/usr/include/vtk-6.3/vtkResliceCursorRepresentation.h is in libvtk6-dev 6.3.0+dfsg1-5.
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Program: Visualization Toolkit
Module: vtkResliceCursorRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkResliceCursorRepresentation - represent the vtkResliceCursorWidget
// .SECTION Description
// This class is the base class for the reslice cursor representation
// subclasses. It represents a cursor that may be interactively translated,
// rotated through an image and perform thick / thick reformats.
// .SECTION See Also
// vtkResliceCursorLineRepresentation vtkResliceCursorThickLineRepresentation
// vtkResliceCursorWidget vtkResliceCursor
#ifndef vtkResliceCursorRepresentation_h
#define vtkResliceCursorRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkWidgetRepresentation.h"
class vtkTextProperty;
class vtkActor2D;
class vtkTextMapper;
class vtkImageData;
class vtkImageReslice;
class vtkPlane;
class vtkPlaneSource;
class vtkResliceCursorPolyDataAlgorithm;
class vtkResliceCursor;
class vtkMatrix4x4;
class vtkScalarsToColors;
class vtkImageMapToColors;
class vtkActor;
class vtkImageActor;
class vtkTexture;
class vtkTextActor;
class vtkImageAlgorithm;
class VTKINTERACTIONWIDGETS_EXPORT vtkResliceCursorRepresentation : public vtkWidgetRepresentation
{
public:
// Description:
// Standard VTK methods.
vtkTypeMacro(vtkResliceCursorRepresentation,vtkWidgetRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// The tolerance representing the distance to the representation (in
// pixels) in which the cursor is considered near enough to the
// representation to be active.
vtkSetClampMacro(Tolerance,int,1,100);
vtkGetMacro(Tolerance,int);
// Description:
// Show the resliced image ?
vtkSetMacro( ShowReslicedImage, int );
vtkGetMacro( ShowReslicedImage, int );
vtkBooleanMacro( ShowReslicedImage, int );
// Description:
// Make sure that the resliced image remains within the volume.
// Default is On.
vtkSetMacro(RestrictPlaneToVolume,int);
vtkGetMacro(RestrictPlaneToVolume,int);
vtkBooleanMacro(RestrictPlaneToVolume,int);
// Description:
// Specify the format to use for labelling the distance. Note that an empty
// string results in no label, or a format string without a "%" character
// will not print the thickness value.
vtkSetStringMacro(ThicknessLabelFormat);
vtkGetStringMacro(ThicknessLabelFormat);
//BTX -- used to communicate about the state of the representation
enum { Outside=0, NearCenter, NearAxis1, NearAxis2,
OnCenter, OnAxis1, OnAxis2};
enum { None=0, PanAndRotate, RotateBothAxes,
ResizeThickness, WindowLevelling };
//ETX
// Description:
// Get the text shown in the widget's label.
virtual char* GetThicknessLabelText();
// Description:
// Get the position of the widget's label in display coordinates.
virtual double* GetThicknessLabelPosition();
virtual void GetThicknessLabelPosition(double pos[3]);
virtual void GetWorldThicknessLabelPosition(double pos[3]);
// Description:
// These are methods that satisfy vtkWidgetRepresentation's API.
virtual void BuildRepresentation();
// Description:
// Get the current reslice class and reslice axes
vtkGetObjectMacro( ResliceAxes, vtkMatrix4x4 );
vtkGetObjectMacro( Reslice, vtkImageAlgorithm );
// Description:
// Get the displayed image actor
vtkGetObjectMacro( ImageActor, vtkImageActor );
// Description:
// Set/Get the internal lookuptable (lut) to one defined by the user, or,
// alternatively, to the lut of another Reslice cusror widget. In this way,
// a set of three orthogonal planes can share the same lut so that
// window-levelling is performed uniformly among planes. The default
// internal lut can be re- set/allocated by setting to 0 (NULL).
virtual void SetLookupTable(vtkScalarsToColors*);
vtkGetObjectMacro(LookupTable,vtkScalarsToColors);
// Description:
// Convenience method to get the vtkImageMapToColors filter used by this
// widget. The user can properly render other transparent actors in a
// scene by calling the filter's SetOutputFormatToRGB and
// PassAlphaToOutputOff.
vtkGetObjectMacro(ColorMap, vtkImageMapToColors);
virtual void SetColorMap(vtkImageMapToColors *);
// Description:
// Set/Get the current window and level values. SetWindowLevel should
// only be called after SetInput. If a shared lookup table is being used,
// a callback is required to update the window level values without having
// to update the lookup table again.
void SetWindowLevel(double window, double level, int copy = 0);
void GetWindowLevel(double wl[2]);
double GetWindow(){return this->CurrentWindow;}
double GetLevel(){return this->CurrentLevel;}
virtual vtkResliceCursor * GetResliceCursor() = 0;
// Description:
// Enable/disable text display of window-level, image coordinates and
// scalar values in a render window.
vtkSetMacro(DisplayText,int);
vtkGetMacro(DisplayText,int);
vtkBooleanMacro(DisplayText,int);
// Description:
// Set/Get the text property for the image data and window-level annotation.
void SetTextProperty(vtkTextProperty* tprop);
vtkTextProperty* GetTextProperty();
// Description:
// Render as a 2D image, or render as a plane with a texture in physical
// space.
vtkSetMacro( UseImageActor, int );
vtkGetMacro( UseImageActor, int );
vtkBooleanMacro( UseImageActor, int );
// Description:
// INTERNAL - Do not use
// Set the manipulation mode. This is done by the widget
void SetManipulationMode( int m );
vtkGetMacro(ManipulationMode, int);
// Description:
// INTERNAL - Do not use.
// Internal methods used by the widget to manage text displays
// for annotations.
void ActivateText(int);
void ManageTextDisplay();
// Description:
// Initialize the reslice planes and the camera center. This is done
// automatically, the first time we render.
virtual void InitializeReslicePlane();
virtual void ResetCamera();
// Description:
// Get the underlying cursor source.
virtual vtkResliceCursorPolyDataAlgorithm * GetCursorAlgorithm() = 0;
// Description:
// Get the plane source on which the texture (the thin/thick resliced
// image is displayed)
vtkGetObjectMacro( PlaneSource, vtkPlaneSource );
protected:
vtkResliceCursorRepresentation();
~vtkResliceCursorRepresentation();
// Description:
// Create New Reslice plane. Allows subclasses to override and crate
// their own reslice filters to respond to the widget.
virtual void CreateDefaultResliceAlgorithm();
virtual void SetResliceParameters(
double outputSpacingX, double outputSpacingY,
int extentX, int extentY );
// Description:
// Process window level
virtual void WindowLevel( double x, double y );
// Description:
// Update the reslice plane
virtual void UpdateReslicePlane();
// Description:
// Compute the origin of the planes so as to capture the entire image.
virtual void ComputeReslicePlaneOrigin();
// for negative window values.
void InvertTable();
// recompute origin to make the location of the reslice cursor consistent
// with its physical location
virtual void ComputeOrigin( vtkMatrix4x4 * );
// Description:
void GetVector1( double d[3] );
void GetVector2( double d[3] );
// Description:
// The widget sets the manipulation mode. This can be one of :
// None, PanAndRotate, RotateBothAxes, ResizeThickness
int ManipulationMode;
// Keep track if modifier is set
int Modifier;
// Selection tolerance for the handles
int Tolerance;
// Format for printing the distance
char *ThicknessLabelFormat;
vtkImageAlgorithm * Reslice;
vtkPlaneSource * PlaneSource;
int RestrictPlaneToVolume;
int ShowReslicedImage;
vtkTextProperty * ThicknessTextProperty;
vtkTextMapper * ThicknessTextMapper;
vtkActor2D * ThicknessTextActor;
vtkMatrix4x4 * ResliceAxes;
vtkMatrix4x4 * NewResliceAxes;
vtkImageMapToColors * ColorMap;
vtkActor * TexturePlaneActor;
vtkTexture * Texture;
vtkScalarsToColors * LookupTable;
vtkImageActor * ImageActor;
vtkTextActor * TextActor;
double OriginalWindow;
double OriginalLevel;
double CurrentWindow;
double CurrentLevel;
double InitialWindow;
double InitialLevel;
double LastEventPosition[2];
int UseImageActor;
char TextBuff[128];
int DisplayText;
vtkScalarsToColors * CreateDefaultLookupTable();
void GenerateText();
private:
vtkResliceCursorRepresentation(const vtkResliceCursorRepresentation&); //Not implemented
void operator=(const vtkResliceCursorRepresentation&); //Not implemented
};
#endif
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