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/usr/include/libwildmagic/Wm5RenderTarget.inl is in libwildmagic-dev 5.13-1+b2.

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The actual contents of the file can be viewed below.

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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)

//----------------------------------------------------------------------------
inline int RenderTarget::GetNumTargets () const
{
    return mNumTargets;
}
//----------------------------------------------------------------------------
inline Texture::Format RenderTarget::GetFormat () const
{
    return mColorTextures[0]->GetFormat();
}
//----------------------------------------------------------------------------
inline int RenderTarget::GetWidth () const
{
    return mColorTextures[0]->GetWidth();
}
//----------------------------------------------------------------------------
inline int RenderTarget::GetHeight () const
{
    return mColorTextures[0]->GetHeight();
}
//----------------------------------------------------------------------------
inline Texture2D* RenderTarget::GetColorTexture (int i) const
{
    return mColorTextures[i];
}
//----------------------------------------------------------------------------
inline Texture2D* RenderTarget::GetDepthStencilTexture () const
{
    return mDepthStencilTexture;
}
//----------------------------------------------------------------------------
inline bool RenderTarget::HasMipmaps () const
{
    return mHasMipmaps;
}
//----------------------------------------------------------------------------
inline bool RenderTarget::HasDepthStencil () const
{
    return mDepthStencilTexture != 0;
}
//----------------------------------------------------------------------------