/usr/include/vtk-6.3/vtkOpenGLContextActor.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLContextActor.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkOpenGLContextActor - provides a vtkProp derived object.
// .SECTION Description
// This object provides the entry point for the vtkContextScene to be rendered
// in a vtkRenderer. Uses the RenderOverlay pass to render the 2D
// vtkContextScene.
#ifndef vtkOpenGLContextActor_h
#define vtkOpenGLContextActor_h
#include "vtkRenderingContextOpenGLModule.h" // For export macro
#include "vtkContextActor.h"
class VTKRENDERINGCONTEXTOPENGL_EXPORT vtkOpenGLContextActor : public vtkContextActor
{
public:
void PrintSelf(ostream& os, vtkIndent indent);
vtkTypeMacro(vtkOpenGLContextActor, vtkContextActor);
static vtkOpenGLContextActor* New();
// Description:
// Release any graphics resources that are being consumed by this actor.
// The parameter window could be used to determine which graphic
// resources to release.
virtual void ReleaseGraphicsResources(vtkWindow *window);
protected:
vtkOpenGLContextActor();
~vtkOpenGLContextActor();
// Description:
// Initialize the actor - right now we just decide which device to initialize.
void Initialize(vtkViewport* viewport);
private:
vtkOpenGLContextActor(const vtkOpenGLContextActor&); // Not implemented.
void operator=(const vtkOpenGLContextActor&); // Not implemented.
};
#endif
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