/usr/include/libwildmagic/Wm5Buffer.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5BUFFER_H
#define WM5BUFFER_H
#include "Wm5GraphicsLIB.h"
#include "Wm5Object.h"
namespace Wm5
{
class WM5_GRAPHICS_ITEM Buffer : public Object
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(Buffer);
public:
// Usage flags for vertex buffers, index buffers, and textures.
enum WM5_GRAPHICS_ITEM Usage
{
BU_STATIC,
BU_DYNAMIC,
BU_RENDERTARGET,
BU_DEPTHSTENCIL,
BU_TEXTURE,
BU_QUANTITY
};
// Locking modes for accessing video memory for a buffer or texture.
enum WM5_GRAPHICS_ITEM Locking
{
BL_READ_ONLY,
BL_WRITE_ONLY,
BL_READ_WRITE,
BL_QUANTITY
};
protected:
// Abstract base class. Construction and destruction.
Buffer ();
Buffer (int numElements, int elementSize, Usage usage);
public:
virtual ~Buffer ();
// Member access.
inline int GetNumElements () const;
inline int GetElementSize () const;
inline Usage GetUsage () const;
// An application might want to vary the active number of indices. Use
// this function to do so. It does not change the data storage, only the
// Buffer::mNumElements member. The caller is responsible for saving the
// original number of indices and resetting this when finished with the
// index buffer. The caller also should not pass in a number of indices
// that is larger than the original number of indices.
inline void SetNumElements (int numElements);
// Manage a copy of the buffer in system memory. Queries of the system
// memory occur in IndexBuffer and VertexBuffer. The GetData() accessor
// should be for read-only data. Do not typecast as "char*" and write,
// otherwise the renderers will not know the data has been modified.
inline int GetNumBytes () const;
inline const char* GetData () const;
protected:
int mNumElements;
int mElementSize;
Usage mUsage;
int mNumBytes;
char* mData;
};
WM5_REGISTER_STREAM(Buffer);
typedef Pointer0<Buffer> BufferPtr;
#include "Wm5Buffer.inl"
}
#endif
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