/usr/include/libwildmagic/Wm5HPoint.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.2 (2011/03/27)
#ifndef WM5HPOINT_H
#define WM5HPOINT_H
#include "Wm5MathematicsLIB.h"
namespace Wm5
{
class WM5_MATHEMATICS_ITEM HPoint
{
public:
// Construction and destruction. HPoint represents a homogeneous point
// of the form (x,y,z,w). Affine points are characterized by w = 1
// (see class APoint) and affine vectors are characterized by w = 0
// (see class AVector).
HPoint (); // uninitialized
HPoint (const HPoint& pnt);
HPoint (float x, float y, float z, float w);
~HPoint ();
// Coordinate access.
inline operator const float* () const;
inline operator float* ();
inline const float& operator[] (int i) const;
inline float& operator[] (int i);
inline float X () const;
inline float& X ();
inline float Y () const;
inline float& Y ();
inline float Z () const;
inline float& Z ();
inline float W () const;
inline float& W ();
// Assignment.
HPoint& operator= (const HPoint& pnt);
// Comparison (for use by STL containers).
bool operator== (const HPoint& pnt) const;
bool operator!= (const HPoint& pnt) const;
bool operator< (const HPoint& pnt) const;
bool operator<= (const HPoint& pnt) const;
bool operator> (const HPoint& pnt) const;
bool operator>= (const HPoint& pnt) const;
protected:
float mTuple[4];
};
#include "Wm5HPoint.inl"
}
#endif
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