/usr/include/vtk-6.3/vtkImageMarchingCubes.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkImageMarchingCubes.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkImageMarchingCubes - generate isosurface(s) from volume/images
// .SECTION Description
// vtkImageMarchingCubes is a filter that takes as input images (e.g., 3D
// image region) and generates on output one or more isosurfaces.
// One or more contour values must be specified to generate the isosurfaces.
// Alternatively, you can specify a min/max scalar range and the number of
// contours to generate a series of evenly spaced contour values.
// This filter can stream, so that the entire volume need not be loaded at
// once. Streaming is controlled using the instance variable
// InputMemoryLimit, which has units KBytes.
// .SECTION Caveats
// This filter is specialized to volumes. If you are interested in
// contouring other types of data, use the general vtkContourFilter. If you
// want to contour an image (i.e., a volume slice), use vtkMarchingSquares.
// .SECTION See Also
// vtkContourFilter vtkSliceCubes vtkMarchingSquares vtkSynchronizedTemplates3D
#ifndef vtkImageMarchingCubes_h
#define vtkImageMarchingCubes_h
#include "vtkFiltersGeneralModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
#include "vtkContourValues.h" // Needed for direct access to ContourValues
class vtkCellArray;
class vtkFloatArray;
class vtkImageData;
class vtkPoints;
class VTKFILTERSGENERAL_EXPORT vtkImageMarchingCubes : public vtkPolyDataAlgorithm
{
public:
static vtkImageMarchingCubes *New();
vtkTypeMacro(vtkImageMarchingCubes,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Methods to set contour values
void SetValue(int i, double value);
double GetValue(int i);
double *GetValues();
void GetValues(double *contourValues);
void SetNumberOfContours(int number);
int GetNumberOfContours();
void GenerateValues(int numContours, double range[2]);
void GenerateValues(int numContours, double rangeStart, double rangeEnd);
// Description:
// Because we delegate to vtkContourValues & refer to vtkImplicitFunction
unsigned long int GetMTime();
// Description:
// Set/Get the computation of scalars.
vtkSetMacro(ComputeScalars, int);
vtkGetMacro(ComputeScalars, int);
vtkBooleanMacro(ComputeScalars, int);
// Description:
// Set/Get the computation of normals. Normal computation is fairly expensive
// in both time and storage. If the output data will be processed by filters
// that modify topology or geometry, it may be wise to turn Normals and Gradients off.
vtkSetMacro(ComputeNormals, int);
vtkGetMacro(ComputeNormals, int);
vtkBooleanMacro(ComputeNormals, int);
// Description:
// Set/Get the computation of gradients. Gradient computation is fairly expensive
// in both time and storage. Note that if ComputeNormals is on, gradients will
// have to be calculated, but will not be stored in the output dataset.
// If the output data will be processed by filters that modify topology or
// geometry, it may be wise to turn Normals and Gradients off.
vtkSetMacro(ComputeGradients, int);
vtkGetMacro(ComputeGradients, int);
vtkBooleanMacro(ComputeGradients, int);
// Should be protected, but the templated functions need these
int ComputeScalars;
int ComputeNormals;
int ComputeGradients;
int NeedGradients;
vtkCellArray *Triangles;
vtkFloatArray *Scalars;
vtkPoints *Points;
vtkFloatArray *Normals;
vtkFloatArray *Gradients;
vtkIdType GetLocatorPoint(int cellX, int cellY, int edge);
void AddLocatorPoint(int cellX, int cellY, int edge, vtkIdType ptId);
void IncrementLocatorZ();
// Description:
// The InputMemoryLimit determines the chunk size (the number of slices
// requested at each iteration). The units of this limit is KiloBytes.
// For now, only the Z axis is split.
vtkSetMacro(InputMemoryLimit, vtkIdType);
vtkGetMacro(InputMemoryLimit, vtkIdType);
protected:
vtkImageMarchingCubes();
~vtkImageMarchingCubes();
int NumberOfSlicesPerChunk;
vtkIdType InputMemoryLimit;
vtkContourValues *ContourValues;
vtkIdType *LocatorPointIds;
int LocatorDimX;
int LocatorDimY;
int LocatorMinX;
int LocatorMinY;
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
virtual int FillInputPortInformation(int port, vtkInformation *info);
void March(vtkImageData *inData, int chunkMin, int chunkMax,
int numContours, double *values);
void InitializeLocator(int min0, int max0, int min1, int max1);
void DeleteLocator();
vtkIdType *GetLocatorPointer(int cellX, int cellY, int edge);
private:
vtkImageMarchingCubes(const vtkImageMarchingCubes&); // Not implemented.
void operator=(const vtkImageMarchingCubes&); // Not implemented.
};
// Description:
// Set a particular contour value at contour number i. The index i ranges
// between 0<=i<NumberOfContours.
inline void vtkImageMarchingCubes::SetValue(int i, double value)
{this->ContourValues->SetValue(i,value);}
// Description:
// Get the ith contour value.
inline double vtkImageMarchingCubes::GetValue(int i)
{return this->ContourValues->GetValue(i);}
// Description:
// Get a pointer to an array of contour values. There will be
// GetNumberOfContours() values in the list.
inline double *vtkImageMarchingCubes::GetValues()
{return this->ContourValues->GetValues();}
// Description:
// Fill a supplied list with contour values. There will be
// GetNumberOfContours() values in the list. Make sure you allocate
// enough memory to hold the list.
inline void vtkImageMarchingCubes::GetValues(double *contourValues)
{this->ContourValues->GetValues(contourValues);}
// Description:
// Set the number of contours to place into the list. You only really
// need to use this method to reduce list size. The method SetValue()
// will automatically increase list size as needed.
inline void vtkImageMarchingCubes::SetNumberOfContours(int number)
{this->ContourValues->SetNumberOfContours(number);}
// Description:
// Get the number of contours in the list of contour values.
inline int vtkImageMarchingCubes::GetNumberOfContours()
{return this->ContourValues->GetNumberOfContours();}
// Description:
// Generate numContours equally spaced contour values between specified
// range. Contour values will include min/max range values.
inline void vtkImageMarchingCubes::GenerateValues(int numContours, double range[2])
{this->ContourValues->GenerateValues(numContours, range);}
// Description:
// Generate numContours equally spaced contour values between specified
// range. Contour values will include min/max range values.
inline void vtkImageMarchingCubes::GenerateValues(int numContours, double
rangeStart, double rangeEnd)
{this->ContourValues->GenerateValues(numContours, rangeStart, rangeEnd);}
#endif
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