/usr/include/vtk-6.3/vtkProp3DCollection.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkProp3DCollection.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkProp3DCollection - a list of 3D props
// .SECTION Description
// vtkProp3DCollection represents and provides methods to manipulate a list of
// 3D props (i.e., vtkProp3D and subclasses). The list is unsorted and
// duplicate entries are not prevented.
// .SECTION see also
// vtkProp3D vtkCollection
#ifndef vtkProp3DCollection_h
#define vtkProp3DCollection_h
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkPropCollection.h"
#include "vtkProp3D.h" // Needed for inline methods
class VTKRENDERINGCORE_EXPORT vtkProp3DCollection : public vtkPropCollection
{
public:
static vtkProp3DCollection *New();
vtkTypeMacro(vtkProp3DCollection,vtkPropCollection);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Add an actor to the list.
void AddItem(vtkProp3D *p);
// Description:
// Get the next actor in the list.
vtkProp3D *GetNextProp3D();
// Description:
// Get the last actor in the list.
vtkProp3D *GetLastProp3D();
//BTX
// Description:
// Reentrant safe way to get an object in a collection. Just pass the
// same cookie back and forth.
vtkProp3D *GetNextProp3D(vtkCollectionSimpleIterator &cookie)
{
return static_cast<vtkProp3D *>(this->GetNextItemAsObject(cookie));
}
//ETX
protected:
vtkProp3DCollection() {}
~vtkProp3DCollection() {}
private:
// hide the standard AddItem from the user and the compiler.
void AddItem(vtkObject *o)
{
this->vtkCollection::AddItem(o);
}
void AddItem(vtkProp *o)
{
this->vtkPropCollection::AddItem(o);
}
private:
vtkProp3DCollection(const vtkProp3DCollection&); // Not implemented.
void operator=(const vtkProp3DCollection&); // Not implemented.
};
inline void vtkProp3DCollection::AddItem(vtkProp3D *a)
{
this->vtkCollection::AddItem(a);
}
inline vtkProp3D *vtkProp3DCollection::GetNextProp3D()
{
return static_cast<vtkProp3D *>(this->GetNextItemAsObject());
}
inline vtkProp3D *vtkProp3DCollection::GetLastProp3D()
{
if ( this->Bottom == NULL )
{
return NULL;
}
else
{
return static_cast<vtkProp3D *>(this->Bottom->Item);
}
}
#endif
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