/usr/include/vtk-6.3/vtkScalarBarRepresentation.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkScalarBarRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*
* Copyright 2008 Sandia Corporation.
* Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
* license for use of this work by or on behalf of the
* U.S. Government. Redistribution and use in source and binary forms, with
* or without modification, are permitted provided that this Notice and any
* statement of authorship are reproduced on all copies.
*/
// .NAME vtkScalarBarRepresentation - represent scalar bar for vtkScalarBarWidget
//
// .SECTION Description
//
// This class represents a scalar bar for a vtkScalarBarWidget. This class
// provides support for interactively placing a scalar bar on the 2D overlay
// plane. The scalar bar is defined by an instance of vtkScalarBarActor.
//
// One specialty of this class is that if the scalar bar is moved near enough
// to an edge, it's orientation is flipped to match that edge.
//
// .SECTION See Also
// vtkScalarBarWidget vtkWidgetRepresentation vtkScalarBarActor
//
#ifndef vtkScalarBarRepresentation_h
#define vtkScalarBarRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkBorderRepresentation.h"
class vtkScalarBarActor;
class VTKINTERACTIONWIDGETS_EXPORT vtkScalarBarRepresentation : public vtkBorderRepresentation
{
public:
vtkTypeMacro(vtkScalarBarRepresentation, vtkBorderRepresentation);
virtual void PrintSelf(ostream &os, vtkIndent indent);
static vtkScalarBarRepresentation *New();
// Description:
// The prop that is placed in the renderer.
vtkGetObjectMacro(ScalarBarActor, vtkScalarBarActor);
virtual void SetScalarBarActor(vtkScalarBarActor *);
// Description:
// Satisfy the superclass' API.
virtual void BuildRepresentation();
virtual void WidgetInteraction(double eventPos[2]);
virtual void GetSize(double size[2])
{size[0]=2.0; size[1]=2.0;}
// Description:
// These methods are necessary to make this representation behave as
// a vtkProp.
virtual int GetVisibility();
virtual void SetVisibility(int);
virtual void GetActors2D(vtkPropCollection *collection);
virtual void ReleaseGraphicsResources(vtkWindow *window);
virtual int RenderOverlay(vtkViewport*);
virtual int RenderOpaqueGeometry(vtkViewport*);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport*);
virtual int HasTranslucentPolygonalGeometry();
// Description:
// If true, the orientation will be updated based on the widget's position.
// Default is true.
vtkSetMacro(AutoOrient, bool)
vtkGetMacro(AutoOrient, bool)
// Description:
// Get/Set the orientation.
void SetOrientation(int orient);
int GetOrientation();
protected:
vtkScalarBarRepresentation();
~vtkScalarBarRepresentation();
// Description:
// Change horizontal <--> vertical orientation, rotate the corners of the
// bar to preserve size, and swap the resize handle locations.
void SwapOrientation();
vtkScalarBarActor *ScalarBarActor;
bool AutoOrient;
private:
vtkScalarBarRepresentation(const vtkScalarBarRepresentation &); // Not implemented
void operator=(const vtkScalarBarRepresentation &); // Not implemented
};
#endif //vtkScalarBarRepresentation_h
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