/usr/include/vtk-6.3/vtkIdentityTransform.h is in libvtk6-dev 6.3.0+dfsg1-5.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkIdentityTransform.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkIdentityTransform - a transform that doesn't do anything
// .SECTION Description
// vtkIdentityTransform is a transformation which will simply pass coordinate
// data unchanged. All other transform types can also do this, however,
// the vtkIdentityTransform does so with much greater efficiency.
// .SECTION see also
// vtkLinearTransform
#ifndef vtkIdentityTransform_h
#define vtkIdentityTransform_h
#include "vtkCommonTransformsModule.h" // For export macro
#include "vtkLinearTransform.h"
class VTKCOMMONTRANSFORMS_EXPORT vtkIdentityTransform : public vtkLinearTransform
{
public:
static vtkIdentityTransform *New();
vtkTypeMacro(vtkIdentityTransform,vtkLinearTransform);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Apply the transformation to a series of points, and append the
// results to outPts.
void TransformPoints(vtkPoints *inPts, vtkPoints *outPts);
// Description:
// Apply the transformation to a series of normals, and append the
// results to outNms.
void TransformNormals(vtkDataArray *inNms, vtkDataArray *outNms);
// Description:
// Apply the transformation to a series of vectors, and append the
// results to outVrs.
void TransformVectors(vtkDataArray *inVrs, vtkDataArray *outVrs);
// Description:
// Apply the transformation to a combination of points, normals
// and vectors.
void TransformPointsNormalsVectors(vtkPoints *inPts,
vtkPoints *outPts,
vtkDataArray *inNms,
vtkDataArray *outNms,
vtkDataArray *inVrs,
vtkDataArray *outVrs);
// Invert the transformation. This doesn't do anything to the
// identity transformation.
void Inverse() {}
// Description:
// This will calculate the transformation without calling Update.
// Meant for use only within other VTK classes.
void InternalTransformPoint(const float in[3], float out[3]);
void InternalTransformPoint(const double in[3], double out[3]);
// Description:
// This will calculate the transformation without calling Update.
// Meant for use only within other VTK classes.
void InternalTransformNormal(const float in[3], float out[3]);
void InternalTransformNormal(const double in[3], double out[3]);
// Description:
// This will calculate the transformation without calling Update.
// Meant for use only within other VTK classes.
void InternalTransformVector(const float in[3], float out[3]);
void InternalTransformVector(const double in[3], double out[3]);
// Description:
// This will calculate the transformation as well as its derivative
// without calling Update. Meant for use only within other VTK
// classes.
void InternalTransformDerivative(const float in[3], float out[3],
float derivative[3][3]);
void InternalTransformDerivative(const double in[3], double out[3],
double derivative[3][3]);
// Description:
// Make a transform of the same type. This will actually
// return the same transform.
vtkAbstractTransform *MakeTransform();
protected:
vtkIdentityTransform();
~vtkIdentityTransform();
void InternalDeepCopy(vtkAbstractTransform *t);
private:
vtkIdentityTransform(const vtkIdentityTransform&); // Not implemented.
void operator=(const vtkIdentityTransform&); // Not implemented.
};
#endif
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