/usr/include/libwildmagic/Wm5OpenGLBitmapFont.h is in libwildmagic-dev 5.13-1+b2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef WM5OPENGLBITMAPFONT_H
#define WM5OPENGLBITMAPFONT_H
#include "Wm5OpenGLRendererLIB.h"
namespace Wm5
{
class BitmapFontChar
{
public:
BitmapFontChar (int xOrigin, int yOrigin, int xSize, int ySize,
const unsigned char* bitmap)
{
mXOrigin = xOrigin;
mYOrigin = yOrigin;
mXSize = xSize;
mYSize = ySize;
mBitmap = bitmap;
}
int mXOrigin, mYOrigin, mXSize, mYSize;
const unsigned char* mBitmap;
};
class BitmapFont
{
public:
BitmapFont (const char* name, int numCharacters,
const BitmapFontChar* const* characters)
{
mName = name;
mNumCharacters = numCharacters;
mCharacters = characters;
}
const char* mName;
int mNumCharacters;
const BitmapFontChar* const* mCharacters;
};
extern const BitmapFont gVerdanaS16B0I0;
}
#endif
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