/usr/include/libwildmagic/Wm5ConsoleApplication.h is in libwildmagic-dev 5.13-1+b2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/04/30)
#ifndef WM5CONSOLEAPPLICATION_H
#define WM5CONSOLEAPPLICATION_H
#include "Wm5Application.h"
namespace Wm5
{
class ConsoleApplication : public Application
{
public:
// Construction and destruction.
ConsoleApplication (const char* consoleTitle);
virtual ~ConsoleApplication ();
// Entry point to be implemented by the application. The return value
// is an exit code, if desired.
virtual int Main (int numArguments, char** arguments) = 0;
protected:
// The hookup to the 'main' entry point into the executable.
static int Run (int numArguments, char** arguments);
// Console parameters (from the constructor).
std::string mConsoleTitle;
};
//----------------------------------------------------------------------------
#define WM5_CONSOLE_APPLICATION(classname) \
WM5_IMPLEMENT_INITIALIZE(classname); \
WM5_IMPLEMENT_TERMINATE(classname); \
\
void classname::Initialize () \
{ \
Application::Run = &ConsoleApplication::Run; \
TheApplication = new0 classname(); \
} \
\
void classname::Terminate () \
{ \
delete0(TheApplication); \
}
//----------------------------------------------------------------------------
}
#endif
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