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/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkEdgeTable.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkEdgeTable - keep track of edges (edge is pair of integer id's)
// .SECTION Description
// vtkEdgeTable is a general object for keeping track of lists of edges. An
// edge is defined by the pair of point id's (p1,p2). Methods are available
// to insert edges, check if edges exist, and traverse the list of edges.
// Also, it's possible to associate attribute information with each edge.
// The attribute information may take the form of vtkIdType id's, void*
// pointers, or points. To store attributes, make sure that
// InitEdgeInsertion() is invoked with the storeAttributes flag set properly.
// If points are inserted, use the methods InitPointInsertion() and
// InsertUniquePoint().

#ifndef vtkEdgeTable_h
#define vtkEdgeTable_h

#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkObject.h"

class vtkIdList;
class vtkPoints;
class vtkVoidArray;

class VTKCOMMONDATAMODEL_EXPORT vtkEdgeTable : public vtkObject
{
public:
  // Description:
  // Instantiate object assuming that 1000 edges are to be inserted.
  static vtkEdgeTable *New();

  vtkTypeMacro(vtkEdgeTable,vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Free memory and return to the initially instantiated state.
  void Initialize();

  // Description:
  // Initialize the edge insertion process. Provide an estimate of the number
  // of points in a dataset (the maximum range value of p1 or p2).  The
  // storeAttributes variable controls whether attributes are to be stored
  // with the edge, and what type of attributes. If storeAttributes==1, then
  // attributes of vtkIdType can be stored. If storeAttributes==2, then
  // attributes of type void* can be stored. In either case, additional
  // memory will be required by the data structure to store attribute data
  // per each edge.  This method is used in conjunction with one of the three
  // InsertEdge() methods described below (don't mix the InsertEdge()
  // methods---make sure that the one used is consistent with the
  // storeAttributes flag set in InitEdgeInsertion()).
  int InitEdgeInsertion(vtkIdType numPoints, int storeAttributes=0);

  // Description:
  // Insert the edge (p1,p2) into the table. It is the user's
  // responsibility to check if the edge has already been inserted
  // (use IsEdge()). If the storeAttributes flag in InitEdgeInsertion()
  // has been set, then the method returns a unique integer id (i.e.,
  // the edge id) that can be used to set and get edge
  // attributes. Otherwise, the method will return 1. Do not mix this
  // method with the InsertEdge() method that follows.
  vtkIdType InsertEdge(vtkIdType p1, vtkIdType p2);

  // Description:
  // Insert the edge (p1,p2) into the table with the attribute id
  // specified (make sure the attributeId >= 0). Note that the
  // attributeId is ignored if the storeAttributes variable was set to
  // 0 in the InitEdgeInsertion() method. It is the user's
  // responsibility to check if the edge has already been inserted
  // (use IsEdge()). Do not mix this method with the other two
  // InsertEdge() methods.
  void InsertEdge(vtkIdType p1, vtkIdType p2, vtkIdType attributeId);

  // Description:
  // Insert the edge (p1,p2) into the table with the attribute id
  // specified (make sure the attributeId >= 0). Note that the
  // attributeId is ignored if the storeAttributes variable was set to
  // 0 in the InitEdgeInsertion() method. It is the user's
  // responsibility to check if the edge has already been inserted
  // (use IsEdge()). Do not mix this method with the other two
  // InsertEdge() methods.
  void InsertEdge(vtkIdType p1, vtkIdType p2, void* ptr);

  // Description:
  // Return an integer id for the edge, or an attribute id of the edge
  // (p1,p2) if the edge has been previously defined (it depends upon
  // which version of InsertEdge() is being used); otherwise -1. The
  // unique integer id can be used to set and retrieve attributes to
  // the edge.
  vtkIdType IsEdge(vtkIdType p1, vtkIdType p2);

  // Description:
  // Similar to above, but returns a void* pointer is InitEdgeInsertion()
  // has been called with storeAttributes==2. A NULL pointer value
  // is returned if the edge does not exist.
  void IsEdge(vtkIdType p1, vtkIdType p2, void* &ptr);

  // Description:
  // Initialize the point insertion process. The newPts is an object
  // representing point coordinates into which incremental insertion methods
  // place their data. The points are associated with the edge.
  int InitPointInsertion(vtkPoints *newPts, vtkIdType estSize);

  // Description:
  // Insert a unique point on the specified edge. Invoke this method only
  // after InitPointInsertion() has been called. Return 0 if point was
  // already in the list, otherwise return 1.
  int InsertUniquePoint(vtkIdType p1, vtkIdType p2, double x[3],
                        vtkIdType &ptId);

  // Description:
  // Return the number of edges that have been inserted thus far.
  vtkGetMacro(NumberOfEdges, vtkIdType);

  // Description:
  // Intialize traversal of edges in table.
  void InitTraversal();

  // Description:
  // Traverse list of edges in table. Return the edge as (p1,p2), where p1
  // and p2 are point id's. Method return value is <0 if list is exhausted;
  // non-zero otherwise. The value of p1 is guaranteed to be <= p2.
  vtkIdType GetNextEdge(vtkIdType &p1, vtkIdType &p2);

  // Description:
  // Similar to above, but fills a void* pointer if InitEdgeInsertion()
  // has been called with storeAttributes==2. A NULL pointer value
  // is filled otherwise.  Returns 0 if list is exhausted.
  int GetNextEdge(vtkIdType &p1, vtkIdType &p2, void* &ptr);

  // Description:
  // Reset the object and prepare for reinsertion of edges. Does not delete
  // memory like the Initialize() method.
  void Reset();

protected:
  vtkEdgeTable();
  ~vtkEdgeTable();

  vtkIdList **Table;
  vtkIdType TableMaxId; //maximum point id inserted
  vtkIdType TableSize;  //allocated size of table
  int Position[2];
  int Extend;
  vtkIdType NumberOfEdges;
  vtkPoints *Points; //support point insertion

  int StoreAttributes; //==0:no attributes stored;==1:vtkIdType;==2:void*
  vtkIdList **Attributes; //used to store IdTypes attributes
  vtkVoidArray **PointerAttributes; //used to store void* pointers

  vtkIdList **Resize(vtkIdType size);

private:
  vtkEdgeTable(const vtkEdgeTable&);  // Not implemented.
  void operator=(const vtkEdgeTable&);  // Not implemented.
};

#endif