/usr/include/vtk-6.3/vtkLabeledContourMapper.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkLabeledContourMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkLabeledContourMapper - Draw labeled isolines.
// .SECTION Description
// Draw isolines with 3D inline labels.
//
// The lines in the input polydata will be drawn with labels displaying the
// scalar value.
//
// For this mapper to function properly, stenciling must be enabled in the
// render window (it is disabled by default). Otherwise the lines will be
// drawn through the labels.
#ifndef vtkLabeledContourMapper_h
#define vtkLabeledContourMapper_h
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkMapper.h"
#include "vtkNew.h" // For vtkNew
#include "vtkSmartPointer.h" // For vtkSmartPointer
class vtkDoubleArray;
class vtkTextActor3D;
class vtkTextProperty;
class vtkTextPropertyCollection;
class vtkPolyData;
class vtkPolyDataMapper;
class VTKRENDERINGCORE_EXPORT vtkLabeledContourMapper : public vtkMapper
{
public:
static vtkLabeledContourMapper *New();
vtkTypeMacro(vtkLabeledContourMapper, vtkMapper)
void PrintSelf(ostream& os, vtkIndent indent);
virtual void Render(vtkRenderer *ren, vtkActor *act);
// Description:
// Specify the input data to map.
void SetInputData(vtkPolyData *in);
vtkPolyData *GetInput();
// Description:
// Return bounding box (array of six doubles) of data expressed as
// (xmin,xmax, ymin,ymax, zmin,zmax).
virtual double *GetBounds();
virtual void GetBounds(double bounds[6]);
// Description:
// The text property used to label the lines. Note that both vertical and
// horizontal justifications will be reset to "Centered" prior to rendering.
// @note This is a convenience method that clears TextProperties and inserts
// the argument as the only property in the collection.
// @sa SetTextProperties
virtual void SetTextProperty(vtkTextProperty *tprop);
// Description:
// The text properties used to label the lines. Note that both vertical and
// horizontal justifications will be reset to "Centered" prior to rendering.
//
// If the TextPropertyMapping array exists, then it is used to identify which
// text property to use for each label as follows: If the scalar value of a
// line is found in the mapping, the index of the value in mapping is used to
// lookup the text property in the collection. If there are more mapping
// values than properties, the properties are looped through until the
// mapping is exhausted.
//
// Lines with scalar values missing from the mapping are assigned text
// properties in a round-robin fashion starting from the beginning of the
// collection, repeating from the start of the collection as necessary.
// @sa SetTextProperty
// @sa SetTextPropertyMapping
virtual void SetTextProperties(vtkTextPropertyCollection *coll);
virtual vtkTextPropertyCollection *GetTextProperties();
// Description:
// Values in this array correspond to vtkTextProperty objects in the
// TextProperties collection. If a contour line's scalar value exists in
// this array, the corresponding text property is used for the label.
// See SetTextProperties for more information.
virtual vtkDoubleArray* GetTextPropertyMapping();
virtual void SetTextPropertyMapping(vtkDoubleArray *mapping);
// Description:
// If true, labels will be placed and drawn during rendering. Otherwise,
// only the mapper returned by GetPolyDataMapper() will be rendered.
// The default is to draw labels.
vtkSetMacro(LabelVisibility, bool)
vtkGetMacro(LabelVisibility, bool)
vtkBooleanMacro(LabelVisibility, bool)
// Description:
// The polydata mapper used to render the contours.
vtkGetNewMacro(PolyDataMapper, vtkPolyDataMapper)
virtual void ReleaseGraphicsResources(vtkWindow *);
protected:
vtkLabeledContourMapper();
~vtkLabeledContourMapper();
virtual void ComputeBounds();
virtual int FillInputPortInformation(int, vtkInformation*);
void Reset();
bool CheckInputs(vtkRenderer *ren);
bool CheckRebuild(vtkRenderer *ren, vtkActor *act);
bool PrepareRender(vtkRenderer *ren, vtkActor *act);
bool PlaceLabels();
bool ResolveLabels();
virtual bool CreateLabels(vtkActor *actor);
bool BuildStencilQuads();
virtual bool ApplyStencil(vtkRenderer *ren, vtkActor *act);
bool RenderPolyData(vtkRenderer *ren, vtkActor *act);
virtual bool RemoveStencil();
bool RenderLabels(vtkRenderer *ren, vtkActor *act);
bool AllocateTextActors(vtkIdType num);
bool FreeTextActors();
bool LabelVisibility;
vtkIdType NumberOfTextActors;
vtkIdType NumberOfUsedTextActors;
vtkTextActor3D **TextActors;
vtkNew<vtkPolyDataMapper> PolyDataMapper;
vtkSmartPointer<vtkTextPropertyCollection> TextProperties;
vtkSmartPointer<vtkDoubleArray> TextPropertyMapping;
float *StencilQuads;
vtkIdType StencilQuadsSize;
unsigned int *StencilQuadIndices;
vtkIdType StencilQuadIndicesSize;
void FreeStencilQuads();
vtkTimeStamp BuildTime;
private:
vtkLabeledContourMapper(const vtkLabeledContourMapper&); // Not implemented.
void operator=(const vtkLabeledContourMapper&); // Not implemented.
struct Private;
Private *Internal;
};
#endif
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