/usr/include/vtk-6.3/vtkUnstructuredGridLinearRayIntegrator.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkUnstructuredGridLinearRayIntegrator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*
* Copyright 2004 Sandia Corporation.
* Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
* license for use of this work by or on behalf of the
* U.S. Government. Redistribution and use in source and binary forms, with
* or without modification, are permitted provided that this Notice and any
* statement of authorship are reproduced on all copies.
*/
// .NAME vtkUnstructuredGridLinearRayIntegrator - performs piecewise linear ray integration.
//
// .SECTION Description
//
// vtkUnstructuredGridLinearRayIntegrator performs piecewise linear ray
// integration. Considering that transfer functions in VTK are piecewise
// linear, this class should give the "correct" integration under most
// circumstances. However, the computations performed are fairly hefty and
// should, for the most part, only be used as a benchmark for other, faster
// methods.
//
// .SECTION See Also
// vtkUnstructuredGridPartialPreIntegration
//
#ifndef vtkUnstructuredGridLinearRayIntegrator_h
#define vtkUnstructuredGridLinearRayIntegrator_h
#include "vtkRenderingVolumeModule.h" // For export macro
#include "vtkUnstructuredGridVolumeRayIntegrator.h"
class vtkLinearRayIntegratorTransferFunction;
class vtkVolumeProperty;
class VTKRENDERINGVOLUME_EXPORT vtkUnstructuredGridLinearRayIntegrator : public vtkUnstructuredGridVolumeRayIntegrator
{
public:
vtkTypeMacro(vtkUnstructuredGridLinearRayIntegrator,
vtkUnstructuredGridVolumeRayIntegrator);
static vtkUnstructuredGridLinearRayIntegrator *New();
virtual void PrintSelf(ostream &os, vtkIndent indent);
virtual void Initialize(vtkVolume *volume, vtkDataArray *scalars);
virtual void Integrate(vtkDoubleArray *intersectionLengths,
vtkDataArray *nearIntersections,
vtkDataArray *farIntersections,
float color[4]);
// Description:
// Integrates a single ray segment. \c color is blended with the result
// (with \c color in front). The result is written back into \c color.
static void IntegrateRay(double length,
double intensity_front, double attenuation_front,
double intensity_back, double attenuation_back,
float color[4]);
static void IntegrateRay(double length,
const double color_front[3],
double attenuation_front,
const double color_back[3],
double attenuation_back,
float color[4]);
// Description:
// Computes Psi (as defined by Moreland and Angel, "A Fast High Accuracy
// Volume Renderer for Unstructured Data").
static float Psi(float length,
float attenuation_front, float attenuation_back);
protected:
vtkUnstructuredGridLinearRayIntegrator();
~vtkUnstructuredGridLinearRayIntegrator();
vtkVolumeProperty *Property;
vtkLinearRayIntegratorTransferFunction *TransferFunctions;
vtkTimeStamp TransferFunctionsModified;
int NumIndependentComponents;
private:
vtkUnstructuredGridLinearRayIntegrator(const vtkUnstructuredGridLinearRayIntegrator&); // Not implemented.
void operator=(const vtkUnstructuredGridLinearRayIntegrator&); // Not implemented.
};
#endif //vtkUnstructuredGridLinearRayIntegrator_h
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