/usr/include/vtk-6.3/vtkLinesPainter.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkLinesPainter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkLinesPainter - painter that paints lines.
// .SECTION Description
// This painter tries to paint lines efficiently. Request to Render
// any other primitive are ignored and not passed to the delegate painter,
// if any. This painter cannot handle cell colors/normals. If they are
// present the request is passed on to the Delegate painter. If this
// class is able to render the primitive, the render request is not
// propagated to the delegate painter.
//
#ifndef vtkLinesPainter_h
#define vtkLinesPainter_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkPrimitivePainter.h"
class VTKRENDERINGOPENGL_EXPORT vtkLinesPainter : public vtkPrimitivePainter
{
public:
static vtkLinesPainter* New();
vtkTypeMacro(vtkLinesPainter, vtkPrimitivePainter);
void PrintSelf(ostream& os, vtkIndent indent);
protected:
vtkLinesPainter();
~vtkLinesPainter();
int RenderPolys; // Flag indicating if the line loops are to be closed.
// Description:
// Overriden to set RenderPolys flag. When set, polys are rendered
// as line loops.
virtual void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
unsigned long typeflags, bool forceCompileOnly);
// Description:
// The actual rendering happens here. This method is called only when
// SupportedPrimitive is present in typeflags when Render() is invoked.
virtual int RenderPrimitive(unsigned long flags, vtkDataArray* n,
vtkUnsignedCharArray* c, vtkDataArray* t, vtkRenderer* ren);
private:
vtkLinesPainter(const vtkLinesPainter&); // Not implemented.
void operator=(const vtkLinesPainter&); // Not implemented.
};
#endif
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