This file is indexed.

/usr/include/vtk-6.3/vtkPoints.h is in libvtk6-dev 6.3.0+dfsg1-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkPoints.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkPoints - represent and manipulate 3D points
// .SECTION Description
// vtkPoints represents 3D points. The data model for vtkPoints is an
// array of vx-vy-vz triplets accessible by (point or cell) id.

#ifndef vtkPoints_h
#define vtkPoints_h

#include "vtkCommonCoreModule.h" // For export macro
#include "vtkObject.h"

#include "vtkDataArray.h" // Needed for inline methods

class vtkIdList;

class VTKCOMMONCORE_EXPORT vtkPoints : public vtkObject
{
public:
//BTX
  static vtkPoints *New(int dataType);
//ETX
  static vtkPoints *New();

  vtkTypeMacro(vtkPoints,vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Allocate initial memory size. ext is no longer used.
  virtual int Allocate(const vtkIdType sz, const vtkIdType ext = 1000);

  // Description:
  // Return object to instantiated state.
  virtual void Initialize();

  // Description:
  // Set/Get the underlying data array. This function must be implemented
  // in a concrete subclass to check for consistency. (The tuple size must
  // match the type of data. For example, 3-tuple data array can be assigned to
  // a vector, normal, or points object, but not a tensor object, which has a
  // tuple dimension of 9. Scalars, on the other hand, can have tuple dimension
  //  from 1-4, depending on the type of scalar.)
  virtual void SetData(vtkDataArray *);
  vtkDataArray *GetData() { return this->Data; }

  // Description:
  // Return the underlying data type. An integer indicating data type is
  // returned as specified in vtkSetGet.h.
  virtual int GetDataType();

  // Description:
  // Specify the underlying data type of the object.
  virtual void SetDataType(int dataType);
  void SetDataTypeToBit() { this->SetDataType(VTK_BIT); }
  void SetDataTypeToChar() { this->SetDataType(VTK_CHAR); }
  void SetDataTypeToUnsignedChar() { this->SetDataType(VTK_UNSIGNED_CHAR); }
  void SetDataTypeToShort() { this->SetDataType(VTK_SHORT); }
  void SetDataTypeToUnsignedShort() { this->SetDataType(VTK_UNSIGNED_SHORT); }
  void SetDataTypeToInt() { this->SetDataType(VTK_INT); }
  void SetDataTypeToUnsignedInt() { this->SetDataType(VTK_UNSIGNED_INT); }
  void SetDataTypeToLong() { this->SetDataType(VTK_LONG); }
  void SetDataTypeToUnsignedLong() { this->SetDataType(VTK_UNSIGNED_LONG); }
  void SetDataTypeToFloat() { this->SetDataType(VTK_FLOAT); }
  void SetDataTypeToDouble() { this->SetDataType(VTK_DOUBLE); }

  // Description:
  // Return a void pointer. For image pipeline interface and other
  // special pointer manipulation.
  void *GetVoidPointer(const int id) { return this->Data->GetVoidPointer(id); }

  // Description:
  // Reclaim any extra memory.
  virtual void Squeeze() { this->Data->Squeeze(); }

  // Description:
  // Make object look empty but do not delete memory.
  virtual void Reset();

  // Description:
  // Different ways to copy data. Shallow copy does reference count (i.e.,
  // assigns pointers and updates reference count); deep copy runs through
  // entire data array assigning values.
  virtual void DeepCopy(vtkPoints *ad);
  virtual void ShallowCopy(vtkPoints *ad);

  // Description:
  // Return the memory in kibibytes (1024 bytes) consumed by this attribute data.
  // Used to support streaming and reading/writing data. The value
  // returned is guaranteed to be greater than or equal to the
  // memory required to actually represent the data represented
  // by this object. The information returned is valid only after
  // the pipeline has been updated.
  unsigned long GetActualMemorySize();

  // Description:
  // Return number of points in array.
  vtkIdType GetNumberOfPoints() { return this->Data->GetNumberOfTuples(); }

  // Description:
  // Return a pointer to a double point x[3] for a specific id.
  // WARNING: Just don't use this error-prone method, the returned pointer
  // and its values are only valid as long as another method invocation is not
  // performed. Prefer GetPoint() with the return value in argument.
  double *GetPoint(vtkIdType id) { return this->Data->GetTuple(id); }

  // Description:
  // Copy point components into user provided array v[3] for specified
  // id.
  void GetPoint(vtkIdType id, double x[3]) { this->Data->GetTuple(id,x); }

  // Description:
  // Insert point into object. No range checking performed (fast!).
  // Make sure you use SetNumberOfPoints() to allocate memory prior
  // to using SetPoint().
  void SetPoint(vtkIdType id, const float x[3]) { this->Data->SetTuple(id,x); }
  void SetPoint(vtkIdType id, const double x[3]) { this->Data->SetTuple(id,x); }
  void SetPoint(vtkIdType id, double x, double y, double z);

  // Description:
  // Insert point into object. Range checking performed and memory
  // allocated as necessary.
  void InsertPoint(vtkIdType id, const float x[3])
    { this->Data->InsertTuple(id,x);};
  void InsertPoint(vtkIdType id, const double x[3])
    {this->Data->InsertTuple(id,x);};
  void InsertPoint(vtkIdType id, double x, double y, double z);

  // Description:
  // Copy the points indexed in srcIds from the source array to the tuple
  // locations indexed by dstIds in this array.
  // Note that memory allocation is performed as necessary to hold the data.
  void InsertPoints(vtkIdList *dstIds, vtkIdList *srcIds, vtkPoints *source)
    { this->Data->InsertTuples(dstIds, srcIds, source->Data); }

  // Description:
  // Copy n consecutive points starting at srcStart from the source array to
  // this array, starting at the dstStart location.
  // Note that memory allocation is performed as necessary to hold the data.
  void InsertPoints(vtkIdType dstStart, vtkIdType n, vtkIdType srcStart,
                    vtkPoints* source)
    { this->Data->InsertTuples(dstStart, n, srcStart, source->Data); }

  // Description:
  // Insert point into next available slot. Returns id of slot.
  vtkIdType InsertNextPoint(const float x[3])
    { return this->Data->InsertNextTuple(x); }
  vtkIdType InsertNextPoint(const double x[3])
    { return this->Data->InsertNextTuple(x); }
  vtkIdType InsertNextPoint(double x, double y, double z);

  // Description:
  // Specify the number of points for this object to hold. Does an
  // allocation as well as setting the MaxId ivar. Used in conjunction with
  // SetPoint() method for fast insertion.
  void SetNumberOfPoints(vtkIdType numPoints);

  // Description:
  // Resize the internal array while conserving the data.  Returns 1 if
  // resizing succeeded and 0 otherwise.
  int Resize(vtkIdType numPoints);

  // Description:
  // Given a list of pt ids, return an array of points.
  void GetPoints(vtkIdList *ptId, vtkPoints *fp);

  // Description:
  // Determine (xmin,xmax, ymin,ymax, zmin,zmax) bounds of points.
  virtual void ComputeBounds();

  // Description:
  // Return the bounds of the points.
  double *GetBounds();

  // Description:
  // Return the bounds of the points.
  void GetBounds(double bounds[6]);

  // Description:
  // The modified time of the points.
  unsigned long int GetMTime();

protected:
  vtkPoints(int dataType = VTK_FLOAT);
  ~vtkPoints();

  double Bounds[6];
  vtkTimeStamp ComputeTime; // Time at which bounds computed
  vtkDataArray *Data;  // Array which represents data

private:
  vtkPoints(const vtkPoints&);  // Not implemented.
  void operator=(const vtkPoints&);  // Not implemented.
};

inline void vtkPoints::Reset()
{
  this->Data->Reset();
  this->Modified();
}

inline void vtkPoints::SetNumberOfPoints(vtkIdType numPoints)
{
  this->Data->SetNumberOfComponents(3);
  this->Data->SetNumberOfTuples(numPoints);
  this->Modified();
}

inline int vtkPoints::Resize(vtkIdType numPoints)
{
  this->Data->SetNumberOfComponents(3);
  this->Modified();
  return this->Data->Resize(numPoints);
}

inline void vtkPoints::SetPoint(vtkIdType id, double x, double y, double z)
{
  double p[3] = { x, y, z };
  this->Data->SetTuple(id, p);
}

inline void vtkPoints::InsertPoint(vtkIdType id, double x, double y, double z)
{
  double p[3] = { x, y, z };
  this->Data->InsertTuple(id, p);
}

inline vtkIdType vtkPoints::InsertNextPoint(double x, double y, double z)
{
  double p[3] = { x, y, z };
  return this->Data->InsertNextTuple(p);
}

#endif