/usr/include/libwildmagic/Wm5VisibleSet.h is in libwildmagic-dev 5.13-1+b2.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5VISIBLESET_H
#define WM5VISIBLESET_H
#include "Wm5GraphicsLIB.h"
#include "Wm5Assert.h"
namespace Wm5
{
class Spatial;
class WM5_GRAPHICS_ITEM VisibleSet
{
public:
// Construction and destruction.
VisibleSet ();
~VisibleSet ();
// Access to the elements of the visible set.
inline int GetNumVisible () const;
inline const std::vector<Spatial*>& GetAllVisible () const;
inline Spatial* GetVisible (int i) const;
// Insert a visible object into the set.
void Insert (Spatial* visible);
// Set the number of elements to zero.
inline void Clear ();
private:
int mNumVisible;
std::vector<Spatial*> mVisible;
};
#include "Wm5VisibleSet.inl"
}
#endif
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