/usr/include/libwildmagic/Wm5VisualPass.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5VISUALPASS_H
#define WM5VISUALPASS_H
#include "Wm5GraphicsLIB.h"
#include "Wm5VertexShader.h"
#include "Wm5PixelShader.h"
#include "Wm5AlphaState.h"
#include "Wm5CullState.h"
#include "Wm5DepthState.h"
#include "Wm5OffsetState.h"
#include "Wm5StencilState.h"
#include "Wm5WireState.h"
namespace Wm5
{
class WM5_GRAPHICS_ITEM VisualPass : public Object
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(VisualPass);
public:
// Construction and destruction.
VisualPass ();
virtual ~VisualPass ();
// Support for deferred construction.
inline void SetVertexShader (VertexShader* vshader);
inline void SetPixelShader (PixelShader* pshader);
inline void SetAlphaState (AlphaState* alphaState);
inline void SetCullState (CullState* cullState);
inline void SetDepthState (DepthState* depthState);
inline void SetOffsetState (OffsetState* offsetState);
inline void SetStencilState (StencilState* stencilState);
inline void SetWireState (WireState* wireState);
// Member access.
inline VertexShader* GetVertexShader () const;
inline PixelShader* GetPixelShader () const;
inline AlphaState* GetAlphaState () const;
inline CullState* GetCullState () const;
inline DepthState* GetDepthState () const;
inline OffsetState* GetOffsetState () const;
inline StencilState* GetStencilState () const;
inline WireState* GetWireState () const;
protected:
VertexShaderPtr mVShader;
PixelShaderPtr mPShader;
AlphaStatePtr mAlphaState;
CullStatePtr mCullState;
DepthStatePtr mDepthState;
OffsetStatePtr mOffsetState;
StencilStatePtr mStencilState;
WireStatePtr mWireState;
};
WM5_REGISTER_STREAM(VisualPass);
typedef Pointer0<VisualPass> VisualPassPtr;
#include "Wm5VisualPass.inl"
}
#endif
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