/usr/include/vtk-6.3/vtkRenderbuffer.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkRenderbuffer.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkRenderbuffer - Storage for FBO's
// .SECTION Description
// Lightweight API to OpenGL Framebuffer Object EXT renderbuffers.
#ifndef vtkRenderbuffer_h
#define vtkRenderbuffer_h
#include "vtkObject.h"
#include "vtkRenderingOpenGLModule.h" // for export macro
#include "vtkWeakPointer.h" // for render context
class vtkRenderWindow;
class vtkTextureObject;
class VTKRENDERINGOPENGL_EXPORT vtkRenderbuffer : public vtkObject
{
public:
static vtkRenderbuffer* New();
vtkTypeMacro(vtkRenderbuffer, vtkObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Returns if the context supports the required extensions.
// Extension will be loaded when the conetxt is set.
static bool IsSupported(vtkRenderWindow *renWin);
// Description:
// Get the name of the buffer for use opengl code.
vtkGetMacro(Handle, unsigned int);
// Description:
// Setting the context has the side affect of initializing OpenGL
// required extensions and allocates an OpenGL name(handle) that is
// released when the object is destroyed. NOTE: the reference count
// to the passed in object is not incremented. Contex must be set
// prior to other use.
void SetContext(vtkRenderWindow *win);
vtkRenderWindow* GetContext();
// Description:
// Sets up an RGBAF renderbufffer for use as a color attachment. Use mode
// to control READ or DRAW operation.
int CreateColorAttachment(
unsigned int width,
unsigned int height);
// Description:
// Sets up an DEPTH renderbufffer for use as a color attachment. Use mode
// to control READ or DRAW operation.
int CreateDepthAttachment(
unsigned int width,
unsigned int height);
// Description:
// Sets up an renderbufffer. Use mode to control READ or DRAW operation and
// format to control the internal format. (see OpenGL doc for more info)
int Create(
unsigned int format,
unsigned int width,
unsigned int height);
protected:
vtkRenderbuffer();
~vtkRenderbuffer();
bool LoadRequiredExtensions(vtkRenderWindow *renWin);
void Alloc();
void Free();
int DepthBufferFloat;
private:
unsigned int Handle;
vtkWeakPointer<vtkRenderWindow> Context;
private:
vtkRenderbuffer(const vtkRenderbuffer&); // Not implemented.
void operator=(const vtkRenderbuffer&); // Not implemented.
};
#endif
|