //!< Stop button
VolumeMute, //!< Volume mute button
VolumeUnmute, //!< Volume unmute button
VolumeMax, //!< Volume max button
/*! Toggle button for full screen, is hidden while full screen
* (for Video only) */
FullScreen,
/*! Toggle button to restore the screen, is shown only in full screen
* (for Video only) */
RestoreScreen,
/*! Toggle button to enable looping, is hidden while repeating is on */
RepeatOn,
/*! Toggle button to disable looping, is hidden while repeat is off */
RepeatOff
};
/*! \brief An enumeration for a progressbar function.
*
* \sa setProgressBar(), progressBar()
*/
enum BarControlId {
Time, //!< The time bar
Volume //!< The volume bar
};
/*! \brief An enumeration for a text.
*
* \sa setText(), text()
*/
enum TextId {
CurrentTime, //!< Displays the current time
Duration, //!< Displays the total duration
Title //!< Displays the title set in setTitle()
};
/*! \brief An enumeration for the player state.
*
* \sa readyState()
*/
enum ReadyState {
HaveNothing = 0, //!< No information available
HaveMetaData = 1, //!< Metadata loaded: duration, width, height
HaveCurrentData = 2, //!< Data at playback position is available
HaveFutureData = 3, //!< Have data to play for a while
HaveEnoughData = 4 //!< Enough to reach the end without stalling
};
/*! \brief Creates a new media player.
*
* The player is instantiated with default controls.
*
* \sa setControlsWidget()
*/
WMediaPlayer(MediaType mediaType, WContainerWidget *parent = 0);
/*! \brief Destructor.
*/
~WMediaPlayer();
/*! \brief Sets the video size.
*
* This sets the size for the video. The actual size of the media
* player may be slightly larger, if the controlWidget take
* additional space (i.e. is not overlayed on top of the video).
*
* CSS Themes for the default jPlayer controls support two formats
* (480 x 270 and 640 x 360).
*
* The default video size is 480 x 270.
*/
void setVideoSize(int width, int height);
/*! \brief Returns the video width.
*
* \sa setVideoSize()
*/
int videoWidth() const { return videoWidth_; }
/*! \brief Returns the video height.
*
* \sa setVideoSize()
*/
int videoHeight() const { return videoHeight_; }
/*! \brief Sets the user-interface controls widget.
*
* This sets a widget that contains the controls (buttons, text
* widgets, etc...) to allow the user to control the player.
*
* Widgets that implement the buttons, bars, and text holders should
* be bound to the player using setButton(), setText() and
* setProgressBar() calls.
*
* Setting a \c 0 widget will result in a player without
* controls. For an audio player this has the effect of being
* entirely invisible.
*
* The default controls widget is a widget that can be styled using
* a jPlayer CSS theme.
*/
void setControlsWidget(WWidget *controls);
/*! \brief Returns the user-interface controls widget.
*
* \sa setControlsWidget()
*/
WWidget *controlsWidget() const;
/*! \brief Sets the media title.
*
* \sa WMediaPlayer::Title
*/
void setTitle(const WString& title);
/*! \brief Adds a source.
*
* Adds a media source. The source may be specified as a URL or as a
* dynamic resource.
*
* You may pass a null \p link if you want to indicate the media types
* you will use (later) without already loading data.
*/
void addSource(Encoding encoding, const WLink& link);
/*! \brief Returns a source.
*
* Returns the media source for the given \p encoding, which must have
* previously been added using addSource().
*/
WLink getSource(Encoding encoding) const;
/*! \brief Clears all sources.
*
* \sa addSource()
*/
void clearSources();
/*! \brief Binds a control button.
*
* A control button is typically implemented as a WAnchor or a
* WPushButton (although any WInteractWidget can work).
*
* You should use this method in conjunction with
* setControlsWidget() to bind buttons in a custom control interface
* to media player functions.
*
* The default control widget implements all buttons using a
* WAnchor.
*/
void setButton(ButtonControlId id, WInteractWidget *btn);
/*! \brief Returns a control button.
*
* \sa setButton()
*/
WInteractWidget *button(ButtonControlId id) const;
/*! \brief Binds a control progress bar.
*
* The progress bar for the WMediaPlayer::Time indication should be
* contained in a WContainerWidget which bounds the width of the
* progress bar, rather than setting a width on the progress
* bar. This is because the progress bar may, in some cases, also be
* used to indicate which part of the media can be seeked, and for
* this its width is being manipulated.
*
* You should use this method in conjunction with
* setControlsWidget() to bind progress bars in a custom control
* interface to media player functions.
*/
void setProgressBar(BarControlId id, WProgressBar *progressBar);
/*! \brief Returns a control progress bar.
*
* \sa setProgressBar()
*/
WProgressBar *progressBar(BarControlId id) const;
/*! \brief Sets a text place-holder widget.
*
* This binds the widget that displays text such as current time and
* total duration of the loaded media.
*
* You should use this method in conjunction with
* setControlsWidget() to bind progress bars in a custom control
* interface to media player functions.
*/
void setText(TextId id, WText *text);
/*! \brief Returns a text place-holder widget.
*
* \sa setText()
*/
WText *text(TextId id) const;
/*! \brief Pauses the player.
*
* \sa play()
*/
void pause();
/*! \brief Start or resume playing.
*
* The player starts or resumes playing at the current time.
*
* \sa seek()
*/
void play();
/*! \brief Stops the player.
*
* \sa play()
*/
void stop();
/*! \brief Seeks to a time.
*
* If possible, the player sets the current time to the indicated \p time
* (expressed in seconds).
*
* \note It may be the case that this only works after the player has
* already loaded the media.
*/
void seek(double time);
/*! \brief Sets the playback rate.
*
* This modifies the playback rate, expressed as a ratio of the
* normal (natural) playback rate.
*
* The default value is 1.0
*
* \note Not all browsers support this function.
*/
void setPlaybackRate(double rate);
/*! \brief Sets the volume.
*
* This modifies the volume, which must be a number between 0 and 1.0.
*
* The default value is 0.8
*/
void setVolume(double volume);
/*! \brief Returns the volume.
*
* \sa setVolume()
*/
double volume() const;
/*! \brief Mutes or unmutes the playback volume.
*
* \sa setVolume()
*/
void mute(bool mute);
/*! \brief Returns whether the media is currently playing.
*
* \sa play()
*/
bool playing() const { return status_.playing; }
/*! \brief Returns the current player state.
*
* The state reflects in how far the media player has loaded the
* media, and has determined its characteristics.
*
*/
ReadyState readyState() const { return status_.readyState; }
/*! \brief Returns the duration.
*
* The duration may be reported as 0 if the player has not yet loaded
* the media to determine the duration. Otherwise the duration is the
* duration of the loaded media, expressed in seconds.
*
* \sa readyState(), currentTime()
*/
double duration() const { return status_.duration; }
/*! \brief Returns the current playback time.
*
* Returns the current playback time, expressed in seconds.
*
* \sa seek()
*/
double currentTime() const { return status_.currentTime; }
/*! \brief Returns the current playback rate.
*
* \sa setPlaybackRate()
*/
double playbackRate() const { return status_.playbackRate; }
// This even seems kind of useless ?
// JSignal<>& loadStarted();
/*! \brief Event that indicates a time update.
*
* The event indicates that the currentTime() has changed.
*/
JSignal<double>& timeUpdated();
/*! \brief Event that indicates that playback started.
*
* The event is fired when playback has started (or is being
* continued).
*/
JSignal<>& playbackStarted();
/*! \brief Event that indicates that playback paused.
*
* The event is fired when playback has been paused.
*/
JSignal<>& playbackPaused();
/*! \brief Event that indicates that the video or audio has ended.
*/
JSignal<>& ended();
/*! \brief Event that indicates that the volume has changed.
*/
JSignal<double>& volumeChanged();
std::string jsPlayerRef() const;
virtual void refresh();
protected:
virtual void setFormData(const FormData& formData);
virtual void render(WFlags<RenderFlag> flags);
private:
struct Source {
Encoding encoding;
WLink link;
};
struct SignalDouble {
JSignal<double> *signal;
std::string jsExprA1;
};
std::vector<JSignal<> *> signals_;
std::vector<SignalDouble> signalsDouble_;
MediaType mediaType_;
int videoWidth_, videoHeight_;
WString title_;
std::vector<Source> media_;
std::string initialJs_;
WInteractWidget *control_[11];
WText *display_[3];
WProgressBar *progressBar_[2];
WWidget *gui_;
unsigned boundSignals_, boundSignalsDouble_;
bool mediaUpdated_;
struct State {
bool playing, ended;
ReadyState readyState;
double seekPercent, volume, duration, currentTime, playbackRate;
State();
};
State status_;
void createDefaultGui();
void addAnchor(WTemplate *t, ButtonControlId id, const char *bindId,
const std::string& styleClass,
const std::string& altText = std::string());
void addText(WTemplate *t, TextId id, const char *bindId,
const std::string& styleClass);
void addProgressBar(WTemplate *t, BarControlId id, const char *bindId,
const std::string& styleClass,
const std::string& valueStyleClass);
JSignal<>& signal(const char *name);
JSignal<double>& signalDouble(const char *name, const std::string& expr);
void updateProgressBarState(BarControlId id);
void updateFromProgressBar(BarControlId id, double value);
void playerDo(const std::string& method,
const std::string& args = std::string());
void playerDoData(const std::string& method, const std::string& args);
void playerDoRaw(const std::string& jqueryMethod);
static const char *LOAD_STARTED_SIGNAL;
static const char *TIME_UPDATED_SIGNAL;
static const char *PLAYBACK_STARTED_SIGNAL;
static const char *PLAYBACK_PAUSED_SIGNAL;
static const char *ENDED_SIGNAL;
static const char *VOLUME_CHANGED_SIGNAL;
friend class WMediaPlayerImpl;
};
}
#endif // WMEDIA_PLAYER_H_
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