This file is indexed.

/usr/include/vtk-6.3/vtkGlobeSource.h is in libvtk6-dev 6.3.0+dfsg1-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkGlobeSource.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/

/*-------------------------------------------------------------------------
  Copyright 2008 Sandia Corporation.
  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
  the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/

// .NAME vtkGlobeSource - Sphere patch with Lat/Long scalar array.
// .SECTION Description
// vtkGlobeSource will generate any "rectangular" patch of the globe
// given its Longitude-Latitude extent.  It adds two point scalar arrays
// Longitude and Latitude to the output.  These arrays can be transformed
// to generate texture coordinates for any texture map.  This source is
// imperfect near the poles as implmented.  It should really reduce the
// longitude resolution as the triangles become slivers.
//
// \image html vtkGlobeSourceSphericalToCartesianFigure.png
// \image latex vtkGlobeSourceSphericalToCartesianFigure.eps
#ifndef vtkGlobeSource_h
#define vtkGlobeSource_h

#include "vtkGeovisCoreModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"

class vtkCellArray;
class vtkFloatArray;


class VTKGEOVISCORE_EXPORT vtkGlobeSource : public vtkPolyDataAlgorithm
{
public:
  vtkTypeMacro(vtkGlobeSource,vtkPolyDataAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent);


  // Description:
  // This world point will be shifted to 0,0,0.
  // Used to avoid picking bug caused by rendering errors with large offsets.
  vtkSetVector3Macro(Origin, double);

  // Description:
  // Longitude Latitude clamps.
  vtkSetClampMacro(StartLongitude,double,-180.0,180.0);
  vtkSetClampMacro(EndLongitude,double,-180.0,180.0);
  vtkSetClampMacro(StartLatitude,double,-90.0,90.0);
  vtkSetClampMacro(EndLatitude,double,-90.0,90.0);

  // Description:
  // Set the number of points in the longitude direction (ranging from
  // StartLongitude to EndLongitude).
  vtkSetClampMacro(LongitudeResolution,int,3,100);
  vtkGetMacro(LongitudeResolution,int);

  // Description:
  // Set the number of points in the latitude direction (ranging
  // from StartLatitude to EndLatitude).
  vtkSetClampMacro(LatitudeResolution,int,3,100);
  vtkGetMacro(LatitudeResolution,int);

  // Description:
  // Set radius of sphere. Default is 6356750.0
  vtkSetClampMacro(Radius,double,0.0,VTK_DOUBLE_MAX);
  vtkGetMacro(Radius,double);

  // Description:
  vtkSetMacro(AutoCalculateCurtainHeight, bool);
  vtkGetMacro(AutoCalculateCurtainHeight, bool);
  vtkBooleanMacro(AutoCalculateCurtainHeight, bool);

  // Description:
  // Set/Get curtain height.
  vtkSetClampMacro(CurtainHeight,double,0.0,VTK_DOUBLE_MAX);
  vtkGetMacro(CurtainHeight,double);

  // Description:
  // Cause the sphere to be tessellated with edges along the latitude
  // and longitude lines. If off, triangles are generated at non-polar
  // regions, which results in edges that are not parallel to latitude and
  // longitude lines. If on, quadrilaterals are generated everywhere
  // except at the poles. This can be useful for generating a wireframe
  // sphere with natural latitude and longitude lines.
  vtkSetMacro(QuadrilateralTessellation,int);
  vtkGetMacro(QuadrilateralTessellation,int);
  vtkBooleanMacro(QuadrilateralTessellation,int);

  // Description:
  // Construct sphere with radius=0.5 and default resolution 8 in both latitude
  // and longitude directions. longitude ranges from (-180,180)
  // and latitude (-90,90) degrees.
  static vtkGlobeSource *New();

  // Description:
  // Calculates the normal and point on a sphere with a specified radius
  // at the spherical coordinates theta and phi.
  static void ComputeGlobePoint(
    double theta, double phi, double radius, double* point, double* normal = 0);

  // Description:
  // Calculates the spherical coordinates theta and phi based on the
  // point on a sphere.
  static void ComputeLatitudeLongitude(
    double* x, double& theta, double& phi);

protected:
  vtkGlobeSource();
  ~vtkGlobeSource() {}

  int RequestData(
    vtkInformation *,
    vtkInformationVector **,
    vtkInformationVector *);

  void AddPoint(
    double theta, double phi, double radius,
    vtkPoints* newPoints, vtkFloatArray* newNormals,
    vtkFloatArray* newLongitudeArray, vtkFloatArray* newLatitudeArray,
    vtkDoubleArray* newLatLongArray);


  double Origin[3];
  double Radius;

  bool   AutoCalculateCurtainHeight;
  double CurtainHeight;

  int LongitudeResolution;
  int LatitudeResolution;

  double StartLongitude;
  double EndLongitude;
  double StartLatitude;
  double EndLatitude;

  int QuadrilateralTessellation;

private:
  vtkGlobeSource(const vtkGlobeSource&);  // Not implemented.
  void operator=(const vtkGlobeSource&);  // Not implemented.
};

#endif