/usr/include/vtk-6.3/vtkStandardPolyDataPainter.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkStandardPolyDataPainter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*
* Copyright 2004 Sandia Corporation.
* Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
* license for use of this work by or on behalf of the
* U.S. Government. Redistribution and use in source and binary forms, with
* or without modification, are permitted provided that this Notice and any
* statement of authorship are reproduced on all copies.
*/
// .NAME vtkStandardPolyDataPainter - A standard implementation of vtkPolyDataPainter.
//
// .SECTION Description
// vtkStandardPolyDataPainter is a catch-all painter. It should work with pretty
// much any vtkPolyData, and attributes, and vtkPolyDataPainterDeviceAdapter. On
// the flip side, the vtkStandardPolyDataPainter will be slower than the more
// special purpose painters.
// .SECTION See Also
// vtkDefaultPainter
// .SECTION Thanks
// Support for generic vertex attributes in VTK was contributed in
// collaboration with Stephane Ploix at EDF.
#ifndef vtkStandardPolyDataPainter_h
#define vtkStandardPolyDataPainter_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkPolyDataPainter.h"
class vtkCellArray;
class vtkDataArray;
class vtkPointData;
class vtkPoints;
class vtkShaderDeviceAdapter2;
class VTKRENDERINGOPENGL_EXPORT vtkStandardPolyDataPainter : public vtkPolyDataPainter
{
public:
vtkTypeMacro(vtkStandardPolyDataPainter, vtkPolyDataPainter);
virtual void PrintSelf(ostream &os, vtkIndent indent);
static vtkStandardPolyDataPainter *New();
void AddMultiTextureCoordsArray(vtkDataArray * array);
//BTX
protected:
vtkStandardPolyDataPainter();
~vtkStandardPolyDataPainter();
// Description:
// Generates rendering primitives of appropriate type(s). Multiple types
// of preimitives can be requested by or-ring the primitive flags.
virtual void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
unsigned long typeflags, bool forceCompileOnly);
void DrawCells(int mode, vtkCellArray *connectivity,
vtkIdType startCellId,
vtkShaderDeviceAdapter2 *shaderDevice2,
vtkRenderer *renderer,
int buildnormals, int interpolation);
// Description:
// Called before RenderInternal() if the Information has been changed
// since the last time this method was called.
virtual void ProcessInformation(vtkInformation*);
void UpdateGenericAttributesCache(vtkShaderDeviceAdapter2 *shaderDevice2);
vtkIdType TotalCells;
private:
vtkStandardPolyDataPainter(const vtkStandardPolyDataPainter&); // Not implemented.
void operator=(const vtkStandardPolyDataPainter&); // Not implemented.
class vtkInternal;
vtkInternal* Internal;
//ETX
};
#endif //vtkStandardPolyDataPainter_h
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