/usr/include/vtk-6.3/vtkGraphMapper.h is in libvtk6-dev 6.3.0+dfsg1-5.
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Program: Visualization Toolkit
Module: vtkGraphMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkGraphMapper - map vtkGraph and derived
// classes to graphics primitives
// .SECTION Description
// vtkGraphMapper is a mapper to map vtkGraph
// (and all derived classes) to graphics primitives.
#ifndef vtkGraphMapper_h
#define vtkGraphMapper_h
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkMapper.h"
#include "vtkSmartPointer.h" // Required for smart pointer internal ivars.
class vtkActor2D;
class vtkMapArrayValues;
class vtkCamera;
class vtkFollower;
class vtkGraph;
class vtkGlyph3D;
class vtkGraphToPolyData;
class vtkIconGlyphFilter;
class vtkCellCenters;
class vtkPolyData;
class vtkPolyDataMapper;
class vtkPolyDataMapper2D;
class vtkLookupTable;
class vtkTransformCoordinateSystems;
class vtkTexture;
class vtkTexturedActor2D;
class vtkVertexGlyphFilter;
class VTKRENDERINGCORE_EXPORT vtkGraphMapper : public vtkMapper
{
public:
static vtkGraphMapper *New();
vtkTypeMacro(vtkGraphMapper, vtkMapper);
void PrintSelf(ostream& os, vtkIndent indent);
void Render(vtkRenderer *ren, vtkActor *act);
// Description:
// The array to use for coloring vertices. Default is "color".
void SetVertexColorArrayName(const char* name);
const char* GetVertexColorArrayName();
// Description:
// Whether to color vertices. Default is off.
void SetColorVertices(bool vis);
bool GetColorVertices();
void ColorVerticesOn();
void ColorVerticesOff();
// Description:
// Whether scaled glyphs are on or not. Default is off.
// By default this mapper uses vertex glyphs that do not
// scale. If you turn this option on you will get circles
// at each vertex and they will scale as you zoom in/out.
void SetScaledGlyphs(bool arg);
vtkGetMacro(ScaledGlyphs, bool);
vtkBooleanMacro(ScaledGlyphs, bool);
// Description:
// Glyph scaling array name. Default is "scale"
vtkSetStringMacro(ScalingArrayName);
vtkGetStringMacro(ScalingArrayName);
// Description:
// Whether to show edges or not. Default is on.
void SetEdgeVisibility(bool vis);
bool GetEdgeVisibility();
vtkBooleanMacro(EdgeVisibility, bool);
// Description:
// The array to use for coloring edges. Default is "color".
void SetEdgeColorArrayName(const char* name);
const char* GetEdgeColorArrayName();
// Description:
// Whether to color edges. Default is off.
void SetColorEdges(bool vis);
bool GetColorEdges();
void ColorEdgesOn();
void ColorEdgesOff();
// Description:
// The array to use for coloring edges. Default is "color".
vtkSetStringMacro(EnabledEdgesArrayName);
vtkGetStringMacro(EnabledEdgesArrayName);
// Description:
// Whether to enable/disable edges using array values. Default is off.
vtkSetMacro(EnableEdgesByArray, int);
vtkGetMacro(EnableEdgesByArray, int);
vtkBooleanMacro(EnableEdgesByArray, int);
// Description:
// The array to use for coloring edges. Default is "color".
vtkSetStringMacro(EnabledVerticesArrayName);
vtkGetStringMacro(EnabledVerticesArrayName);
// Description:
// Whether to enable/disable vertices using array values. Default is off.
vtkSetMacro(EnableVerticesByArray, int);
vtkGetMacro(EnableVerticesByArray, int);
vtkBooleanMacro(EnableVerticesByArray, int);
// Description:
// The array to use for assigning icons.
void SetIconArrayName(const char* name);
const char* GetIconArrayName();
// Description:
// Associate the icon at index "index" in the vtkTexture to all vertices
// containing "type" as a value in the vertex attribute array specified by
// IconArrayName.
void AddIconType(char *type, int index);
// Description:
// Clear all icon mappings.
void ClearIconTypes();
// Description:
// Specify the Width and Height, in pixels, of an icon in the icon sheet.
void SetIconSize(int *size);
int *GetIconSize();
// Description:
// Specify where the icons should be placed in relation to the vertex.
// See vtkIconGlyphFilter.h for possible values.
void SetIconAlignment(int alignment);
// Description:
// The texture containing the icon sheet.
vtkTexture *GetIconTexture();
void SetIconTexture(vtkTexture *texture);
// Description:
// Whether to show icons. Default is off.
void SetIconVisibility(bool vis);
bool GetIconVisibility();
vtkBooleanMacro(IconVisibility, bool);
// Description:
// Get/Set the vertex point size
vtkGetMacro(VertexPointSize,float);
void SetVertexPointSize(float size);
// Description:
// Get/Set the edge line width
vtkGetMacro(EdgeLineWidth,float);
void SetEdgeLineWidth(float width);
// Description:
// Release any graphics resources that are being consumed by this mapper.
// The parameter window could be used to determine which graphic
// resources to release.
void ReleaseGraphicsResources(vtkWindow *);
// Description:
// Get the mtime also considering the lookup table.
unsigned long GetMTime();
// Description:
// Set the Input of this mapper.
void SetInputData(vtkGraph *input);
vtkGraph *GetInput();
// Description:
// Return bounding box (array of six doubles) of data expressed as
// (xmin,xmax, ymin,ymax, zmin,zmax).
virtual double *GetBounds();
virtual void GetBounds(double* bounds)
{ Superclass::GetBounds(bounds); }
// Description:
// Access to the lookup tables used by the vertex and edge mappers.
vtkGetObjectMacro(EdgeLookupTable, vtkLookupTable);
vtkGetObjectMacro(VertexLookupTable, vtkLookupTable);
protected:
vtkGraphMapper();
~vtkGraphMapper();
// Description:
// Used to store the vertex and edge color array names
vtkGetStringMacro(VertexColorArrayNameInternal);
vtkSetStringMacro(VertexColorArrayNameInternal);
vtkGetStringMacro(EdgeColorArrayNameInternal);
vtkSetStringMacro(EdgeColorArrayNameInternal);
char* VertexColorArrayNameInternal;
char* EdgeColorArrayNameInternal;
char* EnabledEdgesArrayName;
char* EnabledVerticesArrayName;
int EnableEdgesByArray;
int EnableVerticesByArray;
vtkGetStringMacro(IconArrayNameInternal);
vtkSetStringMacro(IconArrayNameInternal);
char* IconArrayNameInternal;
//BTX
vtkSmartPointer<vtkGlyph3D> CircleGlyph;
vtkSmartPointer<vtkGlyph3D> CircleOutlineGlyph;
vtkSmartPointer<vtkGraphToPolyData> GraphToPoly;
vtkSmartPointer<vtkVertexGlyphFilter> VertexGlyph;
vtkSmartPointer<vtkIconGlyphFilter> IconGlyph;
vtkSmartPointer<vtkMapArrayValues> IconTypeToIndex;
vtkSmartPointer<vtkTransformCoordinateSystems> IconTransform;
vtkSmartPointer<vtkPolyDataMapper> EdgeMapper;
vtkSmartPointer<vtkPolyDataMapper> VertexMapper;
vtkSmartPointer<vtkPolyDataMapper> OutlineMapper;
vtkSmartPointer<vtkPolyDataMapper2D> IconMapper;
vtkSmartPointer<vtkActor> EdgeActor;
vtkSmartPointer<vtkActor> VertexActor;
vtkSmartPointer<vtkActor> OutlineActor;
vtkSmartPointer<vtkTexturedActor2D> IconActor;
//ETX
// Color maps
vtkLookupTable* EdgeLookupTable;
vtkLookupTable* VertexLookupTable;
virtual void ReportReferences(vtkGarbageCollector*);
// see algorithm for more info
virtual int FillInputPortInformation(int port, vtkInformation* info);
private:
vtkGraphMapper(const vtkGraphMapper&); // Not implemented.
void operator=(const vtkGraphMapper&); // Not implemented.
// Helper function
vtkPolyData* CreateCircle(bool filled);
float VertexPointSize;
float EdgeLineWidth;
bool ScaledGlyphs;
char* ScalingArrayName;
};
#endif
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