/usr/include/vtk-6.3/vtkInteractorStyleMultiTouchCamera.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkInteractorStyleMultiTouchCamera.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkInteractorStyleMultiTouchCamera - interactive manipulation of the camera
// .SECTION Description
// vtkInteractorStyleMultiTouchCamera allows the user to interactively
// manipulate (rotate, pan, etc.) the camera, the viewpoint of the scene. In
// trackball interaction, the magnitude of the mouse motion is proportional
// to the camera motion associated with a particular mouse binding. For
// example, small left-button motions cause small changes in the rotation of
// the camera around its focal point.
// .SECTION See Also
// vtkInteractorStyleTrackballActor vtkInteractorStyleJoystickCamera
// vtkInteractorStyleJoystickActor
#ifndef vtkInteractorStyleMultiTouchCamera_h
#define vtkInteractorStyleMultiTouchCamera_h
#include "vtkInteractionStyleModule.h" // For export macro
#include "vtkRenderWindowInteractor.h" // for max pointers
#include "vtkInteractorStyleTrackballCamera.h"
class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleMultiTouchCamera : public vtkInteractorStyleTrackballCamera
{
public:
static vtkInteractorStyleMultiTouchCamera *New();
vtkTypeMacro(vtkInteractorStyleMultiTouchCamera,vtkInteractorStyleTrackballCamera);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Event bindings controlling the effects of pressing mouse buttons
// or moving the mouse.
virtual void OnMouseMove();
virtual void OnLeftButtonDown();
virtual void OnLeftButtonUp();
// These methods for the different interactions in different modes
// are overridden in subclasses to perform the correct motion. Since
// they are called by OnTimer, they do not have mouse coord parameters
// (use interactor's GetEventPosition and GetLastEventPosition)
virtual void AdjustCamera();
// Description:
// Set the apparent sensitivity of the interactor style to mouse motion.
vtkSetMacro(MotionFactor,double);
vtkGetMacro(MotionFactor,double);
protected:
vtkInteractorStyleMultiTouchCamera();
~vtkInteractorStyleMultiTouchCamera();
int PointersDownCount;
int PointersDown[VTKI_MAX_POINTERS];
double MotionFactor;
private:
vtkInteractorStyleMultiTouchCamera(const vtkInteractorStyleMultiTouchCamera&); // Not implemented.
void operator=(const vtkInteractorStyleMultiTouchCamera&); // Not implemented.
};
#endif
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