/usr/include/vtk-6.3/vtkDefaultPainter.h is in libvtk6-dev 6.3.0+dfsg1-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkDefaultPainter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkDefaultPainter - sets up a default chain of painters.
//
// .SECTION Description
// This painter does not do any actual rendering.
// Sets up a default pipeline of painters to mimick the behaiour of
// old vtkPolyDataMapper. The chain is as follows:
// input--> vtkScalarsToColorsPainter --> vtkClipPlanesPainter -->
// vtkDisplayListPainter --> vtkCompositePainter -->
// vtkCoincidentTopologyResolutionPainter -->
// vtkLightingPainter --> vtkRepresentationPainter -->
// \<Delegate of vtkDefaultPainter\>.
// Typically, the delegate of the default painter be one that is capable of r
// rendering graphics primitives or a vtkChooserPainter which can select appropriate
// painters to do the rendering.
#ifndef vtkDefaultPainter_h
#define vtkDefaultPainter_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkPainter.h"
class vtkClipPlanesPainter;
class vtkCoincidentTopologyResolutionPainter;
class vtkCompositePainter;
class vtkDisplayListPainter;
class vtkLightingPainter;
class vtkRepresentationPainter;
class vtkScalarsToColorsPainter;
class VTKRENDERINGOPENGL_EXPORT vtkDefaultPainter : public vtkPainter
{
public:
static vtkDefaultPainter *New();
vtkTypeMacro(vtkDefaultPainter, vtkPainter);
virtual void PrintSelf(ostream &os, vtkIndent indent);
// Description:
// Get/Set the painter that maps scalars to colors.
void SetScalarsToColorsPainter(vtkScalarsToColorsPainter*);
vtkGetObjectMacro(ScalarsToColorsPainter, vtkScalarsToColorsPainter);
// Description:
// Get/Set the painter that handles clipping.
void SetClipPlanesPainter(vtkClipPlanesPainter*);
vtkGetObjectMacro(ClipPlanesPainter, vtkClipPlanesPainter);
// Description:
// Get/Set the painter that builds display lists.
void SetDisplayListPainter(vtkDisplayListPainter*);
vtkGetObjectMacro(DisplayListPainter, vtkDisplayListPainter);
// Description:
// Get/Set the painter used to handle composite datasets.
void SetCompositePainter(vtkCompositePainter*);
vtkGetObjectMacro(CompositePainter, vtkCompositePainter);
// Description:
// Painter used to resolve coincident topology.
void SetCoincidentTopologyResolutionPainter(
vtkCoincidentTopologyResolutionPainter*);
vtkGetObjectMacro(CoincidentTopologyResolutionPainter,
vtkCoincidentTopologyResolutionPainter);
// Description:
// Get/Set the painter that controls lighting.
void SetLightingPainter(vtkLightingPainter*);
vtkGetObjectMacro(LightingPainter, vtkLightingPainter);
// Description:
// Painter used to convert polydata to Wireframe/Points representation.
void SetRepresentationPainter(vtkRepresentationPainter*);
vtkGetObjectMacro(RepresentationPainter, vtkRepresentationPainter);
// Description:
// Set/Get the painter to which this painter should propagare its draw calls.
// These methods are overridden so that the delegate is set
// to the end of the Painter Chain.
virtual void SetDelegatePainter(vtkPainter*);
virtual vtkPainter* GetDelegatePainter() { return this->DefaultPainterDelegate; }
// Description:
// Overridden to setup the chain of painter depending on the
// actor representation. The chain is rebuilt if
// this->MTime has changed
// since last BuildPainterChain();
// Building of the chain does not depend on input polydata,
// hence it does not check if the input has changed at all.
virtual void Render(vtkRenderer* renderer, vtkActor* actor,
unsigned long typeflags, bool forceCompileOnly);
// Description:
// Release any graphics resources that are being consumed by this painter.
// The parameter window could be used to determine which graphic
// resources to release.
// The call is propagated to the delegate painter, if any.
virtual void ReleaseGraphicsResources(vtkWindow *);
// Description:
// Expand or shrink the estimated bounds based on the geometric
// transformations applied in the painter. The bounds are left unchanged
// if the painter does not change the geometry.
void UpdateBounds(double bounds[6]);
protected:
vtkDefaultPainter();
~vtkDefaultPainter();
// Description:
// Setups the the painter chain.
virtual void BuildPainterChain();
// Description:
// Take part in garbage collection.
virtual void ReportReferences(vtkGarbageCollector *collector);
vtkScalarsToColorsPainter* ScalarsToColorsPainter;
vtkClipPlanesPainter* ClipPlanesPainter;
vtkDisplayListPainter* DisplayListPainter;
vtkCompositePainter* CompositePainter;
vtkCoincidentTopologyResolutionPainter* CoincidentTopologyResolutionPainter;
vtkLightingPainter* LightingPainter;
vtkRepresentationPainter* RepresentationPainter;
vtkTimeStamp ChainBuildTime;
vtkPainter* DefaultPainterDelegate;
void SetDefaultPainterDelegate(vtkPainter*);
private:
vtkDefaultPainter(const vtkDefaultPainter &); // Not implemented
void operator=(const vtkDefaultPainter &); // Not implemented
};
#endif //_vtkDefaultPainter_h
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