/usr/include/libwildmagic/Wm5BezierCurve3.h is in libwildmagic-dev 5.13-1+b2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5BEZIERCURVE3_H
#define WM5BEZIERCURVE3_H
#include "Wm5MathematicsLIB.h"
#include "Wm5SingleCurve3.h"
namespace Wm5
{
template <typename Real>
class WM5_MATHEMATICS_ITEM BezierCurve3 : public SingleCurve3<Real>
{
public:
// Construction and destruction. BezierCurve3 accepts responsibility for
// deleting the input arrays.
BezierCurve3 (int degree, Vector3<Real>* ctrlPoint);
virtual ~BezierCurve3 ();
int GetDegree () const;
const Vector3<Real>* GetControlPoints () const;
virtual Vector3<Real> GetPosition (Real t) const;
virtual Vector3<Real> GetFirstDerivative (Real t) const;
virtual Vector3<Real> GetSecondDerivative (Real t) const;
virtual Vector3<Real> GetThirdDerivative (Real t) const;
protected:
int mDegree;
int mNumCtrlPoints;
Vector3<Real>* mCtrlPoint;
Vector3<Real>* mDer1CtrlPoint;
Vector3<Real>* mDer2CtrlPoint;
Vector3<Real>* mDer3CtrlPoint;
Real** mChoose;
};
typedef BezierCurve3<float> BezierCurve3f;
typedef BezierCurve3<double> BezierCurve3d;
}
#endif
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