/usr/include/libwildmagic/Wm5MeshSmoother.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5MESHSMOOTHER_H
#define WM5MESHSMOOTHER_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Vector3.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM MeshSmoother
{
public:
// The caller is responsible for deleting the input arrays.
MeshSmoother (int numVertices, Vector3<Real>* vertices, int numTriangles,
const int* indices);
virtual ~MeshSmoother ();
// For deferred construction and destruction. The caller is responsible
// for deleting the input arrays.
MeshSmoother ();
void Create (int numVertices, Vector3<Real>* vertices, int numTriangles,
const int* indices);
void Destroy ();
// Input values from the constructor.
int GetNumVertices () const;
const Vector3<Real>* GetVertices () const;
int GetNumTriangles () const;
const int* GetIndices () const;
// Derived quantites from the input mesh.
const Vector3<Real>* GetNormals () const;
const Vector3<Real>* GetMeans () const;
// Apply one iteration of the smoother. The input time is supported for
// applications where the surface evolution is time-dependent.
void Update (Real t = (Real)0);
protected:
virtual bool VertexInfluenced (int i, Real t);
virtual Real GetTangentWeight (int i, Real t);
virtual Real GetNormalWeight (int i, Real t);
int mNumVertices;
Vector3<Real>* mVertices;
int mNumTriangles;
const int* mIndices;
Vector3<Real>* mNormals;
Vector3<Real>* mMeans;
int* mNeighborCounts;
};
typedef MeshSmoother<float> MeshSmootherf;
typedef MeshSmoother<double> MeshSmootherd;
}
#endif
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