/usr/include/vtk-6.3/vtkExternalOpenGLCamera.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkExternalOpenGLCamera.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkExternalOpenGLCamera - OpenGL camera
// .SECTION Description
// vtkExternalOpenGLCamera is a concrete implementation of the abstract class
// vtkCamera. vtkExternalOpenGLCamera interfaces to the OpenGL rendering library.
// This class extends vtkOpenGLCamera by introducing API wherein the camera
// matrices can be set explicitly by the application.
#ifndef vtkExternalOpenGLCamera_h
#define vtkExternalOpenGLCamera_h
#include "vtkRenderingExternalModule.h" // For export macro
#include "vtkOpenGLCamera.h"
class VTKRENDERINGEXTERNAL_EXPORT vtkExternalOpenGLCamera :
public vtkOpenGLCamera
{
public:
static vtkExternalOpenGLCamera *New();
vtkTypeMacro(vtkExternalOpenGLCamera, vtkOpenGLCamera);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Implement base class method.
void Render(vtkRenderer *ren);
// Description:
// Set the view transform matrix
void SetViewTransformMatrix(const double elements[16]);
// Description:
// Set the projection matrix
void SetProjectionTransformMatrix(const double elements[16]);
protected:
vtkExternalOpenGLCamera();
~vtkExternalOpenGLCamera() {}
// Description:
// These methods should only be used within vtkCamera.cxx.
// Bypass computation if user provided the projection transform
void ComputeProjectionTransform(double aspect,
double nearz,
double farz);
// Description:
// These methods should only be used within vtkCamera.cxx.
// Bypass computation if user provided the view transform
void ComputeViewTransform();
private:
bool UserProvidedProjectionTransform;
bool UserProvidedViewTransform;
vtkExternalOpenGLCamera(const vtkExternalOpenGLCamera&); // Not implemented.
void operator=(const vtkExternalOpenGLCamera&); // Not implemented.
};
#endif
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