/usr/include/vtk-6.3/vtkOpenGLContextDevice3D.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLContextDevice3D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkOpenGLContextDevice3D - OpenGL class drawing 3D primitives.
//
// .SECTION Description
// This defines the implementation of a 3D context device for drawing simple
// primitives.
#ifndef vtkOpenGLContextDevice3D_h
#define vtkOpenGLContextDevice3D_h
#include "vtkRenderingContextOpenGLModule.h" // For export macro
#include "vtkContextDevice3D.h"
#include "vtkNew.h" // For ivars.
class vtkBrush;
class vtkPen;
class VTKRENDERINGCONTEXTOPENGL_EXPORT vtkOpenGLContextDevice3D : public vtkContextDevice3D
{
public:
vtkTypeMacro(vtkOpenGLContextDevice3D, vtkContextDevice3D);
void PrintSelf(ostream &os, vtkIndent indent);
static vtkOpenGLContextDevice3D * New();
// Description:
// Draw a polyline between the specified points.
// \sa DrawLines()
void DrawPoly(const float *verts, int n, const unsigned char *colors, int nc);
// Description:
// Draw lines defined by specified pair of points.
// \sa DrawPoly()
void DrawLines(const float *verts, int n, const unsigned char *colors, int nc);
// Description:
// Draw points at the vertex positions specified.
void DrawPoints(const float *verts, int n,
const unsigned char *colors, int nc);
// Description:
// Draw triangles to generate the specified mesh.
void DrawTriangleMesh(const float *mesh, int n,
const unsigned char *colors, int nc);
// Description:
// Apply the supplied pen which controls the outlines of shapes, as well as
// lines, points and related primitives. This makes a deep copy of the vtkPen
// object in the vtkContext2D, it does not hold a pointer to the supplied object.
void ApplyPen(vtkPen *pen);
// Description:
// Apply the supplied brush which controls the outlines of shapes, as well as
// lines, points and related primitives. This makes a deep copy of the vtkBrush
// object in the vtkContext2D, it does not hold a pointer to the supplied object.
void ApplyBrush(vtkBrush *brush);
// Description:
// Set the model view matrix for the display
void SetMatrix(vtkMatrix4x4 *m);
// Description:
// Set the model view matrix for the display
void GetMatrix(vtkMatrix4x4 *m);
// Description:
// Multiply the current model view matrix by the supplied one
void MultiplyMatrix(vtkMatrix4x4 *m);
// Description:
// Push the current matrix onto the stack.
void PushMatrix();
// Description:
// Pop the current matrix off of the stack.
void PopMatrix();
// Description:
// Supply a float array of length 4 with x1, y1, width, height specifying
// clipping region for the device in pixels.
void SetClipping(const vtkRecti &rect);
// Description:
// Enable or disable the clipping of the scene.
void EnableClipping(bool enable);
// Description:
// Enable/Disable the specified clipping plane.
// i is the index of the clipping plane being enabled or disabled (0 - 5).
// planeEquation points to the four coefficients of the equation for the
// clipping plane: Ax + By + Cz + D = 0. This is the equation format
// expected by glClipPlane.
void EnableClippingPlane(int i, double *planeEquation);
void DisableClippingPlane(int i);
protected:
vtkOpenGLContextDevice3D();
~vtkOpenGLContextDevice3D();
// Description:
// Begin drawing, turn on the depth buffer.
virtual void EnableDepthBuffer();
// Description:
// End drawing, turn off the depth buffer.
virtual void DisableDepthBuffer();
private:
vtkOpenGLContextDevice3D(const vtkOpenGLContextDevice3D &); // Not implemented.
void operator=(const vtkOpenGLContextDevice3D &); // Not implemented.
// Description:
// Private data pointer of the class
class Private;
Private *Storage;
vtkNew<vtkBrush> Brush;
vtkNew<vtkPen> Pen;
};
#endif
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