/usr/include/vtk-6.3/vtkLabelPlacer.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkLabelPlacer.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkLabelPlacer - place a prioritized hierarchy of labels in screen space
//
// .SECTION Description
// <b>This class is deprecated and will be removed from VTK in a future
// release. Use vtkLabelPlacementMapper instead.</b>
//
// This should probably be a mapper unto itself (given that
// the polydata output could be large and will realistically
// always be iterated over exactly once before being tossed
// for the next frame of the render).
//
// In any event, it takes as input one (or more, eventually)
// vtkLabelHierarchies that represent prioritized lists of
// labels sorted by their placement in space. As output, it
// provides vtkPolyData containing only VTK_QUAD cells, each
// representing a single label from the input. Each quadrilateral
// has cell data indicating what label in the input it
// corresponds to (via an array named "LabelId").
#ifndef vtkLabelPlacer_h
#define vtkLabelPlacer_h
#include "vtkRenderingLabelModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
class vtkRenderer;
class vtkCoordinate;
class vtkSelectVisiblePoints;
class VTKRENDERINGLABEL_EXPORT vtkLabelPlacer : public vtkPolyDataAlgorithm
{
public:
static vtkLabelPlacer* New();
vtkTypeMacro(vtkLabelPlacer,vtkPolyDataAlgorithm);
virtual void PrintSelf( ostream& os, vtkIndent indent );
vtkGetObjectMacro(Renderer,vtkRenderer);
virtual void SetRenderer( vtkRenderer* );
vtkGetObjectMacro(AnchorTransform,vtkCoordinate);
//BTX
/// Specifications for the placement of the label relative to an anchor point.
enum LabelGravity
{
VerticalBottomBit = 1,
VerticalBaselineBit = 2,
VerticalCenterBit = 4,
VerticalTopBit = 8,
HorizontalLeftBit = 16,
HorizontalCenterBit = 32,
HorizontalRightBit = 64,
VerticalBitMask = 15,
HorizontalBitMask = 112,
LowerLeft=17, //!< The anchor is at the lower left corner of the label's bounding box.
LowerCenter=33, //!< The anchor is centered left-to-right at the lower edge of the bounding box.
LowerRight=65, //!< The anchor is at the lower right corner of the label's bounding box.
BaselineLeft=18, //!< The anchor is on the text baseline (or bottom for images) at the left edge of the label's bounding box.
BaselineCenter=34, //!< The anchor is centered left-to-right at the text baseline of the bounding box, or the bottom for images.
BaselineRight=66, //!< The anchor is on the text baseline (or bottom for images) at the right edge of the label's bounding box.
CenterLeft=20, //!< The anchor is at the far left edge of the label at the vertical center of the bounding box.
CenterCenter=36, //!< The anchor is centered left-to-right at the vertical midpoint of the bounding box.
CenterRight=68, //!< The anchor is at the far right edge of the label at the vertical center of the bounding box.
UpperLeft=24, //!< The anchor is at the upper left corner of the label's bounding box.
UpperCenter=40, //!< The anchor is centered left-to-right at the top edge of the bounding box.
UpperRight=72 //!< The anchor is at the upper right corner of the label's bounding box.
};
/// Coordinate systems that output dataset may use.
enum OutputCoordinates
{
WORLD=0, //!< Output 3-D world-space coordinates for each label anchor.
DISPLAY=1 //!< Output 2-D display coordinates for each label anchor (3 components but only 2 are significant).
};
//ETX
// Description:
// The placement of the label relative to the anchor point.
virtual void SetGravity( int gravity );
vtkGetMacro(Gravity,int);
// Description:
// The maximum amount of screen space labels can take up before placement
// terminates.
vtkSetClampMacro(MaximumLabelFraction,double,0.,1.);
vtkGetMacro(MaximumLabelFraction,double);
// Description:
// The type of iterator used when traversing the labels.
// May be vtkLabelHierarchy::FRUSTUM or vtkLabelHierarchy::FULL_SORT.
vtkSetMacro(IteratorType,int);
vtkGetMacro(IteratorType,int);
// Description:
// Set whether, or not, to use unicode strings.
vtkSetMacro(UseUnicodeStrings,bool);
vtkGetMacro(UseUnicodeStrings,bool);
vtkBooleanMacro(UseUnicodeStrings,bool);
virtual unsigned long GetMTime();
// Description:
// Use label anchor point coordinates as normal vectors and eliminate those
// pointing away from the camera. Valid only when points are on a sphere
// centered at the origin (such as a 3D geographic view). Off by default.
vtkGetMacro(PositionsAsNormals,bool);
vtkSetMacro(PositionsAsNormals,bool);
vtkBooleanMacro(PositionsAsNormals,bool);
// Description:
// Enable drawing spokes (lines) to anchor point coordinates that were perturbed
// for being coincident with other anchor point coordinates.
vtkGetMacro(GeneratePerturbedLabelSpokes,bool);
vtkSetMacro(GeneratePerturbedLabelSpokes,bool);
vtkBooleanMacro(GeneratePerturbedLabelSpokes,bool);
// Description:
// Use the depth buffer to test each label to see if it should not be displayed if
// it would be occluded by other objects in the scene. Off by default.
vtkGetMacro(UseDepthBuffer,bool);
vtkSetMacro(UseDepthBuffer,bool);
vtkBooleanMacro(UseDepthBuffer,bool);
// Description:
// In the second output, output the geometry of the traversed octree nodes.
vtkGetMacro(OutputTraversedBounds,bool);
vtkSetMacro(OutputTraversedBounds,bool);
vtkBooleanMacro(OutputTraversedBounds,bool);
// Description:
// Set/get the coordinate system used for output labels.
// The output datasets may have point coordinates reported in the world space or display space.
vtkGetMacro(OutputCoordinateSystem,int);
vtkSetClampMacro(OutputCoordinateSystem,int,WORLD,DISPLAY);
void OutputCoordinateSystemWorld() { this->SetOutputCoordinateSystem( vtkLabelPlacer::WORLD ); }
void OutputCoordinateSystemDisplay() { this->SetOutputCoordinateSystem( vtkLabelPlacer::DISPLAY ); }
protected:
vtkLabelPlacer();
virtual ~vtkLabelPlacer();
virtual void SetAnchorTransform( vtkCoordinate* );
int FillInputPortInformation( int port, vtkInformation* info );
virtual int RequestData( vtkInformation* request,
vtkInformationVector** inputVector, vtkInformationVector* outputVector );
//BTX
class Internal;
Internal* Buckets;
//ETX
vtkRenderer* Renderer;
vtkCoordinate* AnchorTransform;
vtkSelectVisiblePoints* VisiblePoints;
int Gravity;
double MaximumLabelFraction;
bool PositionsAsNormals;
bool OutputTraversedBounds;
bool GeneratePerturbedLabelSpokes;
bool UseDepthBuffer;
bool UseUnicodeStrings;
int LastRendererSize[2];
double LastCameraPosition[3];
double LastCameraFocalPoint[3];
double LastCameraViewUp[3];
double LastCameraParallelScale;
int IteratorType;
int OutputCoordinateSystem;
private:
vtkLabelPlacer( const vtkLabelPlacer& ); // Not implemented.
void operator = ( const vtkLabelPlacer& ); // Not implemented.
};
#endif // vtkLabelPlacer_h
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