/usr/include/vtk-6.3/vtkQuaternionInterpolator.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkQuaternionInterpolator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkQuaternionInterpolator - interpolate a quaternion
// .SECTION Description
// This class is used to interpolate a series of quaternions representing
// the rotations of a 3D object. The interpolation may be linear in form
// (using spherical linear interpolation SLERP), or via spline interpolation
// (using SQUAD). In either case the interpolation is specialized to
// quaternions since the interpolation occurs on the surface of the unit
// quaternion sphere.
//
// To use this class, specify at least two pairs of (t,q[4]) with the
// AddQuaternion() method. Next interpolate the tuples with the
// InterpolateQuaternion(t,q[4]) method, where "t" must be in the range of
// (t_min,t_max) parameter values specified by the AddQuaternion() method (t
// is clamped otherwise), and q[4] is filled in by the method.
//
// There are several important background references. Ken Shoemake described
// the practical application of quaternions for the interpolation of rotation
// (K. Shoemake, "Animating rotation with quaternion curves", Computer
// Graphics (Siggraph '85) 19(3):245--254, 1985). Another fine reference
// (available on-line) is E. B. Dam, M. Koch, and M. Lillholm, Technical
// Report DIKU-TR-98/5, Dept. of Computer Science, University of Copenhagen,
// Denmark.
//
// .SECTION Caveats
// Note that for two or less quaternions, Slerp (linear) interpolation is
// performed even if spline interpolation is requested. Also, the tangents to
// the first and last segments of spline interpolation are (arbitrarily)
// defined by repeating the first and last quaternions.
//
// There are several methods particular to quaternions (norms, products,
// etc.) implemented interior to this class. These may be moved to a separate
// quaternion class at some point.
//
// .SECTION See also
// vtkQuaternion
#ifndef vtkQuaternionInterpolator_h
#define vtkQuaternionInterpolator_h
#include "vtkCommonMathModule.h" // For export macro
#include "vtkObject.h"
class vtkQuaterniond;
class vtkQuaternionList;
class VTKCOMMONMATH_EXPORT vtkQuaternionInterpolator : public vtkObject
{
public:
vtkTypeMacro(vtkQuaternionInterpolator, vtkObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Instantiate the class.
static vtkQuaternionInterpolator* New();
// Description:
// Return the number of quaternions in the list of quaternions to be
// interpolated.
int GetNumberOfQuaternions();
// Description:
// Obtain some information about the interpolation range. The numbers
// returned (corresponding to parameter t, usually thought of as time)
// are undefined if the list of transforms is empty. This is a convenience
// method for interpolation.
double GetMinimumT();
double GetMaximumT();
// Description:
// Reset the class so that it contains no data; i.e., the array of (t,q[4])
// information is discarded.
void Initialize();
// Description:
// Add another quaternion to the list of quaternions to be interpolated.
// Note that using the same time t value more than once replaces the
// previous quaternion at t. At least one quaternions must be added to
// define an interpolation functios.
void AddQuaternion(double t, const vtkQuaterniond& q);
void AddQuaternion(double t, double q[4]);
// Description:
// Delete the quaternion at a particular parameter t. If there is no
// quaternion tuple defined at t, then the method does nothing.
void RemoveQuaternion(double t);
// Description:
// Interpolate the list of quaternions and determine a new quaternion
// (i.e., fill in the quaternion provided). If t is outside the range of
// (min,max) values, then t is clamped to lie within the range.
void InterpolateQuaternion(double t, vtkQuaterniond& q);
void InterpolateQuaternion(double t, double q[4]);
//BTX
// Description:
// Enums to control the type of interpolation to use.
enum {INTERPOLATION_TYPE_LINEAR=0,
INTERPOLATION_TYPE_SPLINE
};
//ETX
// Description:
// Specify which type of function to use for interpolation. By default
// (SetInterpolationFunctionToSpline()), cubic spline interpolation using a
// modifed Kochanek basis is employed. Otherwise, if
// SetInterpolationFunctionToLinear() is invoked, linear spherical interpolation
// is used between each pair of quaternions.
vtkSetClampMacro(InterpolationType,int,INTERPOLATION_TYPE_LINEAR,
INTERPOLATION_TYPE_SPLINE);
vtkGetMacro(InterpolationType,int);
void SetInterpolationTypeToLinear()
{this->SetInterpolationType(INTERPOLATION_TYPE_LINEAR);}
void SetInterpolationTypeToSpline()
{this->SetInterpolationType(INTERPOLATION_TYPE_SPLINE);}
protected:
vtkQuaternionInterpolator();
virtual ~vtkQuaternionInterpolator();
// Specify the type of interpolation to use
int InterpolationType;
// Internal variables for interpolation functions
vtkQuaternionList *QuaternionList; //used for linear quaternion interpolation
private:
vtkQuaternionInterpolator(const vtkQuaternionInterpolator&); // Not implemented.
void operator=(const vtkQuaternionInterpolator&); // Not implemented.
};
#endif
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