/usr/include/vtk-6.3/vtkProjectedTetrahedraMapper.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkProjectedTetrahedraMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*
* Copyright 2003 Sandia Corporation.
* Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
* license for use of this work by or on behalf of the
* U.S. Government. Redistribution and use in source and binary forms, with
* or without modification, are permitted provided that this Notice and any
* statement of authorship are reproduced on all copies.
*/
// .NAME vtkProjectedTetrahedraMapper - Unstructured grid volume renderer.
//
// .SECTION Description
// vtkProjectedTetrahedraMapper is an implementation of the classic
// Projected Tetrahedra algorithm presented by Shirley and Tuchman in "A
// Polygonal Approximation to Direct Scalar Volume Rendering" in Computer
// Graphics, December 1990.
//
// .SECTION Bugs
// This mapper relies highly on the implementation of the OpenGL pipeline.
// A typical hardware driver has lots of options and some settings can
// cause this mapper to produce artifacts.
//
#ifndef vtkProjectedTetrahedraMapper_h
#define vtkProjectedTetrahedraMapper_h
#include "vtkRenderingVolumeModule.h" // For export macro
#include "vtkUnstructuredGridVolumeMapper.h"
class vtkFloatArray;
class vtkPoints;
class vtkUnsignedCharArray;
class vtkVisibilitySort;
class vtkVolumeProperty;
class vtkRenderWindow;
class VTKRENDERINGVOLUME_EXPORT vtkProjectedTetrahedraMapper : public vtkUnstructuredGridVolumeMapper
{
public:
vtkTypeMacro(vtkProjectedTetrahedraMapper,
vtkUnstructuredGridVolumeMapper);
static vtkProjectedTetrahedraMapper *New();
virtual void PrintSelf(ostream &os, vtkIndent indent);
virtual void SetVisibilitySort(vtkVisibilitySort *sort);
vtkGetObjectMacro(VisibilitySort, vtkVisibilitySort);
static void MapScalarsToColors(vtkDataArray *colors,
vtkVolumeProperty *property,
vtkDataArray *scalars);
static void TransformPoints(vtkPoints *inPoints,
const float projection_mat[16],
const float modelview_mat[16],
vtkFloatArray *outPoints);
// Description:
// Return true if the rendering context provides
// the nececessary functionality to use this class.
virtual bool IsSupported(vtkRenderWindow *)
{ return false; }
protected:
vtkProjectedTetrahedraMapper();
~vtkProjectedTetrahedraMapper();
vtkVisibilitySort *VisibilitySort;
// Description:
// The visibility sort will probably make a reference loop by holding a
// reference to the input.
virtual void ReportReferences(vtkGarbageCollector *collector);
private:
vtkProjectedTetrahedraMapper(const vtkProjectedTetrahedraMapper &); // Not Implemented.
void operator=(const vtkProjectedTetrahedraMapper &); // Not Implemented.
};
#endif
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