/usr/include/libwildmagic/Wm5IntrPlane3Plane3.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5INTRPLANE3PLANE3_H
#define WM5INTRPLANE3PLANE3_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Intersector.h"
#include "Wm5Plane3.h"
#include "Wm5Line3.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM IntrPlane3Plane3
: public Intersector<Real,Vector3<Real> >
{
public:
IntrPlane3Plane3 (const Plane3<Real>& plane0, const Plane3<Real>& plane1);
// Object access.
const Plane3<Real>& GetPlane0 () const;
const Plane3<Real>& GetPlane1 () const;
// Static intersection queries.
virtual bool Test ();
virtual bool Find ();
// Dynamic intersection queries.
virtual bool Test (Real tmax, const Vector3<Real>& velocity0,
const Vector3<Real>& velocity1);
virtual bool Find (Real tmax, const Vector3<Real>& velocity0,
const Vector3<Real>& velocity1);
// Information about the intersection set. Only get the specific object
// of intersection corresponding to the intersection type (IT_LINE or
// IT_PLANE).
const Line3<Real>& GetIntersectionLine () const;
const Plane3<Real>& GetIntersectionPlane () const;
protected:
using Intersector<Real,Vector3<Real> >::IT_EMPTY;
using Intersector<Real,Vector3<Real> >::IT_LINE;
using Intersector<Real,Vector3<Real> >::IT_PLANE;
using Intersector<Real,Vector3<Real> >::mIntersectionType;
using Intersector<Real,Vector3<Real> >::mContactTime;
// The objects to intersect.
const Plane3<Real>* mPlane0;
const Plane3<Real>* mPlane1;
// Information about the intersection set.
Line3<Real> mIntrLine;
Plane3<Real> mIntrPlane;
};
typedef IntrPlane3Plane3<float> IntrPlane3Plane3f;
typedef IntrPlane3Plane3<double> IntrPlane3Plane3d;
}
#endif
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